BizHawk/BizHawk.MultiClient
zeromus 341ee44509 re-engineer HawkFile to be aware of archives. its a little more complex to use now (not only do you have to open it, you have to call one of the Bind() methods on it to choose an interior file), but its more powerful. 2011-03-07 01:07:49 +00:00
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Gameboy restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler 2011-01-20 06:24:31 +00:00
Input make controls processing more resilient against malformed binding strings 2011-02-20 06:49:16 +00:00
NEStools Implement main memory domain for NES 2011-03-05 03:03:47 +00:00
Properties Ram Search - menu item + toolstrip - Copy Value to Prev 2011-02-23 04:30:50 +00:00
config Misc small cleanups 2011-03-04 16:18:06 +00:00
images oops, forgot to add this image 2011-02-23 14:20:09 +00:00
movie Fix SKROM char size, and checking in some movie playback stuff 2011-03-03 20:01:36 +00:00
output [PCE] retest all hucards, update compat.txt, identified some additional bad roms 2011-03-07 00:48:52 +00:00
tools Hex editor - refresh on scroll bar changed & dialog resize 2011-03-07 01:05:54 +00:00
AboutBox.Designer.cs less inept this time 2011-02-25 04:14:29 +00:00
AboutBox.cs less inept this time 2011-02-25 04:14:29 +00:00
AboutBox.resx levar burton cameo 2011-02-25 04:06:50 +00:00
BizHawk.MultiClient.csproj Hex Editor - reduce flickering by creating a custom control for the memory viewer and setting useful flags 2011-03-06 21:41:41 +00:00
Config.cs Hex Editor - lots of misc stuff like resizing, saving window size/position, creating and hooking up public functions to the multiclient & such 2011-03-06 15:25:21 +00:00
ConfigService.cs [NES] ppu fixes and improved rom classification infrastructure 2011-02-28 06:16:20 +00:00
Global.cs add nes stub 2011-02-20 02:17:09 +00:00
HawkFile.cs re-engineer HawkFile to be aware of archives. its a little more complex to use now (not only do you have to open it, you have to call one of the Bind() methods on it to choose an interior file), but its more powerful. 2011-03-07 01:07:49 +00:00
LuaImplementation.cs example: change readbyte to memory.readbyte 2011-02-20 23:41:51 +00:00
LuaInterface.dll Add Lua DLLs to BizHawk 2011-02-19 22:47:33 +00:00
MainForm.Designer.cs The beginnings of a Hex Editor tool 2011-03-06 15:03:17 +00:00
MainForm.MenuItems.cs Hex Editor - fix vertical scrollbar logic 2011-03-07 00:33:53 +00:00
MainForm.cs re-engineer HawkFile to be aware of archives. its a little more complex to use now (not only do you have to open it, you have to call one of the Bind() methods on it to choose an interior file), but its more powerful. 2011-03-07 01:07:49 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it. 2011-02-21 09:48:53 +00:00
MruStack.cs 2011-01-11 02:55:51 +00:00
NameStateForm.Designer.cs 2011-01-11 02:55:51 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx 2011-01-11 02:55:51 +00:00
PlayMovie.Designer.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
PlayMovie.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
PlayMovie.resx Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
Program.cs [NES] tinker around with board detection and add a UNIF warning message, but due to some severe problems with exception handling, the exceptions which make it to the GUI as messageboxes is seemingly arbitrary, so youll never know. 2011-03-02 06:18:26 +00:00
RecentFiles.cs config system update 2011-02-20 06:13:26 +00:00
RecordMovie.Designer.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
RecordMovie.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
RecordMovie.resx Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
RenderPanel.cs Fix SKROM char size, and checking in some movie playback stuff 2011-03-03 20:01:36 +00:00
Rewind.cs [NES] mapper cleanup and savestates 2011-03-01 09:32:12 +00:00
RomGame.cs re-engineer HawkFile to be aware of archives. its a little more complex to use now (not only do you have to open it, you have to call one of the Bind() methods on it to choose an interior file), but its more powerful. 2011-03-07 01:07:49 +00:00
ScreenSaver.cs 2011-01-11 02:55:51 +00:00
Sound.cs fix sound buffering bugs and restore hookups for mute frameadvance option 2011-02-21 19:06:54 +00:00
Throttle.cs Make fast-forward much less choppy, make frame counter display optional again 2011-02-28 07:17:57 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00