Commit Graph

695 Commits

Author SHA1 Message Date
kylethomson ca1114311c Kill the lua thread as part of closing. 2012-01-29 03:22:05 +00:00
andres.delikat c7cc0ee203 lua - implement memory.getcurrentmemorydomain(), memory.getmemorydomainlist(), memory.usememorydomain() 2012-01-28 22:30:04 +00:00
andres.delikat 2e0ac111ab Proper checking if lua is running when doing thread waiting/set 2012-01-28 22:00:51 +00:00
andres.delikat 0082876510 LuaConsole - protect WriteToOutputWindow() and ClearOutputWindow() in case lua console is closed when called. Close the lua object on LuaConsole close (fixes some crashes). 2012-01-28 21:51:01 +00:00
andres.delikat 7ac7f335f9 send FromCuePath a default CueBinPref object to make it compile. Todo: feed it a correct value?? 2012-01-22 23:56:49 +00:00
kylethomson 16ec704e41 Added Frameadvance with threading. Can't test, because CueFromPath is broken. 2012-01-22 23:44:53 +00:00
andres.delikat abf0698e43 oops 2012-01-22 23:07:50 +00:00
andres.delikat d4260e22b1 Lua Console - hook up recent lua menu items, and start lua session file loading 2012-01-22 23:03:43 +00:00
andres.delikat defbe971c4 Lua - open/close rom, open tool dialogs, fix memory_readbyte to read from a selected memory domain instead of hardcoded main memory (with main memory as the default), small fix ups to lua console 2012-01-22 22:42:40 +00:00
andres.delikat 78cc4d5cae Lua - started a client library for functions that control the multiclient. Added client.openramwatch() as a proof of concept. 2012-01-22 22:20:09 +00:00
andres.delikat 48c651cfc7 Lua Console - lua functions list menu item. Lua - console.clear, console.getluafunctionslist, emu.getsystemid 2012-01-22 03:14:31 +00:00
andres.delikat 95a769aa0c Lua console - minor gui fixups 2012-01-21 20:38:43 +00:00
andres.delikat 955cee21b6 Lua console - hook up lua file loading! Lua library - Added a console library with an implemented console.output(), registered all lua libraries, implemented movie.stop, movie.rerecords, movie.mode 2012-01-21 20:05:53 +00:00
andres.delikat ed02a2e951 Lua Console - another round of dialog fix ups 2012-01-11 02:29:50 +00:00
andres.delikat 3e2e657dcf Lua Window - various dialog fix ups like toggle, storing recent files, drag & drop 2012-01-10 03:12:01 +00:00
andres.delikat d6a57e08c1 Toolbox - reload icons on rom open/close so that core dependent tools update. 2012-01-10 02:11:17 +00:00
andres.delikat c871eedbbc Debugger icon, add to gameboy debugger menu item, add gameboy debugger to toolbox (conditional on gb emulation) 2012-01-10 02:02:11 +00:00
andres.delikat ee440f140f Lua Console - hook up autoload, fix hotkey and toolbox to open lua console (not the old lua window dialog). Add TAStudio to the toolbox dialog. 2012-01-10 01:30:17 +00:00
andres.delikat 823edd2f67 store lag frame information into movies. Have TAStudio highlight lag frames in pink. Currently only hooked up for the NES core. 2012-01-08 23:51:53 +00:00
andres.delikat 9cbe8626f3 Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item 2011-09-17 16:39:43 +00:00
andres.delikat 321a45722e Hex Editor - use Ram Poke dialog for the Poke address function. Ram Watch - Successfully stop/start sound on ram poke 2011-09-17 15:35:39 +00:00
andres.delikat 7141ed0fa4 Ram Poke - limit number of digits in value field on load and on data size change, fix bug where signed & unsigned parsing was swapped 2011-09-17 15:17:00 +00:00
andres.delikat 3614708e83 Ram Poke - show memory domain in text property, format address and value text boxes on load 2011-09-17 15:10:58 +00:00
andres.delikat 31a85ab785 Ram Poke - pass in a memory domain and poke addresses in that domain instead of defaulting to main memory. Format address & value numbers in output message appropriately 2011-09-17 15:04:08 +00:00
andres.delikat a3c500193f Ram Poke - show "0x" next to value when value type is hex, for clarity, make that check on load 2011-09-17 14:38:21 +00:00
andres.delikat 3e8a7e61c2 Ram Search - Redo menu item, slight tweaks to search menu items 2011-09-16 23:44:39 +00:00
