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Cheats
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remove the IEmulator inheritance from some services, and fix code as needed
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2014-12-15 22:25:06 +00:00 |
Debugger
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Debugger - remove Load() logic since it is a duplicate of Restart() logic which is now called after Load()
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2014-12-24 03:14:58 +00:00 |
GB
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itoolform custom config infrastructure; not complete
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2014-12-20 21:49:53 +00:00 |
GBA
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
Genesis
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change itoolform autoconfig to opt-in
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2014-12-20 17:05:13 +00:00 |
HexEditor
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Hex Editor - remove a usage of Global.Emulator
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2014-12-17 03:57:07 +00:00 |
Lua
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lua: internal infrsatructure changes to nes library
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2014-12-17 23:03:58 +00:00 |
NES
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update some pce tools to use autoconfig/configpersist
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2014-12-21 16:59:36 +00:00 |
PCE
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pce cdl: change settings system
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2014-12-22 21:38:57 +00:00 |
SMS
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SMS vdp viewer: settings
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2014-12-22 19:15:56 +00:00 |
SNES
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snes graphics debugger: use autoconfig
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2014-12-28 17:15:36 +00:00 |
TAStudio
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Changed behavior when failing to import file to be less drastic.
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2014-12-23 22:13:57 +00:00 |
TI83
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
VirtualPads
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Virtualpads - fix Atari 2600 B button
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2014-12-22 01:36:54 +00:00 |
Watch
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Ram Watch - add a null check on Restart()
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2014-12-22 00:59:39 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
IToolForm.cs
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itoolform custom config infrastructure; not complete
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2014-12-20 21:49:53 +00:00 |
InputPrompt.Designer.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.cs
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Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls
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2014-07-28 02:40:30 +00:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolBox.cs
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
ToolBox.resx
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolHelpers.cs
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remove IsNull() usage for tools that require IMemoryDomains, better to fail catastrophically as they shouldn't be able to get this far.
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2014-11-30 18:24:28 +00:00 |
ToolManager.cs
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IToolFormAutoConfig: add restore defaults
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2014-12-23 01:01:37 +00:00 |
TraceLogger.Designer.cs
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tracelogger settings
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2014-12-22 19:01:21 +00:00 |
TraceLogger.cs
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
TraceLogger.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |