BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES
goyuken 235f92c82e NES: fix credits sequence in metal slader glory. this may have impact in other MMC5 programs; not tested 2014-07-23 20:15:42 +00:00
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Boards NES: fix credits sequence in metal slader glory. this may have impact in other MMC5 programs; not tested 2014-07-23 20:15:42 +00:00
Docs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
FDS workaround issue 146 2014-03-23 15:00:56 +00:00
APU.cs Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
BisqAPU.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
BoardSystem.cs Quicknes: clean up previous commit 2014-07-23 03:02:44 +00:00
Core.cs Fix a few warnings 2014-05-10 20:00:30 +00:00
NES.cs tidy 2014-07-23 15:45:30 +00:00
NESControllers.cs NEShawk - nice button orders for controllers 2014-06-29 21:01:57 +00:00
PPU.cs NES: Zapper: fix up the light detection formula a bit. the real thing is hopelessly dependent on a bazillion analog factors with wide environmental variability... 2014-04-16 21:04:07 +00:00
PPU.regs.cs NES: fix nondeterminism in tracelogger when execution passes over $2007 (or mirrors) 2014-04-30 19:43:55 +00:00
PPU.run.cs nes: make full_nes_palette.nes test work. colors still look a bit funky though 2014-05-15 23:25:49 +00:00
Palettes.cs NES: switch to quicknes palette as defaut 2014-05-13 23:26:39 +00:00
Unif.cs tidy 2014-07-23 15:45:30 +00:00
iNES.cs More extension reorg 2014-07-03 17:23:03 +00:00