BizHawk/BizHawk.Emulation.Common
scepheo 769cbeb1a0 - IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
- IServiceProvider, BasicServiceProvider: Added compile-time unknown type versions of GetService and HasService.
- ToolManager: Added IsAvailable to test whether all dependencies for a tool are available.
2014-12-13 21:54:59 +00:00
..
Base Implementations - IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them. 2014-12-13 21:54:59 +00:00
Database confirm a few sizes in firmware database 2014-11-24 23:18:05 +00:00
Interfaces - IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them. 2014-12-13 21:54:59 +00:00
Properties redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times. 2014-12-09 19:20:22 +00:00
Sound More extension reorg 2014-07-03 17:23:03 +00:00
BizHawk.Emulation.Common.csproj Add an IDisassemblable emulator service, currently no core implements it, just the interface and the IEmulator extensions 2014-12-13 20:52:52 +00:00
CoreAttributes.cs move an attribute in Wonderswan core that was on the constructor on accident, added an AttributeTargets attribute on it that would have caught such an error, add AttributeTargets on some other attributes to help clarify their usage 2014-12-13 02:31:31 +00:00
CoreComms.cs Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly 2014-12-12 01:49:54 +00:00
EmulationExceptions.cs quicknes: reject (with the appropriate unsupported exception) any bootgod positive euro rom 2014-10-29 18:58:43 +00:00
Enums.cs Move DisplayType out of IEmulator.cs, that's an annoying place for it to be, instead put it in a new file with Enum.cs which has one line which is silly. silly > annoying 2014-12-01 14:27:23 +00:00
Extensions.cs Add an IDisassemblable emulator service, currently no core implements it, just the interface and the IEmulator extensions 2014-12-13 20:52:52 +00:00
MemoryDomain.cs Cheats dialog - default to System Bus domain 2014-09-13 14:21:08 +00:00
TextState.cs comments! 2014-12-09 21:52:03 +00:00