adelikat
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c759eb80d5
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mark Debugger tool as released
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2015-02-17 00:55:21 +00:00 |
zeromus
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dbbfda1c85
|
add (odd) resolution warning to choose a/v writer and make 'autodetect' button apply CaptureOSD setting
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2015-02-17 00:13:19 +00:00 |
adelikat
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73c1bedd9e
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Virtual Pad buttons - don't do anything on space, tab, and shift+tab
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2015-02-14 03:51:29 +00:00 |
mathew1800
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abbee1672e
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Specify the parameter for argument-based exceptions. Correct the parameter names of others.
Common mistake.
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2015-02-10 04:19:34 +00:00 |
scepheo
|
186f28a2fe
|
Oops.
|
2015-02-09 14:19:44 +00:00 |
scepheo
|
48a6686f31
|
Lua Console: Command window gives slightly more sensible output now.
|
2015-02-08 23:47:15 +00:00 |
scepheo
|
152323d891
|
Lua Console: Console and immediate fields now use Courier New.
|
2015-02-08 23:09:58 +00:00 |
adelikat
|
abbfcad071
|
Fix Ram Watch designer file
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2015-02-08 22:30:18 +00:00 |
scepheo
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714f4a9687
|
RAM Watch: Added read/write breakpoint setting to context menu.
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2015-02-08 17:39:59 +00:00 |
jdpurcell
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2261e8dc03
|
Remove duplicate CheatList.Changed event wireup (happens in constructor as well).
|
2015-02-08 15:41:38 +00:00 |
jdpurcell
|
b3ecd5dd28
|
Debugger / Trace Logger: Clean up newline handling in Copy code (newline may not be 2 characters on different platforms).
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2015-02-08 15:32:56 +00:00 |
jdpurcell
|
a1dcd9928e
|
Fix empty DisassemblerView with non-standard DPI settings.
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2015-02-08 15:16:28 +00:00 |
adelikat
|
e6c5f023dd
|
Platform Chooser - show game hash
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2015-02-08 14:43:00 +00:00 |
jdpurcell
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a660aa3c57
|
EditSubtitlesForm - Revert changes from r7614 caused by WinForms designer not running at 96 DPI.
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2015-02-08 14:23:44 +00:00 |
jdpurcell
|
3e64e317f9
|
BizBox - Revert changes from r9061 caused by WinForms designer not running at 96 DPI.
|
2015-02-08 14:14:39 +00:00 |
scepheo
|
0ff1808101
|
RAM Search: Fixed go-to using index instead of address.
|
2015-02-08 00:35:32 +00:00 |
adelikat
|
0a00eb0de2
|
nothing to see here
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2015-02-07 16:14:23 +00:00 |
adelikat
|
0ee999dde4
|
Lua - drawImage - speed up by caching images instead of reading them from disk on every call
|
2015-02-07 15:39:16 +00:00 |
adelikat
|
ddae5c6d7d
|
TI-83 - load file menu option - make the open file dialog more useful
|
2015-02-07 15:28:38 +00:00 |
adelikat
|
00fb58bea5
|
more TI83 cleanup, nothing worth looking at here
|
2015-02-07 15:02:52 +00:00 |
adelikat
|
d5ed4369e9
|
Fix autoloading of TI-83 keypad
|
2015-02-07 14:30:14 +00:00 |
adelikat
|
20a92686f9
|
Debugger - the Seek To feature requires Disassembling to be available in the core
|
2015-02-06 01:01:34 +00:00 |
adelikat
|
133723e50f
|
Debugger - clean up some code
|
2015-02-06 00:56:54 +00:00 |
adelikat
|
8427a9db7e
|
Debugger - add context menu item on Disassembler "Add Breakpoint" that will add an execute breakpoint on the selected address
|
2015-02-06 00:41:50 +00:00 |
goyuken
|
a782fdb315
|
take 2
|
2015-02-05 23:53:25 +00:00 |
goyuken
|
995f670d36
|
frontend tracks loaded firmware: proof of concept
|
2015-02-05 23:25:28 +00:00 |
adelikat
|
0eec6530f6
|
PSX - change controller definition name dynamically, use it in Controller Config to set a gamepad or dualshock image. The logic here is dubious when you consider multiple players and mixed controllers but that doesn't sound like a real situation anyway.
