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Boards
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NesHawk - support the soft reset aspect to UNIF_BMC-42in1ResetSwitch
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2016-02-05 13:43:22 -05:00 |
Docs
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |
FDS
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FDS: fix load behavior based on real world observations. Most games will load 4s+ faster now.
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2015-02-23 22:40:51 +00:00 |
APU.cs
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add NES music ripper tool prototype
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2015-05-08 00:56:46 +00:00 |
BisqAPU.cs
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NES - remove a bit more partial class as namespace abuse
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2015-01-17 21:02:59 +00:00 |
INESPPUViewable.cs
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make INESPPUViewable an IEmulatorService
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2015-01-23 21:46:23 +00:00 |
NES.BoardSystem.cs
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NES: Support trainered roms because CHAOTIC NEUTRAL
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2015-08-10 19:42:13 -04:00 |
NES.Core.cs
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neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them
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2015-09-13 14:09:57 -05:00 |
NES.IDebuggable.cs
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NEShawk - break up into separate files
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2015-01-15 19:19:43 +00:00 |
NES.IDriveLight.cs
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NEShawk - break up into separate files
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2015-01-15 19:19:43 +00:00 |
NES.IInputPollable.cs
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IInputPollable - Now with tabs instead of spaces.
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2016-01-26 11:46:52 +01:00 |
NES.IMemoryDomains.cs
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NesHawk - don't add a PRG domain if the on board ROM is null (such as in FDS mode)
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2015-01-25 16:17:59 +00:00 |
NES.INESPPUViewable.cs
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NES - remove a bit more partial class as namespace abuse
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2015-01-17 21:02:59 +00:00 |
NES.ISaveRam.cs
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NES - remove a bit more partial class as namespace abuse
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2015-01-17 21:02:59 +00:00 |
NES.ISettable.cs
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neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them
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2015-09-13 14:09:57 -05:00 |
NES.IStatable.cs
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NES - remove a bit more partial class as namespace abuse
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2015-01-17 21:02:59 +00:00 |
NES.cs
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change unif vram inference logic
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2015-08-18 16:37:34 -05:00 |
NES.iNES.cs
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For iNES v2, attempt to detect pal/ntsc region from header
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2015-08-25 16:19:50 -04:00 |
NESControllers.cs
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itoolformautoconfig: fix save position
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2015-01-01 21:01:42 +00:00 |
NSFFormat.cs
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neshawk - rough sketch of NSF player. basically functional for some games
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2015-03-11 09:46:27 +00:00 |
PPU.cs
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NES - remove the partial class closure on the PPU object files
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2015-01-17 21:09:33 +00:00 |
PPU.regs.cs
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Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"""
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2015-10-12 20:32:06 -05:00 |
PPU.run.cs
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Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"""
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2015-10-12 20:32:06 -05:00 |
Palettes.cs
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neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them
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2015-09-13 14:09:57 -05:00 |
Unif.cs
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fix unif loading of mapper names with junk in field beyond end of null termination. also made it utf-8 while i'm in there.
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2015-08-17 16:30:35 -05:00 |