BizHawk/Assets/dll
feos 342fb9cb26 quicknes: update, fix build, and rebuild 2024-03-24 22:14:41 +03:00
..
7z.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
MSXHawk.dll MSX: implement ascii 8kb mapper and make it the default for large games 2021-11-30 19:06:08 -05:00
OpenAL32.dll Replace OpenAL dlls with openal-soft provided ones (downloaded from their official site: https://www.openal-soft.org/) 2023-12-18 02:32:37 -08:00
SDL2.dll pull in some windows specific SDL2 fixes 2023-11-28 13:26:37 -08:00
ares64_interpreter.wbx.zst add in fenv guards for ares64 2023-08-10 20:01:21 -07:00
ares64_recompiler.wbx.zst add in fenv guards for ares64 2023-08-10 20:01:21 -07:00
bizlynx.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bizswan.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
blip_buf.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bsnes.wbx.zst bsnes: Pull upstream fixes 2024-03-01 15:56:28 +01:00
e_sqlite3.dll update sqlite stuff, also swap it with Microsoft.Data.Sqlite.Core / SQLitePCLRaw.provider.e_sqlite3 and do a different hack to avoid pulling in native deps 2024-02-12 13:59:16 -08:00
encore.dll encore: avoid directly using SetThreadDescription (windows 10+ only function), restores windows 7-8.1 compat 2024-03-13 21:08:07 -07:00
faust.wbx.zst add method for setting the frontend time before game load... this will be needed for saturnus, as it may query time to set the initial rtc 2024-02-09 18:35:14 -08:00
freetype.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
gpgx.wbx.zst backport e9e56c56b0 and c478c6026a 2024-01-28 06:13:09 -08:00
hyper.wbx.zst add method for setting the frontend time before game load... this will be needed for saturnus, as it may query time to set the initial rtc 2024-02-09 18:35:14 -08:00
libLibretroBridge.dll [Libretro] Implement SET_SYSTEM_AV_INFO and SET_GEOMETRY 2022-07-06 14:52:28 -07:00
libLibretroBridge.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libMSXHawk.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libSDL2.so rebuild sdl2 on linux too 2023-11-28 13:35:01 -08:00
libbizabiadapter_msabi_sysv.dll Use a small dll for handling the msabi<->sysv adapter (#3451) 2022-11-16 09:02:13 -08:00
libbizhash.dll Implement hardware accelerated CRC32 and SHA1, using them if possible (#3348) 2022-08-09 23:30:17 -07:00
libbizhash.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libbizlynx.dll.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libbizswan.dll.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libblip_buf.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libdarm.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libdarm.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libe_sqlite3.so update sqlite stuff, also swap it with Microsoft.Data.Sqlite.Core / SQLitePCLRaw.provider.e_sqlite3 and do a different hack to avoid pulling in native deps 2024-02-12 13:59:16 -08:00
libemu83.dll Emu83 update 2023-11-21 23:25:40 -08:00
libemu83.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libencore.so encore linux build 2024-03-10 20:05:04 -07:00
libfwunpack.dll [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00
libfwunpack.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libgambatte.dll linux build for recent gambatte updates, also fix a minor potential build error when zlib is completely unavailable (it was getting linked even though there was no need for it to be linked) 2023-01-10 02:56:19 -08:00
libgambatte.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libgcc_s_seh-1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libmamearcade.wbx.zst fix stackoverflows in mame with games using k001006_device (e.g. windheat) 2023-04-27 00:55:12 -07:00
libmgba.dll.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libpng16.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
libquicknes.dll quicknes: update, fix build, and rebuild 2024-03-24 22:14:41 +03:00
