BizHawk/BizHawk.MultiClient
pasky1382 48e2f8c7dd Added Highlight, Freeze, and Freeze Highlight color options in the hex editor. Cleaned out the custom color code from HexEditor.cs 2012-06-12 03:50:25 +00:00
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DisplayManager delete display manager threading. fix gdi+ leaks in lua code. add abstracted OSD drawing "blitter" system for sysdrawing/d3d dual compatibility and framework for future use for faster lua drawing. 2012-06-10 23:27:30 +00:00
Gameboy Gameboy - make debugger useful by connecting it to the multiclient events 2012-05-19 13:33:45 +00:00
Input Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
NEStools NES Graphics Config Dialog - limit last line to 239 instead of 240 (prevents crash) 2012-04-21 15:13:42 +00:00
PCEtools PCE BG Viewer - GUI overhaul 2012-03-16 15:29:05 +00:00
Properties Hex Editor - add a save as binary option (in addition to the text option) 2012-06-10 17:28:38 +00:00
SMStools Added SMS specific menu: Graphics Settings 2012-03-11 17:08:25 +00:00
TI83tools TI83 Keypad - implement the 0 button, somehow it was missed 2012-02-21 03:45:25 +00:00
config Multiclient menu - moved many toggles from the GUI to the Enable submenu. Also fixed a taborder mistake in the hotkey config dialog 2012-05-31 01:51:47 +00:00
images Hex Editor - add a save as binary option (in addition to the text option) 2012-06-10 17:28:38 +00:00
movie -Fixed my GetMnemonic crash fix. It's "Null Controller", not "NULL Controller". 2012-06-10 04:32:25 +00:00
output Added a 'Custom Colors' Dialog for the Hex editor tool. 2012-06-10 22:43:43 +00:00
tools Added Highlight, Freeze, and Freeze Highlight color options in the hex editor. Cleaned out the custom color code from HexEditor.cs 2012-06-12 03:50:25 +00:00
AboutBox.Designer.cs Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
AboutBox.cs Show svn revision number in about boxes 2012-04-21 15:25:47 +00:00
AboutBox.resx unofficial about box - Add a nifty close button 2012-03-28 23:43:15 +00:00
ArchiveChooser.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
ArchiveChooser.cs Archive Chooser - put (U) [!] roms at the top of the list 2012-04-30 01:26:37 +00:00
ArchiveChooser.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
AviWriter.cs AviWriter.cs: be informative if worker thread dies 2012-05-09 01:00:16 +00:00
BizBox.Designer.cs Show svn revision number in about boxes 2012-04-21 15:25:47 +00:00
BizBox.cs Show svn revision number in about boxes 2012-04-21 15:25:47 +00:00
BizBox.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizHawk.MultiClient.csproj Add NutWriter, which writes uncompressed audio and video to the crappy Nut container. Will be used for piping audio and video at the same time to ffmpeg once it's been tested some more. 2012-06-11 23:24:57 +00:00
Config.cs Added Highlight, Freeze, and Freeze Highlight color options in the hex editor. Cleaned out the custom color code from HexEditor.cs 2012-06-12 03:50:25 +00:00
ConfigService.cs try not to crash when size of arrays in config file changes 2012-03-24 17:47:52 +00:00
ExternalCoreSupport.cs forgot an add 2011-07-24 07:00:54 +00:00
FFmpegWriter.cs disable old debug code in FFmpegWriter.cs 2012-06-10 02:09:37 +00:00
Global.cs Added a 'Custom Colors' Dialog for the Hex editor tool. 2012-06-10 22:43:43 +00:00
HawkFile.cs cleanup Controller class (remove old sticky and forcing code) 2011-07-24 20:37:10 +00:00
IVideoWriter.cs Add user interface to select compression options (level and number of threads) for JMD dumper. 2012-05-08 22:19:12 +00:00
JMDForm.Designer.cs Add user interface to select compression options (level and number of threads) for JMD dumper. 2012-05-08 22:19:12 +00:00
JMDForm.cs clarify some comments and add more comments to JMD code 2012-05-09 00:15:59 +00:00
JMDForm.resx Add user interface to select compression options (level and number of threads) for JMD dumper. 2012-05-08 22:19:12 +00:00
JMDWriter.cs Add JMD to config.cs, and fix whitespace on JMDWriter.cs. 2012-05-10 00:38:26 +00:00
LogConsole.cs Bugfix for log console. 2012-03-09 21:36:55 +00:00
LogWindow.Designer.cs PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform 2011-09-24 17:05:34 +00:00
LogWindow.cs Removed unused LogWindow::ShowConsole() 2012-03-09 21:22:52 +00:00
