BizHawk/BizHawk.Client.EmuHawk
adelikat c759eb80d5 mark Debugger tool as released 2015-02-17 00:55:21 +00:00
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AVOut add (odd) resolution warning to choose a/v writer and make 'autodetect' button apply CaptureOSD setting 2015-02-17 00:13:19 +00:00
CustomControls Specify the parameter for argument-based exceptions. Correct the parameter names of others. 2015-02-10 04:19:34 +00:00
DisplayManager Lua - recover from a locked drawing surface exception and log to the console, rather than crash the emulator 2015-01-29 02:14:39 +00:00
Extensions Rip out the MemoryDomain.Size hack, and fix up the hex editor. Hex editor now works for N64 System bus, but will very much fail as soon as we have a domain greater than 32 bits 2015-01-18 16:00:20 +00:00
Input Issue 288: Fix two crashes in single instance mode. 2014-12-29 04:20:47 +00:00
Properties nothing to see here 2015-02-07 16:14:23 +00:00
Resources BizwareGL! 2014-01-27 00:02:21 +00:00
Sound XAudio2: Small optimization to buffer pool. 2015-02-01 21:27:55 +00:00
config PSX - change controller definition name dynamically, use it in Controller Config to set a gamepad or dualshock image. The logic here is dubious when you consider multiple players and mixed controllers but that doesn't sound like a real situation anyway. 2015-02-05 22:08:23 +00:00
images nothing to see here 2015-02-07 16:14:23 +00:00
movie EditSubtitlesForm - Revert changes from r7614 caused by WinForms designer not running at 96 DPI. 2015-02-08 14:23:44 +00:00
tools mark Debugger tool as released 2015-02-17 00:55:21 +00:00
AboutBox.Designer.cs i would like to be able to summon the bizbox from the brain-damaged aboutbox 2014-06-09 03:45:06 +00:00
AboutBox.cs nothing to see here 2015-02-07 16:14:23 +00:00
AboutBox.resx i would like to be able to summon the bizbox from the brain-damaged aboutbox 2014-06-09 03:45:06 +00:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBox.Designer.cs BizBox - Revert changes from r9061 caused by WinForms designer not running at 96 DPI. 2015-02-08 14:14:39 +00:00
BizBox.cs Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work) 2014-06-04 17:02:54 +00:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj Oops. 2015-02-09 14:19:44 +00:00
CoreFeatureAnalysis.Designer.cs corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs Core Features dialog - better ordering in the all cores tab 2015-01-23 21:59:23 +00:00
CoreFeatureAnalysis.resx corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Global.cs Restore missing 7Z.dlll File and missing Global.cs 2014-11-20 15:35:27 +00:00
GlobalWin.cs XAudio2! There's no UI for it yet. 2015-01-31 04:49:53 +00:00
IControlMainform.cs Tastudio - take the emuhawk context menu item "stop without saving" into account 2014-11-08 17:44:25 +00:00
JumpLists.cs JAWMP LYSTS 2013-12-13 04:57:14 +00:00
LogConsole.cs move Log.cs from BizHawk.Emulation to BizHawk.Common 2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs Issue 364 - fix Copy All button line formatting 2015-01-11 14:24:30 +00:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs TI-83 - load file menu option - make the open file dialog more useful 2015-02-07 15:28:38 +00:00
MainForm.Events.cs TI-83 - load file menu option - make the open file dialog more useful 2015-02-07 15:28:38 +00:00
MainForm.Hotkey.cs add load last rom hotkey 2015-02-01 04:52:02 +00:00
MainForm.Movie.cs refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
MainForm.cs add (odd) resolution warning to choose a/v writer and make 'autodetect' button apply CaptureOSD setting 2015-02-17 00:13:19 +00:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx Use Tool manager to determine the availability of tools during menu opening events 2014-12-18 20:26:46 +00:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
PlatformChooser.Designer.cs Platform Chooser - show game hash 2015-02-08 14:43:00 +00:00
PlatformChooser.cs Platform Chooser - show game hash 2015-02-08 14:43:00 +00:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running. 2014-05-17 02:55:58 +00:00
Program.cs XAudio2! There's no UI for it yet. 2015-01-31 04:49:53 +00:00
RomStatusPicker.Designer.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Throttle.cs Allow CPU throttle to catch up for more than 3 missed frames if the user has configured a large sound buffer size. 2015-01-28 00:53:49 +00:00
ToolAttributes.cs Add a ToolAttributes.cs class, right now it just has a released flag, mark a few tools as unreleased, eventually there's code that will take advantage of this flag 2014-12-16 23:33:07 +00:00
UpdateChecker.cs Cleanup HTML decoding fix. 2015-01-06 01:20:19 +00:00
Watch.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00