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Gameboy
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restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler
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2011-01-20 06:24:31 +00:00 |
Input
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make controls processing more resilient against malformed binding strings
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2011-02-20 06:49:16 +00:00 |
NEStools
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Implement main memory domain for NES
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2011-03-05 03:03:47 +00:00 |
Properties
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Ram Search - menu item + toolstrip - Copy Value to Prev
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2011-02-23 04:30:50 +00:00 |
config
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Misc small cleanups
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2011-03-04 16:18:06 +00:00 |
images
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oops, forgot to add this image
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2011-02-23 14:20:09 +00:00 |
movie
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Fix SKROM char size, and checking in some movie playback stuff
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2011-03-03 20:01:36 +00:00 |
output
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[PCE] retest all hucards, update compat.txt, identified some additional bad roms
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2011-03-07 00:48:52 +00:00 |
tools
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Hex editor - refresh on scroll bar changed & dialog resize
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2011-03-07 01:05:54 +00:00 |
AboutBox.Designer.cs
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less inept this time
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2011-02-25 04:14:29 +00:00 |
AboutBox.cs
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less inept this time
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2011-02-25 04:14:29 +00:00 |
AboutBox.resx
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levar burton cameo
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2011-02-25 04:06:50 +00:00 |
BizHawk.MultiClient.csproj
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Hex Editor - reduce flickering by creating a custom control for the memory viewer and setting useful flags
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2011-03-06 21:41:41 +00:00 |
Config.cs
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Hex Editor - lots of misc stuff like resizing, saving window size/position, creating and hooking up public functions to the multiclient & such
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2011-03-06 15:25:21 +00:00 |
ConfigService.cs
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[NES] ppu fixes and improved rom classification infrastructure
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2011-02-28 06:16:20 +00:00 |
Global.cs
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add nes stub
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2011-02-20 02:17:09 +00:00 |
HawkFile.cs
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re-engineer HawkFile to be aware of archives. its a little more complex to use now (not only do you have to open it, you have to call one of the Bind() methods on it to choose an interior file), but its more powerful.
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2011-03-07 01:07:49 +00:00 |
LuaImplementation.cs
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example: change readbyte to memory.readbyte
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2011-02-20 23:41:51 +00:00 |
LuaInterface.dll
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Add Lua DLLs to BizHawk
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2011-02-19 22:47:33 +00:00 |
MainForm.Designer.cs
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The beginnings of a Hex Editor tool
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2011-03-06 15:03:17 +00:00 |
MainForm.MenuItems.cs
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Hex Editor - fix vertical scrollbar logic
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2011-03-07 00:33:53 +00:00 |
MainForm.cs
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re-engineer HawkFile to be aware of archives. its a little more complex to use now (not only do you have to open it, you have to call one of the Bind() methods on it to choose an interior file), but its more powerful.
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2011-03-07 01:07:49 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it.
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2011-02-21 09:48:53 +00:00 |
MruStack.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.Designer.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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2011-01-11 02:55:51 +00:00 |
PlayMovie.Designer.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
PlayMovie.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
PlayMovie.resx
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
Program.cs
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[NES] tinker around with board detection and add a UNIF warning message, but due to some severe problems with exception handling, the exceptions which make it to the GUI as messageboxes is seemingly arbitrary, so youll never know.
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2011-03-02 06:18:26 +00:00 |
RecentFiles.cs
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config system update
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2011-02-20 06:13:26 +00:00 |
RecordMovie.Designer.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
RecordMovie.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
RecordMovie.resx
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
RenderPanel.cs
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Fix SKROM char size, and checking in some movie playback stuff
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2011-03-03 20:01:36 +00:00 |
Rewind.cs
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[NES] mapper cleanup and savestates
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2011-03-01 09:32:12 +00:00 |
RomGame.cs
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re-engineer HawkFile to be aware of archives. its a little more complex to use now (not only do you have to open it, you have to call one of the Bind() methods on it to choose an interior file), but its more powerful.
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2011-03-07 01:07:49 +00:00 |
ScreenSaver.cs
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2011-01-11 02:55:51 +00:00 |
Sound.cs
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fix sound buffering bugs and restore hookups for mute frameadvance option
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2011-02-21 19:06:54 +00:00 |
Throttle.cs
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Make fast-forward much less choppy, make frame counter display optional again
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2011-02-28 07:17:57 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |