BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES
adelikat c9ddf41e9d NesHawk - support the soft reset aspect to UNIF_BMC-42in1ResetSwitch 2016-02-05 13:43:22 -05:00
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Boards NesHawk - support the soft reset aspect to UNIF_BMC-42in1ResetSwitch 2016-02-05 13:43:22 -05:00
Docs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
FDS FDS: fix load behavior based on real world observations. Most games will load 4s+ faster now. 2015-02-23 22:40:51 +00:00
APU.cs add NES music ripper tool prototype 2015-05-08 00:56:46 +00:00
BisqAPU.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
INESPPUViewable.cs make INESPPUViewable an IEmulatorService 2015-01-23 21:46:23 +00:00
NES.BoardSystem.cs NES: Support trainered roms because CHAOTIC NEUTRAL 2015-08-10 19:42:13 -04:00
NES.Core.cs neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them 2015-09-13 14:09:57 -05:00
NES.IDebuggable.cs NEShawk - break up into separate files 2015-01-15 19:19:43 +00:00
NES.IDriveLight.cs NEShawk - break up into separate files 2015-01-15 19:19:43 +00:00
NES.IInputPollable.cs IInputPollable - Now with tabs instead of spaces. 2016-01-26 11:46:52 +01:00
NES.IMemoryDomains.cs NesHawk - don't add a PRG domain if the on board ROM is null (such as in FDS mode) 2015-01-25 16:17:59 +00:00
NES.INESPPUViewable.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.ISaveRam.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.ISettable.cs neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them 2015-09-13 14:09:57 -05:00
NES.IStatable.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.cs change unif vram inference logic 2015-08-18 16:37:34 -05:00
NES.iNES.cs For iNES v2, attempt to detect pal/ntsc region from header 2015-08-25 16:19:50 -04:00
NESControllers.cs itoolformautoconfig: fix save position 2015-01-01 21:01:42 +00:00
NSFFormat.cs neshawk - rough sketch of NSF player. basically functional for some games 2015-03-11 09:46:27 +00:00
PPU.cs NES - remove the partial class closure on the PPU object files 2015-01-17 21:09:33 +00:00
PPU.regs.cs Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)""" 2015-10-12 20:32:06 -05:00
PPU.run.cs Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)""" 2015-10-12 20:32:06 -05:00
Palettes.cs neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them 2015-09-13 14:09:57 -05:00
Unif.cs fix unif loading of mapper names with junk in field beyond end of null termination. also made it utf-8 while i'm in there. 2015-08-17 16:30:35 -05:00