..
7z.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
MSXHawk.dll
MSX: implement ascii 8kb mapper and make it the default for large games
2021-11-30 19:06:08 -05:00
OpenAL32.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
OpenTK.dll.config
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
SDL.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
SDL2.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
ares64.wbx.zst
more proper fix for compilation issue with some gcc versions with ares
2022-12-16 18:53:33 -08:00
bizlynx.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
bizswan.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
blip_buf.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
bsnes.wbx.zst
BSNESv115: remove autoJoypad condition in lag detection code
2023-01-08 22:29:12 +01:00
faust.wbx.zst
Update C++ FlatBuffers lib, check in new codegen, and rebuild cores
2022-09-30 05:33:18 +10:00
freetype26.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
gpgx.wbx.zst
GPGX: add setting to disable per-line sprite limit
2022-11-22 14:44:39 +01:00
hyper.wbx.zst
Update C++ FlatBuffers lib, check in new codegen, and rebuild cores
2022-09-30 05:33:18 +10:00
libLibretroBridge.dll
[Libretro] Implement SET_SYSTEM_AV_INFO and SET_GEOMETRY
2022-07-06 14:52:28 -07:00
libLibretroBridge.so
[Libretro] Implement SET_SYSTEM_AV_INFO and SET_GEOMETRY
2022-07-06 14:52:28 -07:00
libMSXHawk.so
MSXHawk Linux ( #3110 )
2022-01-30 08:42:20 -08:00
libbizabiadapter_msabi_sysv.dll
Use a small dll for handling the msabi<->sysv adapter ( #3451 )
2022-11-16 09:02:13 -08:00
libbizhash.dll
Implement hardware accelerated CRC32 and SHA1, using them if possible ( #3348 )
2022-08-09 23:30:17 -07:00
libbizhash.so
Implement hardware accelerated CRC32 and SHA1, using them if possible ( #3348 )
2022-08-09 23:30:17 -07:00
libbizlynx.dll.so
Handy tweaks (squashed PR #3140 )
2022-02-14 14:38:31 +10:00
libbizswan.dll.so
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libblip_buf.so
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libdarm.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libdarm.so
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libemu83.dll
Emu83 ( #3086 )
2022-01-29 18:23:09 -08:00
libemu83.so
Emu83 ( #3086 )
2022-01-29 18:23:09 -08:00
libfwunpack.dll
[melonDS] Redo porting, waterbox style now ( #2945 )
2021-10-24 21:40:23 +03:00
libfwunpack.so
[melonDS] Redo porting, waterbox style now ( #2945 )
2021-10-24 21:40:23 +03:00
libgambatte.dll
linux build for recent gambatte updates, also fix a minor potential build error when zlib is completely unavailable (it was getting linked even though there was no need for it to be linked)
2023-01-10 02:56:19 -08:00
libgambatte.so
linux build for recent gambatte updates, also fix a minor potential build error when zlib is completely unavailable (it was getting linked even though there was no need for it to be linked)
2023-01-10 02:56:19 -08:00
libgcc_s_seh-1.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libmamearcade.wbx.zst
update mame to 0.250
2022-11-30 20:22:04 -08:00
libmgba.dll.so
merge some mGBA upstream commits, partially revert c891cc2cb5
(upstream commits makes our changes not really needed)
2022-12-22 20:26:11 -08:00
libpng16.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libquicknes.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libquicknes.dll.so.0.7.0
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
librcheevos.dll
Fix some more edge cases against PSX RetroAchievements hashing (and do it a bit nicer)
2023-02-19 23:42:33 -08:00
librcheevos.so
Fix some more edge cases against PSX RetroAchievements hashing (and do it a bit nicer)
2023-02-19 23:42:33 -08:00
libsameboy.dll
GBS support using SameBoy
2022-10-03 01:55:14 -07:00
libsameboy.so
GBS support using SameBoy
2022-10-03 01:55:14 -07:00
libsnes.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
libspeexdsp.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libstdc++-6.dll
update libstdc++, gambatte needs this; other cores which use this seem to still function fine
2021-11-03 19:20:09 -07:00
libwaterboxhost.so
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
libwinpthread-1.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libzstd.dll
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
lua54.dll
Move to NLua/KeraLua/Lua5.4 ( #3361 )
2022-12-01 00:51:02 -08:00
melonDS.wbx.zst
oops, apparently didn't commit the build here
2022-12-16 23:12:30 -08:00
mgba.dll
merge some mGBA upstream commits, partially revert c891cc2cb5
(upstream commits makes our changes not really needed)
2022-12-22 20:26:11 -08:00
mupen64plus-audio-bkm.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-input-bkm.dll
Wire up haptics in Mupen core (squashed PR #2683 )
2021-07-21 10:06:16 +10:00
mupen64plus-rsp-cxd4-sse2.dll
Add angrylion for another video plugin, bring back the cxd4 rsp plugin (angrylion needs LLE), wire up its single setting, remove preformance ares libraries (frontend stuff was already removed)
2022-03-14 04:05:55 -07:00
mupen64plus-rsp-hle.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-video-GLideN64.dll
test #3104
2022-01-29 11:59:53 +03:00
mupen64plus-video-angrylion-rdp.dll
fix oopsie in angrylion, resolves #3372
2022-08-26 14:27:26 -07:00
mupen64plus-video-glide64.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-video-glide64mk2.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-video-rice.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus.dll
Always savestate expansion pak regardless of settings.
2022-09-17 13:11:31 -07:00
ngp.wbx.zst
Update C++ FlatBuffers lib, check in new codegen, and rebuild cores
2022-09-30 05:33:18 +10:00
octoshock.dll
update octoshock to Mednafen 1.27.1 ( #2989 )
2021-11-02 20:15:54 -07:00
pcfx.wbx.zst
Update C++ FlatBuffers lib, check in new codegen, and rebuild cores
2022-09-30 05:33:18 +10:00
picodrive.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
shock.wbx.zst
Update C++ FlatBuffers lib, check in new codegen, and rebuild cores
2022-09-30 05:33:18 +10:00
snes9x.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
ss.wbx.zst
Update C++ FlatBuffers lib, check in new codegen, and rebuild cores
2022-09-30 05:33:18 +10:00
tic80.wbx.zst
tic80 settings for enabling/disabling controllers, proper mnemonics
2022-08-19 23:43:55 -07:00
turbo.wbx.zst
Update C++ FlatBuffers lib, check in new codegen, and rebuild cores
2022-09-30 05:33:18 +10:00
uzem.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
vb.wbx.zst
Update C++ FlatBuffers lib, check in new codegen, and rebuild cores
2022-09-30 05:33:18 +10:00
virtualjaguar.wbx.zst
Revert ""cheat" around the lack of pipeline emulation, delaying bankswitches/imask clears (note: branching resets the pipeline)"
2022-10-04 18:10:42 -07:00
waterboxhost.dll
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
wrap_oal.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
zlib.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
zlib1.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00