BizHawk/BizHawk.Client.EmuHawk/tools/MultiDiskBundler
adelikat 7885934a1e Add a global tools path in path config, have various tool related paths fallback to this tools folder, wire it up to hex editor .tbl files and basic bot .bot files. Change various tool paths to be . by default to point to the tools folder instead. Add tools folder to version control and builds 2016-02-05 20:46:18 -05:00
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MultiDiskBundler.Designer.cs Support .xml disc bundling for PSX, note: this is sloppy code and mostly copy pasta, sorry. 2015-08-04 17:19:21 -04:00
MultiDiskBundler.cs Add a global tools path in path config, have various tool related paths fallback to this tools folder, wire it up to hex editor .tbl files and basic bot .bot files. Change various tool paths to be . by default to point to the tools folder instead. Add tools folder to version control and builds 2016-02-05 20:46:18 -05:00
MultiDiskBundler.resx start the MultiDiskBundler tool, that will make it easy to make multi-game xml files such as for Apple II and dual gameboy (and eventually other systems) 2015-04-19 21:02:22 +00:00
MultiDiskFileSelector.Designer.cs MultiDiskBundler - progress 2015-04-23 01:41:56 +00:00
MultiDiskFileSelector.cs Refector xml game, it now has a List of keyvalue pairs instead of dictionary, and the schema is now LoadAssets with an array of Asset tags. MultiDiskBundler changes to account for this, also remove restriction of using current rom based on system type, isntead it will assume any system is ok 2015-05-10 18:58:00 +00:00
MultiDiskFileSelector.resx progress on MultiDiskBundler 2015-04-19 22:34:08 +00:00