BizHawk/BizHawk.Client.EmuHawk/tools/Lua/Libraries
adelikat 583be2516c Lua - new registration system added to NES and SNES libraries 2014-01-26 03:26:52 +00:00
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EmuLuaLibrary.Client.cs Lua - Implement client.clearautohold() 2014-01-21 00:36:22 +00:00
EmuLuaLibrary.Console.cs rename GlobalWinF to GlobalWin, yeah, I'm being nitpicky 2013-11-03 16:07:58 +00:00
EmuLuaLibrary.Forms.cs Lua - forms.textbox() - add a fixed width option 2013-12-30 14:58:09 +00:00
EmuLuaLibrary.Gui.cs lua: better typecasting for LuaInt and LuaUInt that doesnt throw overflow exceptions; and, render to a null image when the lua script manager Resume process hasnt begun (setting up a render target) but lua scripts run (due to loadstate, for example) 2013-12-30 16:36:15 +00:00
EmuLuaLibrary.Input.cs Rework some input stuff in preparation for moving it to common 2013-12-24 21:37:51 +00:00
EmuLuaLibrary.Savestate.cs Some renaming of Save/Load state functions and variables to make them less confusing 2013-12-30 16:49:13 +00:00
EmuLuaLibrary.cs Lua - new registration system added to NES and SNES libraries 2014-01-26 03:26:52 +00:00