BizHawk/BizHawk.Client.EmuHawk/tools
goyuken 87c064c6ac snes graphics debugger: use autoconfig 2014-12-28 17:15:36 +00:00
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Cheats remove the IEmulator inheritance from some services, and fix code as needed 2014-12-15 22:25:06 +00:00
Debugger Debugger - remove Load() logic since it is a duplicate of Restart() logic which is now called after Load() 2014-12-24 03:14:58 +00:00
GB itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
GBA factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
Genesis change itoolform autoconfig to opt-in 2014-12-20 17:05:13 +00:00
HexEditor Hex Editor - remove a usage of Global.Emulator 2014-12-17 03:57:07 +00:00
Lua lua: internal infrsatructure changes to nes library 2014-12-17 23:03:58 +00:00
NES update some pce tools to use autoconfig/configpersist 2014-12-21 16:59:36 +00:00
PCE pce cdl: change settings system 2014-12-22 21:38:57 +00:00
SMS SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
SNES snes graphics debugger: use autoconfig 2014-12-28 17:15:36 +00:00
TAStudio Changed behavior when failing to import file to be less drastic. 2014-12-23 22:13:57 +00:00
TI83 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
VirtualPads Virtualpads - fix Atari 2600 B button 2014-12-22 01:36:54 +00:00
Watch Ram Watch - add a null check on Restart() 2014-12-22 00:59:39 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs AsInputPollable() 2014-12-05 00:59:00 +00:00
IToolForm.cs itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls 2014-07-28 02:40:30 +00:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs remove IsNull() usage for tools that require IMemoryDomains, better to fail catastrophically as they shouldn't be able to get this far. 2014-11-30 18:24:28 +00:00
ToolManager.cs IToolFormAutoConfig: add restore defaults 2014-12-23 01:01:37 +00:00
TraceLogger.Designer.cs tracelogger settings 2014-12-22 19:01:21 +00:00
TraceLogger.cs Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00