![]() --It's going to be based heavily based on Imran Nazar's "GameBoy Emulation in Javascript" series. I figure it's better that I learn by emulation (Har har) instead of spending more time reading references than programming. --Finished the memory management (Part 2). --adelikat: ---Do I implement the required functions for IEmulator and IVideoProvider now, do it later, or is this something you or zeromus would do (Like for the API)? ---At what point should we have the emulator actually use this core instead of zeromus'? As terrible as he says his is, this one doesn't do anything yet. Still, I need some mechanism of testing it. |
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Atari | ||
Calculator | ||
Coleco | ||
GB | ||
Gameboy | ||
Nintendo | ||
PC Engine | ||
PSX | ||
Sega |