BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/inlnsf.cs

57 lines
1.2 KiB
C#

using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
internal sealed class INLNSF : NesBoardBase
{
// config
int prg_bank_mask_4k;
// state
int[] prg = new int[8];
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync(nameof(prg), ref prg, true);
}
public override bool Configure(EDetectionOrigin origin)
{
switch (Cart.BoardType)
{
case "MAPPER031":
AssertChr(0, 8);
if(Cart.ChrSize == 0)
Cart.VramSize = 8;
break;
case "MAPPER0031-00":
AssertVram(8);
break;
default:
return false;
}
SetMirrorType(CalculateMirrorType(Cart.PadH, Cart.PadV));
AssertPrg(16, 32, 64, 128, 256, 512, 1024);
Cart.WramSize = 0;
prg_bank_mask_4k = Cart.PrgSize / 4 - 1;
prg[7] = prg_bank_mask_4k;
return true;
}
public override void WriteExp(int addr, byte value)
{
if (addr >= 0x1000)
prg[addr & 0x07] = value & prg_bank_mask_4k;
else
base.WriteExp(addr, value);
}
public override byte ReadPrg(int addr)
{
return Rom[prg[(addr & 0x7000) >> 12] << 12 | addr & 0x0fff];
}
}
}