BizHawk/BizHawk.Client.Common
adelikat 74b88584be Ram Watch/Search - fix bug where signed and unsigned are saved backwards 2014-01-21 00:21:19 +00:00
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7z detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config add FloatingWindow concept to RamSearch tool, which lets you control how it sorts along with the main emuhawk window. it's not entirely ordinary for this to be controllable, but it should certainly be appreciated 2014-01-20 05:14:36 +00:00
helpers a round of code cleanup in Client.Common 2013-12-30 01:58:44 +00:00
lua Cleanup and added byteswapping functions for lua. 2014-01-20 17:38:31 +00:00
movie Nitpicky cleanups on movie 2.0 code 2014-01-11 15:05:41 +00:00
rewind A round of code cleanup on Rewind and some other misc things in Client.Common 2013-12-30 01:17:11 +00:00
tools Ram Watch/Search - fix bug where signed and unsigned are saved backwards 2014-01-21 00:21:19 +00:00
BinarySaveStates.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
BizHawk.Client.Common.csproj Added more string lua functions 2014-01-20 17:06:09 +00:00
ControllerBinding.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
CoreFileProvider.cs quicknes: some settings stuff, not all finished 2014-01-09 23:50:10 +00:00
FirmwareManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
Global.cs oops, put Rewinder in Global not GlobalWin 2013-12-27 01:19:38 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
InputManager.cs move some stuff from EmuHawk to Client.Common 2013-12-24 21:59:41 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs move NES game genie encoding/decoding logic into specialized classes in client.common and refactor the dialog and lua functions accordingly 2013-11-02 01:48:35 +00:00
PathManager.cs rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
RecentFiles.cs A round of code cleanup on Rewind and some other misc things in Client.Common 2013-12-30 01:17:11 +00:00
RomGame.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
RomLoader.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
SaveSlotManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SavestateManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SevenZipSharpArchiveHandler.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
XmlGame.cs A round of code cleanup 2014-01-08 03:53:53 +00:00