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components
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Refactor/genericise MutableIntRange, add immmutables, add more methods
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2020-01-03 03:32:51 +10:00 |
IVirtualPadControl.cs
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Virtualpad misc cleanups
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2017-05-24 09:07:03 -05:00 |
VirtualPadAnalogButton.Designer.cs
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VirtualPads - PSX NeGcon support, also slider controls now support vertical orientation
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2017-04-29 14:47:51 -05:00 |
VirtualPadAnalogButton.cs
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Misc cleanups in tool dialogs - mostly the use of expression body (C#6/C#7isms)
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2019-10-29 09:27:56 -05:00 |
VirtualPadAnalogButton.resx
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Virtual Pads - basic analog button control and wire up to NES arkanoid paddle
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2014-06-24 12:58:08 +00:00 |
VirtualPadAnalogStick.Designer.cs
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Polar Coord
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2016-01-23 22:56:41 +01:00 |
VirtualPadAnalogStick.cs
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Misc cleanups in tool dialogs - mostly the use of expression body (C#6/C#7isms)
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2019-10-29 09:27:56 -05:00 |
VirtualPadAnalogStick.resx
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Virtual Pads - analog stick should be done now (including max X,Y constraints)
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2014-06-22 17:41:13 +00:00 |
VirtualPadButton.cs
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Misc cleanups in tool dialogs - mostly the use of expression body (C#6/C#7isms)
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2019-10-29 09:27:56 -05:00 |
VirtualPadDiscManager.Designer.cs
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Misc cleanups in tool dialogs - mostly the use of expression body (C#6/C#7isms)
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2019-10-29 09:27:56 -05:00 |
VirtualPadDiscManager.cs
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Move commented-out code blocks to #if false
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2020-01-13 11:14:16 +10:00 |
VirtualPadDiscManager.resx
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psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
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2014-12-19 03:24:48 +00:00 |
VirtualPadTargetScreen.Designer.cs
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Fix NES Zapper target being 210 pixels tall instead of 240.
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2015-01-01 22:14:03 +00:00 |
VirtualPadTargetScreen.cs
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remove some unused code, and a few other misc cleanups
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2019-12-06 19:22:54 -06:00 |
VirtualPadTargetScreen.resx
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implement TargetScreen virtual pad and wire up to Nes zapper
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2014-06-22 21:50:27 +00:00 |