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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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115b7ecd96
BizHawk
/
BizHawk.Emulation.Cores
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Consoles
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Nintendo
History
adelikat
3bf5b75adc
SNES - remove players 3 and 4 from controller definition since they aren't currently used, virtual pad - dynamically generate number of controllers based on controller definition
2014-06-28 22:59:04 +00:00
..
GBA
Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
2014-05-31 17:03:21 +00:00
Gameboy
gameboi: fix crash
2014-06-23 03:44:46 +00:00
N64
PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog
2014-06-28 22:48:07 +00:00
NES
slap some comments on the NES controller stuff
2014-06-22 00:44:36 +00:00
QuickNES
Automate the about box
2014-06-01 01:57:22 +00:00
SNES
SNES - remove players 3 and 4 from controller definition since they aren't currently used, virtual pad - dynamically generate number of controllers based on controller definition
2014-06-28 22:59:04 +00:00