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D3D8Base
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N64: Committing the D3D8 Interceptor project for jabo
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2014-07-19 02:19:43 +00:00 |
D3D8Interceptor
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build mupen64plus as 64bit
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2017-06-11 17:24:32 -05:00 |
Direct3D8Functions.cpp
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add workaround to jabo for some old intel gpus (seemingly only involving d3d8) which wreck the SetDllDirectory for the process. A similar workaround may be needed for d39 display method, but that isn't clear yet.
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2015-08-19 22:21:11 -05:00 |
Direct3DBaseTexture8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
Direct3DCubeTexture8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
Direct3DDevice8Functions.cpp
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N64: Fix jabo's framebuffer problems!
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2014-08-25 22:41:50 +00:00 |
Direct3DIndexBuffer8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
Direct3DResource8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
Direct3DSurface8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
Direct3DSwapChain8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
Direct3DTexture8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
Direct3DVertexBuffer8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
Direct3DVolume8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
Direct3DVolumeTexture8Functions.cpp
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D3D8Wrapper: More logging
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2014-08-25 22:21:59 +00:00 |
PointerSet.h
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Split the D3D8Interceptor code into separate files
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2014-07-19 18:35:47 +00:00 |
d3d8Wrapper.cpp
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add workaround to jabo for some old intel gpus (seemingly only involving d3d8) which wreck the SetDllDirectory for the process. A similar workaround may be needed for d39 display method, but that isn't clear yet.
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2015-08-19 22:21:11 -05:00 |
d3d8Wrapper.h
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N64: More D3D8 wrapper cleanup
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2014-08-17 18:53:49 +00:00 |