BizHawk/BizHawk.MultiClient
andres.delikat 890fa7fbe0 Display rerecord count on the frame counter message for now. I will eventually make it its own display option 2011-05-12 22:51:25 +00:00
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Gameboy restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler 2011-01-20 06:24:31 +00:00
Input -Fixed the reading of movie files for SMS and PCE. They did not consider the reset flag. 2011-05-12 18:28:38 +00:00
NEStools Bind ROM in HawkFile, add .rom to open file dialog (and a TI-83 row), fix a bunch of tool dialogs to end the Restart() method if dialog is not open. TI-83 will now open properly again. 2011-04-21 00:28:04 +00:00
Properties More fix up to toolbox - adding some icons 2011-04-30 23:45:02 +00:00
TI83tools good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit 2011-05-08 00:06:43 +00:00
config Path Config - save use recent path for ROMs settings, enable/disable labels as well when clicking it, fix a typo in load function 2011-05-07 21:10:08 +00:00
images Start a TAS Studio dialog 2011-05-07 21:52:26 +00:00
movie Display rerecord count on the frame counter message for now. I will eventually make it its own display option 2011-05-12 22:51:25 +00:00
output [NES] fix wai xing ding dong 2011-04-19 01:58:12 +00:00
tools As usual I forgot to check in new files 2011-05-08 11:29:34 +00:00
AboutBox.Designer.cs Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items 2011-04-11 00:22:17 +00:00
AboutBox.cs Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items 2011-04-11 00:22:17 +00:00
AboutBox.resx Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items 2011-04-11 00:22:17 +00:00
ArchiveChooser.Designer.cs Slight UI tweaks to Archive chooser 2011-03-28 17:18:50 +00:00
ArchiveChooser.cs archive file choosing. also, support archive subdirectories. just because i always wanted to. 2011-03-07 02:04:42 +00:00
ArchiveChooser.resx archive file choosing. also, support archive subdirectories. just because i always wanted to. 2011-03-07 02:04:42 +00:00
BizHawk.MultiClient.csproj Start a TAS Studio dialog 2011-05-07 21:52:26 +00:00
Config.cs disc subsystem progress 2011-05-08 09:07:46 +00:00
ConfigService.cs change some NES savestates to use cleaner code. rename some PRAM and CRAM to WRAM and VRAM. fix multiple save/load hotkey triggerings. dynamically drive file menu shortcut key labels instead of having hardcoded shortcut keys. this needs to be done to the other menus as well, where hardcoded shortcut keys exist. 2011-03-21 06:03:58 +00:00
Global.cs active controls should be set to a null emulator as an option too (this still doesn't fix the crash on load though as it never gets to the code that sets active controls because that is triggered by the loading of a ROM) 2011-05-08 13:43:53 +00:00
HawkFile.cs fix a leaked disposable 2011-03-07 02:54:38 +00:00
LuaImplementation.cs Disabled LuaWindow in favor of LuaConsole 2011-05-07 01:06:01 +00:00
LuaInterface.dll Add Lua DLLs to BizHawk 2011-02-19 22:47:33 +00:00
MainForm.Designer.cs More movie code fixes 2011-05-12 17:29:34 +00:00
MainForm.MenuItems.cs Implement Play Movie from beginning, add author & rerecord header params to file reading/writing code. 2011-05-12 21:00:04 +00:00
MainForm.cs bizhawk now compiles 2011-05-12 22:45:35 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx Status bar! 2011-04-11 23:37:51 +00:00
MruStack.cs 2011-01-11 02:55:51 +00:00
NameStateForm.Designer.cs 2011-01-11 02:55:51 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx 2011-01-11 02:55:51 +00:00
PlayMovie.Designer.cs Lot's of fix ups to the Play Movie dialog and the Movie class. Cleaned up behavior of main form to allow for a user movie and an input log when the user movie is not active. Currently selecting a movie for playback crashes though. 2011-05-11 01:47:28 +00:00
PlayMovie.cs Lot's of fix ups to the Play Movie dialog and the Movie class. Cleaned up behavior of main form to allow for a user movie and an input log when the user movie is not active. Currently selecting a movie for playback crashes though. 2011-05-11 01:47:28 +00:00
PlayMovie.resx Various fixes to play movie dialog & movie class 2011-05-10 00:38:20 +00:00
Program.cs improve gdi+ rendering mode (depending on your point of view) to run almost as fast as direct3d and put gui option for it 2011-03-21 00:54:30 +00:00
RecentFiles.cs config system update 2011-02-20 06:13:26 +00:00
RecordMovie.Designer.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
RecordMovie.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
RecordMovie.resx Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
RenderPanel.cs Display rerecord count on the frame counter message for now. I will eventually make it its own display option 2011-05-12 22:51:25 +00:00
Rewind.cs [NES] mapper cleanup and savestates 2011-03-01 09:32:12 +00:00
RomGame.cs TI83 - implement hawkfile stuff so that it does proper paths & names for things like savestates & screenshots, implement frame counter, start text savestates (only holds frame count atm) 2011-04-21 01:41:37 +00:00
ScreenSaver.cs 2011-01-11 02:55:51 +00:00
Sound.cs [NES] work on sound, improve square waves muchly, add 6502 IRQ signal, make add some infrastructure to keep from buffering samples while core is silenced. 2011-03-19 09:12:56 +00:00
Throttle.cs Make fast-forward much less choppy, make frame counter display optional again 2011-02-28 07:17:57 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00