BizHawk/BizHawk.Client.Common
adelikat 15d0e1adb6 TasMovie - round 1 of replacing mnemonic system with an IMnemonicGenerator system, this breaks stuff, but nothing anyone should have been using. 2014-01-09 02:17:59 +00:00
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7z detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config quick and dirty core selection setting for NES 2014-01-07 00:34:40 +00:00
helpers a round of code cleanup in Client.Common 2013-12-30 01:58:44 +00:00
lua support quicknes in lua nes.addgamegenie() and nes.removegamegenie() 2014-01-07 01:43:31 +00:00
movie TasMovie - round 1 of replacing mnemonic system with an IMnemonicGenerator system, this breaks stuff, but nothing anyone should have been using. 2014-01-09 02:17:59 +00:00
rewind A round of code cleanup on Rewind and some other misc things in Client.Common 2013-12-30 01:17:11 +00:00
tools Ram Search - fix change count logic and previous value as previous frame 2014-01-02 17:56:57 +00:00
BinarySaveStates.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
BizHawk.Client.Common.csproj TasMovie - round 1 of replacing mnemonic system with an IMnemonicGenerator system, this breaks stuff, but nothing anyone should have been using. 2014-01-09 02:17:59 +00:00
ControllerBinding.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
CoreFileProvider.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
FirmwareManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
Global.cs oops, put Rewinder in Global not GlobalWin 2013-12-27 01:19:38 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
InputManager.cs move some stuff from EmuHawk to Client.Common 2013-12-24 21:59:41 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs move NES game genie encoding/decoding logic into specialized classes in client.common and refactor the dialog and lua functions accordingly 2013-11-02 01:48:35 +00:00
PathManager.cs rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
RecentFiles.cs A round of code cleanup on Rewind and some other misc things in Client.Common 2013-12-30 01:17:11 +00:00
RomGame.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
RomLoader.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SaveSlotManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SavestateManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SevenZipSharpArchiveHandler.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
XmlGame.cs A round of code cleanup 2014-01-08 03:53:53 +00:00