BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/2600/Tia/Tia.PlayfieldData.cs

30 lines
646 B
C#

using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Atari.Atari2600
{
public partial class TIA
{
private struct PlayfieldData
{
public uint Grp;
public byte PfColor;
public byte BkColor;
public bool Reflect;
public bool Score;
public bool Priority;
public void SyncState(Serializer ser)
{
ser.BeginSection("PlayField");
ser.Sync("grp", ref Grp);
ser.Sync("pfColor", ref PfColor);
ser.Sync("bkColor", ref BkColor);
ser.Sync("reflect", ref Reflect);
ser.Sync("score", ref Score);
ser.Sync("priority", ref Priority);
ser.EndSection();
}
}
}
}