BizHawk/BizHawk.Client.EmuHawk
alyosha-tas 79c4b1e846 GBHawkLink3x: Initial Commits 2019-09-08 16:35:39 -04:00
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AVOut Extract shell command helpers 2019-08-12 20:00:42 +10:00
Api Squash merge #1505 - set socketServer IP/port via Lua (resolves #1495) 2019-05-29 15:06:38 +10:00
CustomControls Remove empty docs 2019-06-06 16:41:10 +10:00
DisplayManager Remove empty docs 2019-06-06 16:41:10 +10:00
Extensions Fix malformed docs 2019-05-29 20:58:01 +10:00
Input Rename PlatformLinkedLibSingleton and children 2019-05-18 15:40:46 +10:00
Properties This image is pretty bad, we can do better 2019-06-02 18:31:09 -05:00
Resources Run jpegoptim on *.jpg and oxipng -so6 on *.png 2019-06-10 19:09:26 +10:00
Sound Remove #if WINDOWS, using runtime check where applicable 2019-05-18 20:17:02 +10:00
config Vectrex: Fix firmware 2019-08-03 09:26:30 -04:00
images Run jpegoptim on *.jpg and oxipng -so6 on *.png 2019-06-10 19:09:26 +10:00
movie Use string interpolation 2019-03-19 00:06:37 +10:00
tools GBHawkLink3x: Initial Commits 2019-09-08 16:35:39 -04:00
AboutBox.Designer.cs apparently this dialog wasn't nifty enough 2018-09-10 20:43:46 +03:00
AboutBox.cs This image is pretty bad, we can do better 2019-06-02 18:31:09 -05:00
AboutBox.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs Use string interpolation 2019-03-19 00:06:37 +10:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ArgParser.cs Squash merge #1505 - set socketServer IP/port via Lua (resolves #1495) 2019-05-29 15:06:38 +10:00
BizBox.Designer.cs fix #1049 - anchoring of "Contributors" LinkLabel in BizBox 2017-11-07 19:49:33 -05:00
BizBox.cs Use string interpolation 2019-03-19 00:06:37 +10:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs Use string interpolation 2019-03-19 00:06:37 +10:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj Vectrex: Add schema and do some miscellanous clean up 2019-07-09 20:01:45 -04:00
BizHawk.Client.EmuHawk.csproj.DotSettings DoSettings file for all project to explicitely set language level to C#6 2018-06-23 13:06:13 -05:00
Communication.cs Use a new order for socket connection instructions (resolves #1174) 2019-06-10 21:32:42 +10:00
CoreFeatureAnalysis.Designer.cs corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs Use string interpolation 2019-03-19 00:06:37 +10:00
CoreFeatureAnalysis.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
FileLoader.cs EmuHawk: fix typos in MainForm.RomFilter and FileLoader.KnownRomExtensions - fixes #1392 2018-12-06 09:48:28 +00:00
GLManager.cs Use nameof 2019-03-28 14:17:14 +11:00
Global.cs Restore missing 7Z.dlll File and missing Global.cs 2014-11-20 15:35:27 +00:00
GlobalWin.cs Squash merge #1505 - set socketServer IP/port via Lua (resolves #1495) 2019-05-29 15:06:38 +10:00
IControlMainform.cs Remove empty docs 2019-06-06 16:41:10 +10:00
JumpLists.cs Use string interpolation 2019-03-26 17:57:33 +11:00
LogConsole.cs Use nameof 2019-03-28 14:17:14 +11:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs create an ICreateGameDBEntires specialized service and have Atari2600 implement it. Use this in the log window instead of sneaky reflection to access the method 2016-12-15 10:45:20 -06:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs GBHawkLink3x: Initial Commits 2019-09-08 16:35:39 -04:00
MainForm.Events.cs GBHawkLink3x: Initial Commits 2019-09-08 16:35:39 -04:00
MainForm.Hotkey.cs misc cleanups in tastudio files, mostly typos and redundant code 2019-06-28 17:51:03 -05:00
MainForm.Movie.cs rip out IStateManager.MountForWriteAccess() and simplify 2019-06-15 16:06:35 -05:00
MainForm.cs GBHawkLink3x: Initial Commits 2019-09-08 16:35:39 -04:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx add new field to gamedb to specify which core should be used. 2016-11-12 19:23:54 -06:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
OpenAdvancedChooser.Designer.cs Advanced loader - if magic folder necessary for the feature to work doesn't exist, create it. Allow drag and drop of dll files on the Current Core box 2017-05-04 17:54:21 -05:00
OpenAdvancedChooser.cs Use nameof 2019-03-28 14:17:14 +11:00
OpenAdvancedChooser.resx usably functional libretro player 2015-11-07 00:14:59 -06:00
PlatformChooser.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
PlatformChooser.cs Use string interpolation 2019-03-19 00:06:37 +10:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs Remove #if WINDOWS, using runtime check where applicable 2019-05-18 20:17:02 +10:00
Program.cs Only check matching assembly versions on Windows 2019-08-12 02:20:09 +10:00
RomStatusPicker.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Refactor ScreenSaver 2019-05-18 15:42:32 +10:00
Throttle.cs Refactor CurrentOS usage in Throttle 2019-05-18 15:45:49 +10:00
ToolAttribute.cs EmuHawk: ToolManager.IsAvailable<T> (#1294) 2018-09-10 22:08:44 +03:00
UIHelper.cs Merge from TASVideo 2015-11-01 22:01:19 +01:00
UpdateChecker.cs Use string interpolation 2019-03-19 00:06:37 +10:00
Watch.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
app.config fix emuhawk app.config to allow running on network shares 2019-04-12 14:04:42 -04:00