BizHawk/BizHawk.Client.EmuHawk/tools/Debugger
adelikat 6c0a0401a9 Debugger - remove Load() logic since it is a duplicate of Restart() logic which is now called after Load() 2014-12-24 03:14:58 +00:00
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AddBreakpointDialog.Designer.cs Debugger - add breakpoint dialog - pop up in a reasonable place, and limit address size based on the core's bus size 2014-12-13 16:59:01 +00:00
AddBreakpointDialog.cs do last commit more correctly 2014-12-13 17:33:02 +00:00
AddBreakpointDialog.resx Move AddBreakpointDialog to the Debugger folder 2014-12-07 20:17:15 +00:00
Breakpoint.cs Breakpoints - add in a notion of readonly since we are showing all callbacks in the core, even ones the debugger didn't create, and the debugger managing ones it didn't create is bad news 2014-12-10 23:11:04 +00:00
BreakpointControl.Designer.cs Debugger - Breakpoints - Add icon 2014-12-13 18:28:50 +00:00
BreakpointControl.cs add a few missed ServiceInjection uses 2014-12-21 18:25:04 +00:00
BreakpointControl.resx Debugger - breakpoints - add a toggle button 2014-12-13 18:25:02 +00:00
GenericDebugger.Designer.cs Debugger - fix disassembler scrollbar logic, including the "infinite scroll" effect that when you click the up or down scrollbar arrows it will got to the next instruction (upon the next update it will "snap" back to PC) 2014-12-23 02:34:08 +00:00
GenericDebugger.Disassembler.cs Debugger - a fix to last commit 2014-12-23 03:13:13 +00:00
GenericDebugger.IControlMainform.cs Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload) 2014-12-06 00:03:36 +00:00
GenericDebugger.IToolForm.cs Debugger - fix how IMemoryCallbackSystem is used, breakpoint control no longer permanently disabled even when it is implemented in a core 2014-12-23 18:24:01 +00:00
GenericDebugger.cs Debugger - remove Load() logic since it is a duplicate of Restart() logic which is now called after Load() 2014-12-24 03:14:58 +00:00
GenericDebugger.resx Debugger - tooltips on disabled things, explaining the situation 2014-12-20 14:45:06 +00:00
RegisterBoxControl.Designer.cs Debugger - add a crude Register box, dynamically reads the cores flags and registers and creates ui, is they are settable it creates textboxes (registers) and checkboxes (flags) with change events that set the core values. If register setting is not implemented, it creates labels instead. Plenty of details to refine about this process. 2014-12-06 01:14:58 +00:00
RegisterBoxControl.cs Debugger - Restart() logic 2014-12-23 17:44:59 +00:00
RegisterBoxControl.resx Debugger - add a crude Register box, dynamically reads the cores flags and registers and creates ui, is they are settable it creates textboxes (registers) and checkboxes (flags) with change events that set the core values. If register setting is not implemented, it creates labels instead. Plenty of details to refine about this process. 2014-12-06 01:14:58 +00:00