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AVOut
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aviout - fix bug with non-multiple-4 pitches (e.g. 24bpp 350px wide psx screen)
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2014-12-21 05:27:42 +00:00 |
CustomControls
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do last commit more correctly
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2014-12-13 17:33:02 +00:00 |
DisplayManager
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Hide Frame Count on Null Emulator.
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2014-12-16 04:31:07 +00:00 |
Extensions
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RecentItems Menu: add ability to configure its own recent size
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2014-12-22 21:51:35 +00:00 |
Input
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check for existence of xinput1_3.dll before calling on the slimdx code to attempt using it
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2014-07-23 06:52:04 +00:00 |
Properties
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Added Draft PSX Schema
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2014-12-15 21:54:51 +00:00 |
Resources
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BizwareGL!
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2014-01-27 00:02:21 +00:00 |
config
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RecentItems Menu: add ability to configure its own recent size
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2014-12-22 21:51:35 +00:00 |
images
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Added Draft PSX Schema
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2014-12-15 21:54:51 +00:00 |
movie
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AsStatable() and also update statusbar saveslots on CloseRom()
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2014-12-05 00:52:16 +00:00 |
tools
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pce cdl: change settings system
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2014-12-22 21:38:57 +00:00 |
AboutBox.Designer.cs
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i would like to be able to summon the bizbox from the brain-damaged aboutbox
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2014-06-09 03:45:06 +00:00 |
AboutBox.cs
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if we're going to have an alt_about_image we might as well activate it sometime.
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2014-06-21 06:43:04 +00:00 |
AboutBox.resx
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i would like to be able to summon the bizbox from the brain-damaged aboutbox
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2014-06-09 03:45:06 +00:00 |
ArchiveChooser.Designer.cs
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Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
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2014-01-16 02:38:27 +00:00 |
ArchiveChooser.cs
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some minor code cleanups in BizHawk.Common
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2014-02-04 21:15:33 +00:00 |
ArchiveChooser.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
BizBox.Designer.cs
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add jabo permission in a new legal notes section of aboutbox which currently contains only that (it was really hard to add new stuff to the cores info list, but that would be a better place to put it later...)
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2014-09-07 03:56:16 +00:00 |
BizBox.cs
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Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work)
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2014-06-04 17:02:54 +00:00 |
BizBox.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
BizBoxInfoControl.Designer.cs
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Automate the about box
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2014-06-01 01:57:22 +00:00 |
BizBoxInfoControl.cs
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N64 - make video size a setting, not a sync setting
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2014-06-01 12:06:22 +00:00 |
BizBoxInfoControl.resx
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Automate the about box
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2014-06-01 01:57:22 +00:00 |
BizHawk.Client.EmuHawk.csproj
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Debugger - clean up and reorg some disassembler code
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2014-12-20 15:56:01 +00:00 |
CoreFeatureAnalysis.Designer.cs
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Start a core features dialog in Help, only visible in developer mode (currently). Uses reflection to see what ICoreService implementations are implemented by which cores
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2014-11-23 21:46:28 +00:00 |
CoreFeatureAnalysis.cs
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Rename ICoreService to IEmulatorService
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2014-12-04 02:12:57 +00:00 |
CoreFeatureAnalysis.resx
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Start a core features dialog in Help, only visible in developer mode (currently). Uses reflection to see what ICoreService implementations are implemented by which cores
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2014-11-23 21:46:28 +00:00 |
ExternalCoreSupport.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
Global.cs
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Restore missing 7Z.dlll File and missing Global.cs
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2014-11-20 15:35:27 +00:00 |
GlobalWin.cs
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gdi+ display method!
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2014-12-07 02:26:52 +00:00 |
IControlMainform.cs
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Tastudio - take the emuhawk context menu item "stop without saving" into account
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2014-11-08 17:44:25 +00:00 |
JumpLists.cs
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JAWMP LYSTS
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2013-12-13 04:57:14 +00:00 |
LogConsole.cs
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move Log.cs from BizHawk.Emulation to BizHawk.Common
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2013-11-04 00:45:23 +00:00 |
LogWindow.Designer.cs
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On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
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2014-04-15 22:10:39 +00:00 |
LogWindow.cs
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Record Movie - refactor to check if Global.Emulator has a DisplayType property defined, and if so, use that to populate the PAL header, rather than a bunch of ifs on core type. Refactored ReflectionUtils to be Extension methods in their own namespace, added methods for checking and getting values from a public property
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2014-05-20 15:39:43 +00:00 |
LogWindow.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.Designer.cs
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psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
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2014-12-19 03:24:48 +00:00 |
MainForm.Events.cs
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remove a line of commented code
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2014-12-20 15:02:23 +00:00 |
MainForm.Hotkey.cs
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Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now
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2014-12-14 01:39:15 +00:00 |
MainForm.Movie.cs
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AsStatable() and also update statusbar saveslots on CloseRom()
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2014-12-05 00:52:16 +00:00 |
MainForm.cs
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pce cdl: change settings system
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2014-12-22 21:38:57 +00:00 |
MainForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.resx
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Use Tool manager to determine the availability of tools during menu opening events
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2014-12-18 20:26:46 +00:00 |
NameStateForm.Designer.cs
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Change the default Position property of every winform from windows default to center parent
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2013-11-08 18:43:24 +00:00 |
NameStateForm.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
PlatformChooser.Designer.cs
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-Added .YMV importer.
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2014-05-28 04:41:12 +00:00 |
PlatformChooser.cs
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Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default)
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2014-04-14 16:48:45 +00:00 |
PlatformChooser.resx
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Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
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2014-04-14 01:59:57 +00:00 |
PresentationPanel.cs
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remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running.
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2014-05-17 02:55:58 +00:00 |
Program.cs
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emuhawk - fallback to gdi+ on systems with less than 2.0 opengl
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2014-12-16 20:24:14 +00:00 |
RomStatusPicker.Designer.cs
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
RomStatusPicker.cs
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
RomStatusPicker.resx
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
ScreenSaver.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
Sound.cs
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much bigger dynamic contrast in volume range
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2014-10-09 21:28:00 +00:00 |
Throttle.cs
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oops, forgot to check this in
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2013-11-07 22:56:10 +00:00 |
ToolAttributes.cs
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Add a ToolAttributes.cs class, right now it just has a released flag, mark a few tools as unreleased, eventually there's code that will take advantage of this flag
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2014-12-16 23:33:07 +00:00 |
Watch.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |