BizHawk/BizHawk.Client.EmuHawk
kylelyk 3dc88b817a More drawing cleanup in InputRoll and many little bugs with scrolling. 2014-09-01 20:34:10 +00:00
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AVOut cleanup some av related code 2014-07-31 01:38:41 +00:00
CustomControls GDIRenderer - remove some todos that were done 2014-08-31 18:19:26 +00:00
DisplayManager some renaming and cleanup of the Multitrack object 2014-08-17 15:04:23 +00:00
Extensions TAStudio - rip out uneeded stuff 2014-08-23 16:00:56 +00:00
Input check for existence of xinput1_3.dll before calling on the slimdx code to attempt using it 2014-07-23 06:52:04 +00:00
Properties Front end for the Link Cable status bar icon 2014-08-23 01:18:59 +00:00
Resources BizwareGL! 2014-01-27 00:02:21 +00:00
config Make jabo available in non-developer mode 2014-08-24 17:25:39 +00:00
images Front end for the Link Cable status bar icon 2014-08-23 01:18:59 +00:00
movie Play movie - stop on frame textbox - change max length from 3 to 8 2014-08-31 01:46:43 +00:00
tools More drawing cleanup in InputRoll and many little bugs with scrolling. 2014-09-01 20:34:10 +00:00
AboutBox.Designer.cs i would like to be able to summon the bizbox from the brain-damaged aboutbox 2014-06-09 03:45:06 +00:00
AboutBox.cs if we're going to have an alt_about_image we might as well activate it sometime. 2014-06-21 06:43:04 +00:00
AboutBox.resx i would like to be able to summon the bizbox from the brain-damaged aboutbox 2014-06-09 03:45:06 +00:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBox.Designer.cs Automate the about box 2014-06-01 01:57:22 +00:00
BizBox.cs Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work) 2014-06-04 17:02:54 +00:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Automate the about box 2014-06-01 01:57:22 +00:00
BizBoxInfoControl.cs N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj Remove TasStudioExperiement dialog 2014-08-23 15:49:08 +00:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
GlobalWin.cs give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
IControlMainform.cs Added documentation to IControlMainForm, renamed a few variables, moved IControlMainForm related code in MainForm to the same region. 2014-08-19 19:24:17 +00:00
JumpLists.cs JAWMP LYSTS 2013-12-13 04:57:14 +00:00
LogConsole.cs move Log.cs from BizHawk.Emulation to BizHawk.Common 2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs Record Movie - refactor to check if Global.Emulator has a DisplayType property defined, and if so, use that to populate the PAL header, rather than a bunch of ifs on core type. Refactored ReflectionUtils to be Extension methods in their own namespace, added methods for checking and getting values from a public property 2014-05-20 15:39:43 +00:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs Change Mupen Syle Lag to Non-VI Lag Frames. 2014-08-28 01:28:59 +00:00
MainForm.Events.cs Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup 2014-09-01 18:43:41 +00:00
MainForm.Hotkey.cs Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup 2014-09-01 18:43:41 +00:00
MainForm.Movie.cs Added documentation to IControlMainForm, renamed a few variables, moved IControlMainForm related code in MainForm to the same region. 2014-08-19 19:24:17 +00:00
MainForm.cs Tastudio - go to frame stuff 2014-08-31 16:51:19 +00:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx Context Menu - config menu - someone wiped all the menu items here and replaced with a copy/pasted version of the config menu, but with no events so these items didn't work, restore all click events. Still to do: drop down opened events, fun. 2014-04-30 22:06:54 +00:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
PlatformChooser.Designer.cs -Added .YMV importer. 2014-05-28 04:41:12 +00:00
PlatformChooser.cs Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running. 2014-05-17 02:55:58 +00:00
Program.cs Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active 2014-08-02 15:32:48 +00:00
RomStatusPicker.Designer.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Sound.cs Clean up namespaces for BizHawk.Emulation sound files 2013-11-14 19:33:13 +00:00
Throttle.cs oops, forgot to check this in 2013-11-07 22:56:10 +00:00
Watch.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00