BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink4x/GBHawkLink4x.ISaveRam.cs

118 lines
2.1 KiB
C#

using System;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink4x
{
public partial class GBHawkLink4x : ISaveRam
{
public byte[] CloneSaveRam()
{
if (A.cart_RAM != null || B.cart_RAM != null || C.cart_RAM != null || D.cart_RAM != null)
{
int len1 = 0;
int len2 = 0;
int len3 = 0;
int len4 = 0;
int index = 0;
if (A.cart_RAM != null)
{
len1 = A.cart_RAM.Length;
}
if (B.cart_RAM != null)
{
len2 = B.cart_RAM.Length;
}
if (C.cart_RAM != null)
{
len3 = C.cart_RAM.Length;
}
if (D.cart_RAM != null)
{
len4 = D.cart_RAM.Length;
}
byte[] temp = new byte[len1 + len2 + len3 + len4];
if (A.cart_RAM != null)
{
for (int i = 0; i < A.cart_RAM.Length; i++)
{
temp[index] = A.cart_RAM[i];
index++;
}
}
if (B.cart_RAM != null)
{
for (int i = 0; i < B.cart_RAM.Length; i++)
{
temp[index] = B.cart_RAM[i];
index++;
}
}
if (C.cart_RAM != null)
{
for (int i = 0; i < C.cart_RAM.Length; i++)
{
temp[index] = C.cart_RAM[i];
index++;
}
}
if (D.cart_RAM != null)
{
for (int i = 0; i < D.cart_RAM.Length; i++)
{
temp[index] = D.cart_RAM[i];
index++;
}
}
return temp;
}
return null;
}
public void StoreSaveRam(byte[] data)
{
if (Link4xSyncSettings.Use_SRAM)
{
int temp = 0;
if (A.cart_RAM != null)
{
Buffer.BlockCopy(data, temp, A.cart_RAM, 0, A.cart_RAM.Length);
temp += A.cart_RAM.Length;
}
if (B.cart_RAM != null)
{
Buffer.BlockCopy(data, temp, B.cart_RAM, 0, B.cart_RAM.Length);
temp += B.cart_RAM.Length;
}
if (C.cart_RAM != null)
{
Buffer.BlockCopy(data, temp, C.cart_RAM, 0, C.cart_RAM.Length);
temp += C.cart_RAM.Length;
}
if (D.cart_RAM != null)
{
Buffer.BlockCopy(data, temp, D.cart_RAM, 0, D.cart_RAM.Length);
}
Console.WriteLine("loading SRAM here");
}
}
public bool SaveRamModified => (A.has_bat || B.has_bat || C.has_bat || D.has_bat) & Link4xSyncSettings.Use_SRAM;
}
}