libquicknes.so Replace QuickNES core with QuickerNES (squashed PR #3839) 2024-03-23 01:31:22 +10:00
librcheevos.dll several rcheevo updates, mostly for 3DS stuff 2024-01-16 20:00:45 -08:00
librcheevos.so update rcheevos for linux 2024-01-16 20:03:58 -08:00
libsameboy.dll GBS support using SameBoy 2022-10-03 01:55:14 -07:00
libsameboy.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libsnes.wbx.zst make sure wbx c++ files also have NDEBUG defined, fixes 1643bf0 2023-03-28 18:02:46 -07:00
libstdc++-6.dll update libstdc++, gambatte needs this; other cores which use this seem to still function fine 2021-11-03 19:20:09 -07:00
libwaterboxhost.so bare minimum implementation of getpid/getppid (#3641) 2023-04-19 21:29:45 -04:00
libwinpthread-1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libzstd.dll Zstd Compression (#3345) 2022-08-09 23:33:28 -07:00
lua54.dll Move to NLua/KeraLua/Lua5.4 (#3361) 2022-12-01 00:51:02 -08:00
melonDS.wbx.zst add support for direct booting dsi titles (including dsiware) 2024-01-16 11:04:38 -08:00
mgba.dll update mgba to latest master 2023-04-02 12:03:11 +03:00
mupen64plus-audio-bkm.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-input-bkm.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-rsp-cxd4-sse2.dll Add angrylion for another video plugin, bring back the cxd4 rsp plugin (angrylion needs LLE), wire up its single setting, remove preformance ares libraries (frontend stuff was already removed) 2022-03-14 04:05:55 -07:00
mupen64plus-rsp-hle.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-video-GLideN64.dll test #3104 2022-01-29 11:59:53 +03:00
mupen64plus-video-angrylion-rdp.dll fix oopsie in angrylion, resolves #3372 2022-08-26 14:27:26 -07:00
mupen64plus-video-glide64.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-video-glide64mk2.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-video-rice.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
ngp.wbx.zst add method for setting the frontend time before game load... this will be needed for saturnus, as it may query time to set the initial rtc 2024-02-09 18:35:14 -08:00
octoshock.dll least-effort "fix" octoshock exe load hard crash 2023-05-03 07:40:39 +02:00
pcfx.wbx.zst add method for setting the frontend time before game load... this will be needed for saturnus, as it may query time to set the initial rtc 2024-02-09 18:35:14 -08:00
picodrive.wbx.zst fix picodrive's cram/vsram sizes 2023-05-18 19:29:42 -07:00
shock.wbx.zst add method for setting the frontend time before game load... this will be needed for saturnus, as it may query time to set the initial rtc 2024-02-09 18:35:14 -08:00
snes9x.wbx.zst Update snes9x to 1.62.3 (#3729) 2023-11-02 18:48:54 +03:00
soft_oal.dll Replace OpenAL dlls with openal-soft provided ones (downloaded from their official site: https://www.openal-soft.org/) 2023-12-18 02:32:37 -08:00
ss.wbx.zst add method for setting the frontend time before game load... this will be needed for saturnus, as it may query time to set the initial rtc 2024-02-09 18:35:14 -08:00
tic80.wbx.zst make sure wbx c++ files also have NDEBUG defined, fixes 1643bf0 2023-03-28 18:02:46 -07:00
turbo.wbx.zst add method for setting the frontend time before game load... this will be needed for saturnus, as it may query time to set the initial rtc 2024-02-09 18:35:14 -08:00
uzem.wbx.zst make sure wbx c++ files also have NDEBUG defined, fixes 1643bf0 2023-03-28 18:02:46 -07:00
vb.wbx.zst add method for setting the frontend time before game load... this will be needed for saturnus, as it may query time to set the initial rtc 2024-02-09 18:35:14 -08:00
virtualjaguar.wbx.zst (VirtualJaguar) swap user and interrupt stack pointers when going to supervisor mode for external interrupts, fixes Black ICE 2023-05-10 23:04:49 -07:00
waterboxhost.dll bare minimum implementation of getpid/getppid (#3641) 2023-04-19 21:29:45 -04:00
zlib.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
zlib1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00