..
AVOut
make ffmpeg segment numeration the same as vfw has
2018-09-21 23:43:50 +03:00
CustomControls
TAStudio: Prevent exceptions with small window size
2018-10-18 21:21:52 +10:30
DisplayManager
small revision to 14ad5a3907
to work better in some cases with really, really weird window sizes
2018-09-15 23:17:47 -04:00
Extensions
Remove EMU7800 from core extensions
2017-08-25 09:44:48 -04:00
Input
Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux ( #1237 )
2018-11-04 20:05:20 +03:00
Properties
RAMWatch: Enhancements ( #1315 )
2018-09-14 08:28:38 +03:00
Resources
RAMWatch: Enhancements ( #1315 )
2018-09-14 08:28:38 +03:00
Sound
Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux ( #1237 )
2018-11-04 20:05:20 +03:00
config
gliden64: restore non-working overscan for now
2018-09-21 23:43:50 +03:00
images
Delete emu7800.png
2017-08-29 10:43:53 -04:00
movie
fix #1246 the easy way
2018-09-21 23:43:51 +03:00
tools
Cheats: Toggle shortcut key function
2018-10-28 09:45:39 -05:00
AboutBox.Designer.cs
apparently this dialog wasn't nifty enough
2018-09-10 20:43:46 +03:00
AboutBox.cs
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
AboutBox.resx
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
ArchiveChooser.Designer.cs
Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
2014-01-16 02:38:27 +00:00
ArchiveChooser.cs
some minor code cleanups in BizHawk.Common
2014-02-04 21:15:33 +00:00
ArchiveChooser.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
ArgParser.cs
new library for communicating with other programs via Lua
2017-12-24 00:24:22 +01:00
BizBox.Designer.cs
fix #1049 - anchoring of "Contributors" LinkLabel in BizBox
2017-11-07 19:49:33 -05:00
BizBox.cs
Rename CoreAttributes to CoreAttribute as to not be a bad person
2017-07-12 14:10:55 -05:00
BizBox.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs
Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs
Rename CoreAttributes to CoreAttribute as to not be a bad person
2017-07-12 14:10:55 -05:00
BizBoxInfoControl.resx
Automate the about box
2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj
Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux ( #1237 )
2018-11-04 20:05:20 +03:00
BizHawk.Client.EmuHawk.csproj.DotSettings
DoSettings file for all project to explicitely set language level to C#6
2018-06-23 13:06:13 -05:00
Communication.cs
new library for communicating with other programs via Lua
2017-12-24 00:24:22 +01:00
CoreFeatureAnalysis.Designer.cs
corefeatureanalysis: stuff
2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs
more attribute renaming
2017-07-12 14:40:10 -05:00
CoreFeatureAnalysis.resx
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
ExternalCoreSupport.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
FileLoader.cs
CPCHawk: Initial project outline (may or may not come to something eventually)
2018-07-03 14:53:09 +01:00
GLManager.cs
Fix mixed line endings.
2017-04-15 15:53:02 -04:00
Global.cs
Restore missing 7Z.dlll File and missing Global.cs
2014-11-20 15:35:27 +00:00
GlobalWin.cs
new library for communicating with other programs via Lua
2017-12-24 00:24:22 +01:00
IControlMainform.cs
tastudio: properly save/load column settings.
2015-12-07 20:05:04 +03:00
JumpLists.cs
I guess this might help us someday, if we support other environments...
2017-05-16 20:55:37 -04:00
LogConsole.cs
fix global base path handling to make some sense to me
2017-06-25 23:12:31 -05:00
LogWindow.Designer.cs
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
2014-04-15 22:10:39 +00:00
LogWindow.cs
create an ICreateGameDBEntires specialized service and have Atari2600 implement it. Use this in the log window instead of sneaky reflection to access the method
2016-12-15 10:45:20 -06:00
LogWindow.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
MainForm.Designer.cs
Merge branch 'AmstradCPC' into master
2018-09-19 14:56:41 +01:00
MainForm.Events.cs
CPCHawk: Menu and GUI fixes
2018-09-19 17:46:58 +01:00
MainForm.Hotkey.cs
snes9x - support snes obj toggle hotkeys
2017-06-14 17:28:02 -05:00
MainForm.Movie.cs
MainForm cleanups.
2017-04-29 15:18:08 -04:00
MainForm.cs
fix regression from 2948d7597a
loading archive roms
2018-11-04 05:25:24 -05:00
MainForm.resources
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
MainForm.resx
add new field to gamedb to specify which core should be used.
2016-11-12 19:23:54 -06:00
NameStateForm.Designer.cs
Change the default Position property of every winform from windows default to center parent
2013-11-08 18:43:24 +00:00
NameStateForm.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
NameStateForm.resources
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
NameStateForm.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
OpenAdvanced.cs
usably functional libretro player
2015-11-07 00:14:59 -06:00
OpenAdvancedChooser.Designer.cs
Advanced loader - if magic folder necessary for the feature to work doesn't exist, create it. Allow drag and drop of dll files on the Current Core box
2017-05-04 17:54:21 -05:00
OpenAdvancedChooser.cs
InstanceDLL - throw if _hModeule == IntPtr.Zero, advanced loader - show the error if one occured
2017-05-04 19:43:51 -05:00
OpenAdvancedChooser.resx
usably functional libretro player
2015-11-07 00:14:59 -06:00
PlatformChooser.Designer.cs
replace "Ok" with "OK"
2016-03-26 21:50:33 -05:00
PlatformChooser.cs
heh
2017-05-10 07:45:23 -04:00
PlatformChooser.resx
Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
2014-04-14 01:59:57 +00:00
PresentationPanel.cs
fix #790 (Scroll wheel missing from input.getMouse())
2017-02-04 20:52:32 -06:00
Program.cs
Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux ( #1237 )
2018-11-04 20:05:20 +03:00
RomStatusPicker.Designer.cs
replace "Ok" with "OK"
2016-03-26 21:50:33 -05:00
RomStatusPicker.cs
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
RomStatusPicker.resx
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
ScreenSaver.cs
Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux ( #1237 )
2018-11-04 20:05:20 +03:00
Throttle.cs
Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux ( #1237 )
2018-11-04 20:05:20 +03:00
ToolAttribute.cs
EmuHawk: ToolManager.IsAvailable<T> ( #1294 )
2018-09-10 22:08:44 +03:00
UIHelper.cs
Merge from TASVideo
2015-11-01 22:01:19 +01:00
UpdateChecker.cs
Emulation.Common cleanups
2017-04-27 11:37:26 -05:00
Watch.cs
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
app.config
Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users
2017-06-06 10:24:21 -05:00