![]() --It's going to be based heavily based on Imran Nazar's "GameBoy Emulation in Javascript" series. I figure it's better that I learn by emulation (Har har) instead of spending more time reading references than programming. --Finished the memory management (Part 2). --adelikat: ---Do I implement the required functions for IEmulator and IVideoProvider now, do it later, or is this something you or zeromus would do (Like for the API)? ---At what point should we have the emulator actually use this core instead of zeromus'? As terrible as he says his is, this one doesn't do anything yet. Still, I need some mechanism of testing it. |
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.. | ||
CPUs | ||
Consoles | ||
Database | ||
DiscSystem | ||
ExternalCores | ||
Interfaces | ||
Properties | ||
Sound | ||
BizHawk.Emulation.csproj | ||
Buffer.cs | ||
Log.cs | ||
Notes.txt | ||
QuickCollections.cs | ||
Util.cs |