BizHawk/BizHawk.MultiClient
beirich 468fd8bb74 fix crash-at-start bug if FPS is shown and 'Start Paused' is selected 2011-06-18 06:27:55 +00:00
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Gameboy restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler 2011-01-20 06:24:31 +00:00
Input Getting closer. 2011-06-17 02:43:22 +00:00
NEStools NES virtual pad hooked up (behaves as graphical autohold) 2011-06-12 19:31:06 +00:00
Properties VirtualPad object, added to TAStudio 2011-06-12 01:50:08 +00:00
TI83tools good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit 2011-05-08 00:06:43 +00:00
config Hooked up multitrack hotkeys (I hope) 2011-06-16 02:52:23 +00:00
images VirtualPad object, added to TAStudio 2011-06-12 01:50:08 +00:00
movie Getting closer. 2011-06-17 02:43:22 +00:00
output [NES] assorted mapper cleanup and add MMC2 2011-06-13 09:55:25 +00:00
tools Message config - ability to set anchoring of on screen messages. TODO: hook up anchoring to display system 2011-06-16 02:39:35 +00:00
AboutBox.Designer.cs Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items 2011-04-11 00:22:17 +00:00
AboutBox.cs Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items 2011-04-11 00:22:17 +00:00
AboutBox.resx Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items 2011-04-11 00:22:17 +00:00
ArchiveChooser.Designer.cs Slight UI tweaks to Archive chooser 2011-03-28 17:18:50 +00:00
ArchiveChooser.cs archive file choosing. also, support archive subdirectories. just because i always wanted to. 2011-03-07 02:04:42 +00:00
ArchiveChooser.resx archive file choosing. also, support archive subdirectories. just because i always wanted to. 2011-03-07 02:04:42 +00:00
BizHawk.MultiClient.csproj Start of MultiTrack. 2011-06-16 01:18:16 +00:00
Config.cs Hooked up multitrack hotkeys (I hope) 2011-06-16 02:52:23 +00:00
ConfigService.cs change some NES savestates to use cleaner code. rename some PRAM and CRAM to WRAM and VRAM. fix multiple save/load hotkey triggerings. dynamically drive file menu shortcut key labels instead of having hardcoded shortcut keys. this needs to be done to the other menus as well, where hardcoded shortcut keys exist. 2011-03-21 06:03:58 +00:00
Global.cs Multitrack overwrite works. Now to fix playback. 2011-06-16 03:56:40 +00:00
HawkFile.cs [NES] add loader for FCEUX format palettes and an example of how to set it 2011-06-10 05:31:46 +00:00
LuaImplementation.cs Adding lua function lists. 2011-05-14 01:05:26 +00:00
LuaInterface.dll Add Lua DLLs to BizHawk 2011-02-19 22:47:33 +00:00
MainForm.Designer.cs Start NES graphics settings dialog 2011-06-10 23:09:10 +00:00
MainForm.MenuItems.cs add CoreInputComm/CoreOutputComm, remove Query system, hook up nes video config options 2011-06-11 22:15:08 +00:00
MainForm.cs Getting closer. 2011-06-17 02:43:22 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx Made public flags in main form so that dialogs can control frame advance & rewind. Hooked to TAStudio 2011-06-11 19:39:34 +00:00
MruStack.cs 2011-01-11 02:55:51 +00:00
NameStateForm.Designer.cs 2011-01-11 02:55:51 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx 2011-01-11 02:55:51 +00:00
PlayMovie.Designer.cs Added a CompareTo function for Movie objects, and created a basic insertion sort for the play movie dialog. 2011-05-24 01:19:42 +00:00
PlayMovie.cs hand coded special purpose sorts are a bad idea. 2011-05-24 05:30:21 +00:00
PlayMovie.resx Various fixes to play movie dialog & movie class 2011-05-10 00:38:20 +00:00
Program.cs add CoreInputComm/CoreOutputComm, remove Query system, hook up nes video config options 2011-06-11 22:15:08 +00:00
RecentFiles.cs config system update 2011-02-20 06:13:26 +00:00
RecordMovie.Designer.cs Start a Starts From combo box in the Record Movie dialog, and use HawkFile instead of FileInfo for Play dialog 2011-05-22 14:51:22 +00:00
RecordMovie.cs Start a Starts From combo box in the Record Movie dialog, and use HawkFile instead of FileInfo for Play dialog 2011-05-22 14:51:22 +00:00
RecordMovie.resx Implement record movie dialog enough to choose a movie and begin recording. Needs a way to set header info & settings 2011-05-16 00:56:16 +00:00
RenderPanel.cs fix crash-at-start bug if FPS is shown and 'Start Paused' is selected 2011-06-18 06:27:55 +00:00
Rewind.cs TAStudio - more misc stuff 2011-06-12 00:14:19 +00:00
RomGame.cs fix various poorly constructed auxfile paths and paths with invalid characters 2011-06-07 21:10:30 +00:00
ScreenSaver.cs 2011-01-11 02:55:51 +00:00
Sound.cs Sound Volume - better algorithm for a smoother sound up/down 2011-06-11 17:42:16 +00:00
Throttle.cs improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic. 2011-06-10 07:12:57 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00
corphawk.ico Add icon to this folder, the properties seem to not like it being in another folder 2011-05-24 01:15:42 +00:00