BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads
zeromus cc33617f74 fix crash in snes virtualpad when mouse is used 2017-07-09 11:40:55 -05:00
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controls Saturn - virtualpad support for 3d controller, however, analog stick needs some fixes to support the large analog range of the stick 2017-06-11 14:45:18 -05:00
schema Atari 2600 - update paddle virtualpads with the new float ranges 2017-06-29 13:46:17 -05:00
VirtualPad.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
VirtualPad.cs fix crash in snes virtualpad when mouse is used 2017-07-09 11:40:55 -05:00
VirtualPad.resx Virtualpads - more reorg 2014-06-22 14:43:59 +00:00
VirtualpadsTool.Designer.cs Convert Virtualpads to IToolFormAutoConfig 2015-01-01 18:42:08 +00:00
VirtualpadsTool.cs Virtual pads - pass the current core into schema objects instead of using Global.Emulator 2016-12-05 19:33:21 -06:00
VirtualpadsTool.resx Virtualpads - some UI stuff 2014-06-26 20:24:30 +00:00