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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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046ae48ac5
BizHawk
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BizHawk.Emulation
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zeromus
45a671ce73
snes-add "always doublesize framebuffer" snes option which makes the logical output of the snes core always sized appropriately for sudden hires-width or interlacing
2013-04-22 22:34:18 +00:00
..
Atari
Atari 2600 - DPC Mapper - add in clock cycle counting and some fixes, but still doesn't work, don't know why at this point
2013-04-20 22:09:19 +00:00
Calculator
last round of pointless code cleanup
2013-04-16 00:42:57 +00:00
Coleco
Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file
2013-04-14 20:39:19 +00:00
Intellivision
Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file
2013-04-14 20:39:19 +00:00
Nintendo
snes-add "always doublesize framebuffer" snes option which makes the logical output of the snes core always sized appropriately for sudden hires-width or interlacing
2013-04-22 22:34:18 +00:00
PC Engine
unify coreinputcomm and coreoutputcomm. there is a slight chance your console will be messed up until i fix a teeny tiny something, since i didnt test them all, since with more recent cores i dunno what roms are working anyway. let me know if i broke anything.
2012-12-10 00:43:43 +00:00
PSX
Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file
2013-04-14 20:39:19 +00:00
Sega
Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks
2013-04-14 23:56:45 +00:00