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DisplayManager
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delete display manager threading. fix gdi+ leaks in lua code. add abstracted OSD drawing "blitter" system for sysdrawing/d3d dual compatibility and framework for future use for faster lua drawing.
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2012-06-10 23:27:30 +00:00 |
Gameboy
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Gameboy - make debugger useful by connecting it to the multiclient events
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2012-05-19 13:33:45 +00:00 |
Input
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Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows
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2012-03-12 04:44:34 +00:00 |
NEStools
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NES Graphics Config Dialog - limit last line to 239 instead of 240 (prevents crash)
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2012-04-21 15:13:42 +00:00 |
PCEtools
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PCE BG Viewer - GUI overhaul
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2012-03-16 15:29:05 +00:00 |
Properties
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Hex Editor - add a save as binary option (in addition to the text option)
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2012-06-10 17:28:38 +00:00 |
SMStools
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Added SMS specific menu: Graphics Settings
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2012-03-11 17:08:25 +00:00 |
TI83tools
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TI83 Keypad - implement the 0 button, somehow it was missed
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2012-02-21 03:45:25 +00:00 |
config
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Multiclient menu - moved many toggles from the GUI to the Enable submenu. Also fixed a taborder mistake in the hotkey config dialog
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2012-05-31 01:51:47 +00:00 |
images
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Hex Editor - add a save as binary option (in addition to the text option)
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2012-06-10 17:28:38 +00:00 |
movie
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-Fixed my GetMnemonic crash fix. It's "Null Controller", not "NULL Controller".
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2012-06-10 04:32:25 +00:00 |
output
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Added a 'Custom Colors' Dialog for the Hex editor tool.
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2012-06-10 22:43:43 +00:00 |
tools
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Added Highlight, Freeze, and Freeze Highlight color options in the hex editor. Cleaned out the custom color code from HexEditor.cs
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2012-06-12 03:50:25 +00:00 |
AboutBox.Designer.cs
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Replace the "Play" and "Record" messages for movies with Icons.
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2012-04-16 21:04:00 +00:00 |
AboutBox.cs
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Show svn revision number in about boxes
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2012-04-21 15:25:47 +00:00 |
AboutBox.resx
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unofficial about box - Add a nifty close button
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2012-03-28 23:43:15 +00:00 |
ArchiveChooser.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
ArchiveChooser.cs
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Archive Chooser - put (U) [!] roms at the top of the list
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2012-04-30 01:26:37 +00:00 |
ArchiveChooser.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
AviWriter.cs
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AviWriter.cs: be informative if worker thread dies
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2012-05-09 01:00:16 +00:00 |
BizBox.Designer.cs
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Show svn revision number in about boxes
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2012-04-21 15:25:47 +00:00 |
BizBox.cs
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Show svn revision number in about boxes
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2012-04-21 15:25:47 +00:00 |
BizBox.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
BizHawk.MultiClient.csproj
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Add NutWriter, which writes uncompressed audio and video to the crappy Nut container. Will be used for piping audio and video at the same time to ffmpeg once it's been tested some more.
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2012-06-11 23:24:57 +00:00 |
Config.cs
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Added Highlight, Freeze, and Freeze Highlight color options in the hex editor. Cleaned out the custom color code from HexEditor.cs
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2012-06-12 03:50:25 +00:00 |
ConfigService.cs
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try not to crash when size of arrays in config file changes
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2012-03-24 17:47:52 +00:00 |
ExternalCoreSupport.cs
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forgot an add
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2011-07-24 07:00:54 +00:00 |
FFmpegWriter.cs
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disable old debug code in FFmpegWriter.cs
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2012-06-10 02:09:37 +00:00 |
Global.cs
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Added a 'Custom Colors' Dialog for the Hex editor tool.
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2012-06-10 22:43:43 +00:00 |
HawkFile.cs
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cleanup Controller class (remove old sticky and forcing code)
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2011-07-24 20:37:10 +00:00 |
IVideoWriter.cs
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Add user interface to select compression options (level and number of threads) for JMD dumper.
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2012-05-08 22:19:12 +00:00 |
JMDForm.Designer.cs
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Add user interface to select compression options (level and number of threads) for JMD dumper.
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2012-05-08 22:19:12 +00:00 |
JMDForm.cs
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clarify some comments and add more comments to JMD code
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2012-05-09 00:15:59 +00:00 |
JMDForm.resx
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Add user interface to select compression options (level and number of threads) for JMD dumper.
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2012-05-08 22:19:12 +00:00 |
JMDWriter.cs
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Add JMD to config.cs, and fix whitespace on JMDWriter.cs.
