BizHawk/BizHawk.Client.EmuHawk
adelikat 56cb685d67 InputRoll - make custom column click event args that pass a RollColumn object rather than trying to shoehorn a ListView column click event args object for legacy support 2014-10-14 00:31:59 +00:00
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AVOut av dumping: hack in a new audio sync method for the dump. doesn't make much of a difference in most stuff. sort of fixes Tsumi to Batsu - Hoshi no Keishousha; but that's mupen's fault anyway 2014-10-11 03:33:09 +00:00
CustomControls GDIRenderer - fix run away gdi objects when drawing bitmaps 2014-10-11 18:56:54 +00:00
DisplayManager address some problems with fast forward vs vsync (mostly, it not working) 2014-10-11 09:01:50 +00:00
Extensions fix bug in recent roms explore option for paths with commas 2014-10-01 22:27:31 +00:00
Input check for existence of xinput1_3.dll before calling on the slimdx code to attempt using it 2014-07-23 06:52:04 +00:00
Properties Tastudio - lots of icons! 2014-09-04 22:03:22 +00:00
Resources BizwareGL! 2014-01-27 00:02:21 +00:00
config make input binding limitless (instead of limited to 4). at the same time, fix bugs caused by index accounting related to the limit. 2014-10-11 08:43:26 +00:00
images Tastudio - lots of icons! 2014-09-04 22:03:22 +00:00
movie fix replay dialog "stop at frame" field to allow 10 digits instead of 3 2014-09-29 04:42:12 +00:00
tools InputRoll - make custom column click event args that pass a RollColumn object rather than trying to shoehorn a ListView column click event args object for legacy support 2014-10-14 00:31:59 +00:00
AboutBox.Designer.cs i would like to be able to summon the bizbox from the brain-damaged aboutbox 2014-06-09 03:45:06 +00:00
AboutBox.cs if we're going to have an alt_about_image we might as well activate it sometime. 2014-06-21 06:43:04 +00:00
AboutBox.resx i would like to be able to summon the bizbox from the brain-damaged aboutbox 2014-06-09 03:45:06 +00:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBox.Designer.cs add jabo permission in a new legal notes section of aboutbox which currently contains only that (it was really hard to add new stuff to the cores info list, but that would be a better place to put it later...) 2014-09-07 03:56:16 +00:00
BizBox.cs Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work) 2014-06-04 17:02:54 +00:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Automate the about box 2014-06-01 01:57:22 +00:00
BizBoxInfoControl.cs N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj rough out some more AV related stuff; not done or ready yet 2014-10-10 18:18:29 +00:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
GlobalWin.cs give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
IControlMainform.cs Tastudio - instead of disabling rewind, take it over with IControlMainform 2014-09-27 12:19:50 +00:00
JumpLists.cs JAWMP LYSTS 2013-12-13 04:57:14 +00:00
LogConsole.cs move Log.cs from BizHawk.Emulation to BizHawk.Common 2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs Record Movie - refactor to check if Global.Emulator has a DisplayType property defined, and if so, use that to populate the PAL header, rather than a bunch of ifs on core type. Refactored ReflectionUtils to be Extension methods in their own namespace, added methods for checking and getting values from a public property 2014-05-20 15:39:43 +00:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting 2014-09-06 23:03:34 +00:00
MainForm.Events.cs N64 - change the expansion slot override notion. If a game in the gamdb has the expansion slot override, override the user's choice, but don't change the sync setting (otherwise all games they load will be set to this). In the N64 menu item, show the checked status based on if the core is actively using the expansion slot, not whether the sync setting is set. If the gamedb is overriding the user's choice make it clear by disabling the menu item. This commit message is longer than the changeset itself. 2014-09-27 12:56:55 +00:00
MainForm.Hotkey.cs add exit program hotkey 2014-10-07 01:20:48 +00:00
MainForm.Movie.cs Tastudio - handle system mismatch error when autoloading 2014-09-28 01:05:26 +00:00
MainForm.cs cleanup ramwatch during rom loads for other platforms a bit. should fix #285. the whole concept of ramwatch when loading other platforms needs some help though (the current watches mutate into some format senseless for the new platform) 2014-10-11 19:49:22 +00:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting 2014-09-06 23:03:34 +00:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
PlatformChooser.Designer.cs -Added .YMV importer. 2014-05-28 04:41:12 +00:00
PlatformChooser.cs Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running. 2014-05-17 02:55:58 +00:00
Program.cs Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active 2014-08-02 15:32:48 +00:00
RomStatusPicker.Designer.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Sound.cs much bigger dynamic contrast in volume range 2014-10-09 21:28:00 +00:00
Throttle.cs oops, forgot to check this in 2013-11-07 22:56:10 +00:00
Watch.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00