BizHawk/BizHawk.Emulation.Cores
goyuken c6ed49c067 some disassembler stuff 2014-12-13 21:49:15 +00:00
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CPUs MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result 2014-12-07 18:53:56 +00:00
Calculator MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result 2014-12-07 18:53:56 +00:00
Computers/Commodore64 Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly 2014-12-12 01:49:54 +00:00
Consoles some disassembler stuff 2014-12-13 21:49:15 +00:00
ExternalCores Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
Properties redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times. 2014-12-09 19:20:22 +00:00
BizHawk.Emulation.Cores.csproj some disassembler stuff 2014-12-13 21:49:15 +00:00
CoreInventory.cs internal infrastructure 2014-11-23 22:20:55 +00:00
FileID.cs psx - support loading exes 2014-12-11 08:30:37 +00:00
LibRetro.cs MOvie LibRetro files from Emulation.Common to Emulation.Cores in preparation for moving some other things too. In RomLoader don't do HardReset() on the C64 core 2014-01-21 23:54:30 +00:00
LibRetroEmulator.cs Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept. 2014-12-04 03:38:30 +00:00
Notes.txt Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00