54 lines
1.1 KiB
C#
54 lines
1.1 KiB
C#
using System;
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using BizHawk.Emulation.Common;
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using System.Runtime.InteropServices;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
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{
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public partial class GPGX : ISoundProvider
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{
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private readonly short[] _samples = new short[4096];
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private int _nsamp;
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public bool CanProvideAsync => false;
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public void GetSamplesSync(out short[] samples, out int nsamp)
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{
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nsamp = _nsamp;
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samples = _samples;
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_nsamp = 0;
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}
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public void DiscardSamples()
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{
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_nsamp = 0;
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}
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public void SetSyncMode(SyncSoundMode mode)
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{
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if (mode == SyncSoundMode.Async)
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{
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throw new NotSupportedException("Async mode is not supported.");
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}
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}
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public SyncSoundMode SyncMode => SyncSoundMode.Sync;
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public void GetSamplesAsync(short[] samples)
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{
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throw new InvalidOperationException("Async mode is not supported.");
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}
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private void update_audio()
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{
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IntPtr src = IntPtr.Zero;
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Core.gpgx_get_audio(ref _nsamp, ref src);
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if (src != IntPtr.Zero)
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{
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using (_elf.EnterExit())
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Marshal.Copy(src, _samples, 0, _nsamp * 2);
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}
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}
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}
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}
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