using System; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink4x { public partial class GBHawkLink4x : ISaveRam { public byte[] CloneSaveRam() { if (A.cart_RAM != null || B.cart_RAM != null || C.cart_RAM != null || D.cart_RAM != null) { int len1 = 0; int len2 = 0; int len3 = 0; int len4 = 0; int index = 0; if (A.cart_RAM != null) { len1 = A.cart_RAM.Length; } if (B.cart_RAM != null) { len2 = B.cart_RAM.Length; } if (C.cart_RAM != null) { len3 = C.cart_RAM.Length; } if (D.cart_RAM != null) { len4 = D.cart_RAM.Length; } byte[] temp = new byte[len1 + len2 + len3 + len4]; if (A.cart_RAM != null) { for (int i = 0; i < A.cart_RAM.Length; i++) { temp[index] = A.cart_RAM[i]; index++; } } if (B.cart_RAM != null) { for (int i = 0; i < B.cart_RAM.Length; i++) { temp[index] = B.cart_RAM[i]; index++; } } if (C.cart_RAM != null) { for (int i = 0; i < C.cart_RAM.Length; i++) { temp[index] = C.cart_RAM[i]; index++; } } if (D.cart_RAM != null) { for (int i = 0; i < D.cart_RAM.Length; i++) { temp[index] = D.cart_RAM[i]; index++; } } return temp; } return null; } public void StoreSaveRam(byte[] data) { if (Link4xSyncSettings.Use_SRAM) { int temp = 0; if (A.cart_RAM != null) { Buffer.BlockCopy(data, temp, A.cart_RAM, 0, A.cart_RAM.Length); temp += A.cart_RAM.Length; } if (B.cart_RAM != null) { Buffer.BlockCopy(data, temp, B.cart_RAM, 0, B.cart_RAM.Length); temp += B.cart_RAM.Length; } if (C.cart_RAM != null) { Buffer.BlockCopy(data, temp, C.cart_RAM, 0, C.cart_RAM.Length); temp += C.cart_RAM.Length; } if (D.cart_RAM != null) { Buffer.BlockCopy(data, temp, D.cart_RAM, 0, D.cart_RAM.Length); } Console.WriteLine("loading SRAM here"); } } public bool SaveRamModified => (A.has_bat || B.has_bat || C.has_bat || D.has_bat) & Link4xSyncSettings.Use_SRAM; } }