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2012-05-10 00:38:26 +00:00 |
LogConsole.cs
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Bugfix for log console.
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2012-03-09 21:36:55 +00:00 |
LogWindow.Designer.cs
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PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform
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2011-09-24 17:05:34 +00:00 |
LogWindow.cs
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Removed unused LogWindow::ShowConsole()
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2012-03-09 21:22:52 +00:00 |
LogWindow.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
LuaImplementation.cs
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fix more memory leaks in lua drawing (rectangle, pixel, line, bezier)
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2012-06-12 03:24:15 +00:00 |
LuaInterface.dll
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try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction
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2012-06-11 22:15:49 +00:00 |
MainForm.Designer.cs
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emergency measures to return display thread stuff to the way it was before (i think? i hope?) as a reasonable baseline when no video pipeline fanciness is called for (no lua overlay, for instance) so that this is useful for gaming again. also add a toggle for the entire HUD system which bypasses some extra work for people stuck in sysdrawing mode who need more speed.
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2012-06-10 02:19:36 +00:00 |
MainForm.MenuItems.cs
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emergency measures to return display thread stuff to the way it was before (i think? i hope?) as a reasonable baseline when no video pipeline fanciness is called for (no lua overlay, for instance) so that this is useful for gaming again. also add a toggle for the entire HUD system which bypasses some extra work for people stuck in sysdrawing mode who need more speed.
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2012-06-10 02:19:36 +00:00 |
MainForm.Movie.cs
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These changes are for TAStudio upgrades. If I've broken other stuff please yell at me.
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2012-05-28 00:44:27 +00:00 |
MainForm.cs
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Add NutWriter, which writes uncompressed audio and video to the crappy Nut container. Will be used for piping audio and video at the same time to ffmpeg once it's been tested some more.
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2012-06-11 23:24:57 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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Disable NES Debugger menu item, and remove a commented out debug line I left by accident
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2011-08-27 16:30:59 +00:00 |
MruStack.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
NameStateForm.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
NutMuxer.cs
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Add NutWriter, which writes uncompressed audio and video to the crappy Nut container. Will be used for piping audio and video at the same time to ffmpeg once it's been tested some more.
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2012-06-11 23:24:57 +00:00 |
NutWriter.cs
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Add NutWriter, which writes uncompressed audio and video to the crappy Nut container. Will be used for piping audio and video at the same time to ffmpeg once it's been tested some more.
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2012-06-11 23:24:57 +00:00 |
PlayMovie.Designer.cs
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Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded
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2012-05-31 01:13:25 +00:00 |
PlayMovie.cs
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Play Movie - fix browse button and drag & drop
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2012-06-09 16:28:01 +00:00 |
PlayMovie.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
Program.cs
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Replace the "Play" and "Record" messages for movies with Icons.
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2012-04-16 21:04:00 +00:00 |
RecentFiles.cs
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Fix an exception from commit 2161 (Prevent lua script restart when resetting a game). Fixed by making RecentFiles.GetRecentFileByPosition() more robust by not crashing when there is no recent file (returns "") instead
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2012-04-04 02:23:47 +00:00 |
RecordMovie.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
RecordMovie.cs
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These changes are for TAStudio upgrades. If I've broken other stuff please yell at me.
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2012-05-28 00:44:27 +00:00 |
RecordMovie.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
RenderPanel.cs
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delete display manager threading. fix gdi+ leaks in lua code. add abstracted OSD drawing "blitter" system for sysdrawing/d3d dual compatibility and framework for future use for faster lua drawing.
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2012-06-10 23:27:30 +00:00 |
Rewind.cs
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1. Upgraded insert and delete functions in tastudio to support multiple selection.
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2012-06-07 04:47:54 +00:00 |
RomGame.cs
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update ROM header detection algorithm. Fixes some homebrew roms which have no header and aren't padded to a multiple of 1024 bytes.
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2012-06-03 05:39:30 +00:00 |
SavestateManager.cs
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M-M-M-MONSTER COMMIT! change Game-load api stuff
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2011-08-04 03:20:54 +00:00 |
ScreenSaver.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
Sound.cs
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Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows
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2012-03-12 04:44:34 +00:00 |
Throttle.cs
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These changes are for TAStudio upgrades. If I've broken other stuff please yell at me.
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2012-05-28 00:44:27 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |
WavWriter.cs
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add FFmpegWriter, pipes data to ffmpeg for encoding. Only handles video directly; audio is saved as .wav file separately (via WaveWriterV).
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2012-06-10 00:53:19 +00:00 |
lua51.dll
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try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction
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2012-06-11 22:15:49 +00:00 |