BizHawk/Assets
zeromus b179a30d99 Merge remote-tracking branch 'remotes/origin/pr/1080'
# Conflicts:
#	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj

merges PR #1080
closes PR #1080
(let's see if either of these can do it)
2018-03-13 16:33:53 -04:00
..
Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua unified camelCase for Lua functions, changed Lua test script 2017-12-24 11:42:51 +01:00
NES/Palettes Delete FCEUX.pal 2017-10-22 13:22:21 -04:00
Shaders/BizHawk move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll ok, it's over. exe packing is for the birds 2016-03-24 19:10:08 -05:00
gamedb Add FM to Wonder boy in Monster World (J) 2018-02-25 16:13:22 -05:00
defctrl.json Eh make the SK-1100 defaults for Graph and Kana keys more reliable 2017-11-25 01:23:12 -05:00