LogWindow.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaImplementation.cs fix more memory leaks in lua drawing (rectangle, pixel, line, bezier) 2012-06-12 03:24:15 +00:00
LuaInterface.dll try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction 2012-06-11 22:15:49 +00:00
MainForm.Designer.cs emergency measures to return display thread stuff to the way it was before (i think? i hope?) as a reasonable baseline when no video pipeline fanciness is called for (no lua overlay, for instance) so that this is useful for gaming again. also add a toggle for the entire HUD system which bypasses some extra work for people stuck in sysdrawing mode who need more speed. 2012-06-10 02:19:36 +00:00
MainForm.MenuItems.cs emergency measures to return display thread stuff to the way it was before (i think? i hope?) as a reasonable baseline when no video pipeline fanciness is called for (no lua overlay, for instance) so that this is useful for gaming again. also add a toggle for the entire HUD system which bypasses some extra work for people stuck in sysdrawing mode who need more speed. 2012-06-10 02:19:36 +00:00
MainForm.Movie.cs These changes are for TAStudio upgrades. If I've broken other stuff please yell at me. 2012-05-28 00:44:27 +00:00
MainForm.cs Add NutWriter, which writes uncompressed audio and video to the crappy Nut container. Will be used for piping audio and video at the same time to ffmpeg once it's been tested some more. 2012-06-11 23:24:57 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx Disable NES Debugger menu item, and remove a commented out debug line I left by accident 2011-08-27 16:30:59 +00:00
MruStack.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
NameStateForm.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NutMuxer.cs Add NutWriter, which writes uncompressed audio and video to the crappy Nut container. Will be used for piping audio and video at the same time to ffmpeg once it's been tested some more. 2012-06-11 23:24:57 +00:00
NutWriter.cs Add NutWriter, which writes uncompressed audio and video to the crappy Nut container. Will be used for piping audio and video at the same time to ffmpeg once it's been tested some more. 2012-06-11 23:24:57 +00:00
PlayMovie.Designer.cs Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded 2012-05-31 01:13:25 +00:00
PlayMovie.cs Play Movie - fix browse button and drag & drop 2012-06-09 16:28:01 +00:00
PlayMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
Program.cs Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
RecentFiles.cs Fix an exception from commit 2161 (Prevent lua script restart when resetting a game). Fixed by making RecentFiles.GetRecentFileByPosition() more robust by not crashing when there is no recent file (returns "") instead 2012-04-04 02:23:47 +00:00
RecordMovie.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RecordMovie.cs These changes are for TAStudio upgrades. If I've broken other stuff please yell at me. 2012-05-28 00:44:27 +00:00
RecordMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RenderPanel.cs delete display manager threading. fix gdi+ leaks in lua code. add abstracted OSD drawing "blitter" system for sysdrawing/d3d dual compatibility and framework for future use for faster lua drawing. 2012-06-10 23:27:30 +00:00
Rewind.cs 1. Upgraded insert and delete functions in tastudio to support multiple selection. 2012-06-07 04:47:54 +00:00
RomGame.cs update ROM header detection algorithm. Fixes some homebrew roms which have no header and aren't padded to a multiple of 1024 bytes. 2012-06-03 05:39:30 +00:00
SavestateManager.cs M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
ScreenSaver.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
Sound.cs Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
Throttle.cs These changes are for TAStudio upgrades. If I've broken other stuff please yell at me. 2012-05-28 00:44:27 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00
WavWriter.cs add FFmpegWriter, pipes data to ffmpeg for encoding. Only handles video directly; audio is saved as .wav file separately (via WaveWriterV). 2012-06-10 00:53:19 +00:00
lua51.dll try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction 2012-06-11 22:15:49 +00:00