|
2015-02-05 22:08:23 +00:00 |
adelikat
|
e211cfdcf3
|
PSX - virtualpad support for non-dualshock controllers
|
2015-02-05 21:42:28 +00:00 |
adelikat
|
3ebd9bb2df
|
Lua functions list - greatly speedup drawing
|
2015-02-05 00:04:05 +00:00 |
goyuken
|
b3b37c46c3
|
possibly fast light bitmap saver with resize, TODO hook up to something
|
2015-02-01 22:49:53 +00:00 |
adelikat
|
45b2fcb8af
|
Controller Config - properly prune analog buttons that aren't in the curent configuration
|
2015-02-01 22:14:27 +00:00 |
jdpurcell
|
4ff447d9c6
|
XAudio2: Small optimization to buffer pool.
|
2015-02-01 21:27:55 +00:00 |
adelikat
|
6854a9a709
|
PSX - Config dialog - set accept and cancel buttons
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2015-02-01 14:52:46 +00:00 |
adelikat
|
b1ca8517ea
|
PSX - disable controller config if a movie is active
|
2015-02-01 14:48:49 +00:00 |
adelikat
|
4eda12a8b0
|
PSX - Virtualpad - pay attention to the number of conntected controllers - still todo: schema for Gamepad and DualAnalog
|
2015-02-01 14:02:01 +00:00 |
zeromus
|
62d781b960
|
add load last rom hotkey
|
2015-02-01 04:52:02 +00:00 |
adelikat
|
c299f46439
|
PSX - ui for controller type config
|
2015-02-01 03:19:23 +00:00 |
zeromus
|
c2621e798d
|
fix subwcrev stuff. this time, fixes stale versions on f5 or ctrl+f5 builds.
in the future, we should use svn msbuild community tasks for even cleverer and leaner solutions (which dont depend on subwcrev.exe...)
|
2015-02-01 03:01:31 +00:00 |
jdpurcell
|
f2997546a7
|
Sound - small cleanup.
|
2015-02-01 01:09:48 +00:00 |
adelikat
|
5188c43e07
|
Debugger - Use proper PC register property on load - Fixes issue 380
|
2015-01-31 23:34:28 +00:00 |
jdpurcell
|
fb16da4d95
|
Single frame rewinds when short pressing rewind key while paused. Long pressing still does continuous rewinding.
Use Stopwatch.GetTimestamp() instead of DateTime.Now for some other similar code.
|
2015-01-31 22:16:02 +00:00 |
adelikat
|
8222028169
|
PSX Controller Config dialog
|
2015-01-31 20:24:06 +00:00 |
jdpurcell
|
0dfd880a41
|
Make DirectSound volume control more consistent with XAudio2.
|
2015-01-31 19:20:44 +00:00 |
jdpurcell
|
d1bfe9c842
|
XAudio2: Avoid buffer re-allocation.
|
2015-01-31 18:27:04 +00:00 |
jdpurcell
|
3cea39f6e1
|
Break up Sound into multiple files.
|
2015-01-31 17:44:35 +00:00 |
jdpurcell
|
e445ee2a0b
|
Sound - cleanup.
|
2015-01-31 17:00:49 +00:00 |
jdpurcell
|
5eee1cd306
|
Add UI for choosing between DirectSound / XAudio2.
Always use new sound output buffering (remove option).
|
2015-01-31 06:40:14 +00:00 |
jdpurcell
|
83e8abc963
|
XAudio2! There's no UI for it yet.
|
2015-01-31 04:49:53 +00:00 |
adelikat
|
53cda95ca5
|
Lua Console - don't nag to save a session, unless a session exists
|
2015-01-31 01:52:29 +00:00 |
adelikat
|
dba610d5d7
|
Hex Find - focus and highlight on load
|
2015-01-31 01:25:08 +00:00 |