![]() Update rcheevos, and with that add in the new DSi console ID Experimentally revamp the build system, I'm looking into cmake here and it seems to do a great job. The builds committed here were built with clang-cl 15.0.1 and clang 15.0.7 (for Windows and Linux respectively). gcc/clang with msys2 still works fine. gcc on Linux should still work fine. MSVC (cl) itself even works (although as a note, it doesn't work with lto (/GL) due to the force everything exported flag I set). The old Makefile is still kept for future reference. |
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.. | ||
ExternalTools | ||
Gameboy/Palettes | ||
Lua | ||
NES/Palettes | ||
Shaders | ||
Tools | ||
dll | ||
gamedb | ||
overlay | ||
EmuHawkMono.sh | ||
defctrl.json |