andres.delikat 94aca60998 Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch 2011-09-16 23:29:36 +00:00
andres.delikat 665c9c5fbd Ram Search - search list - Ctrl + A hotkey for selecting all values 2011-09-14 23:57:28 +00:00
andres.delikat 7cfdad7bd0 Ram Search - Implement redo button. Enable/Disable Undo & Redo buttons when applicable 2011-09-14 23:36:36 +00:00
andres.delikat 49fb822bec Hex Editor - ctrl+p = poke address, better formatting of the address display in the poke address pop up 2011-09-13 00:35:40 +00:00
andres.delikat 08fcaede91 Slight tweak to rendering of on screen ram watch, display separator watches as ---- 2011-09-13 00:29:54 +00:00
andres.delikat 6f1baed4de TAStudio - disable unimplemented menu items when not in interim mode 2011-09-13 00:04:33 +00:00
andres.delikat 0022b60b4f Watch object - update the PeekAddress() function to update the prev and changecount values. Fix Ram Search and Ram Watch UpdateValues() functions based on this change 2011-09-12 23:36:27 +00:00
andres.delikat 33a8d1ee0c Ram Search - refactor QueryItemText to use the new built in ToString methods of the Watch object 2011-09-12 23:29:04 +00:00
andres.delikat ffc28123b3 Hex Editor + Ram Search - Stop sound on modal dialog calls 2011-09-12 23:21:39 +00:00
andres.delikat 368f201dbe Ram Watch - stop & start sound on several functions that call modal dialogs 2011-09-12 23:14:57 +00:00
andres.delikat c8e0043713 Ram Watch - a "Display on Screen" menu option 2011-09-12 23:08:42 +00:00
andres.delikat 73add14d28 Watch object - add ValueToString() and PrevToString() methods and make Ram Watch use these methods and thus simplify the UpdateValues logic. Added an override for ToString() that displays notes + value in preparation for a on screen ram watch option. 2011-09-12 00:17:17 +00:00
andres.delikat 5ed4a36fd6 Trade out Poke icon with a nicer one (with a larger image size than 16x16) 2011-09-11 01:39:26 +00:00
andres.delikat 21d396f9bc Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
andres.delikat 79e5a399f7 Toolbox - resize slightly, set minimum size, change bg color of toolstrip, make ti83 keypad visible only if ti83 is loaded 2011-09-10 21:48:27 +00:00
andres.delikat 4f98fdb60d Ram Watch - adding a watch from an external dialog flags changes 2011-09-10 21:37:03 +00:00
andres.delikat e3d9706e9e Ram Watch - update values when editing, removing, and duplicating a watch, and whenever a value is added to the watch by an external dialog 2011-09-10 21:16:29 +00:00
andres.delikat b977ca94e9 Ram Search - Fix crash bug when user would click Save and then cancel the save dialog 2011-09-10 21:06:50 +00:00
andres.delikat b0235e08f0 Ram Watch - fix crash when using the save icon on a new watch file with changes 2011-09-10 18:09:21 +00:00
andres.delikat e889520744 Hex Editor - use filesystem safe name generation for default file name on Dump to File 2011-09-10 13:51:26 +00:00
andres.delikat a84f881c5c Movies - Remove UserMovie and change all references to it to Global.MovieSession.Movie, fix error in CheckTime Line logic, read-only savestates should now work 2011-09-03 18:07:30 +00:00
andres.delikat a731504e5b TAStudio - fix typo in Restart() that was causing the listview to get wrecked 2011-08-30 00:26:14 +00:00
andres.delikat 1f3a315926 NES Nametableviewer & NESPPU viewer were running their updatevalues code when closed. Fixing that gave a few fps boost to the nes core when those dialogs are not open! 2011-08-27 14:56:17 +00:00
andres.delikat 8dff368bcc misc code cleanup on some tool dialogs 2011-08-27 14:49:13 +00:00
andres.delikat 5e9f90eea9 Ram Search - big speed up in QueryItemBkColor by only checking for column == 0, apparently it was causing a redraw for each column instead of just once, setting column == 0 still colors the entire row. Also removed the "x addresses would be removed" message when in preview mode as it isn't worth a 1 fps cost imo. Also applied the column == 0 fix to Ram Watch though that will have a significantly smaller speed boost. 2011-08-27 13:56:06 +00:00
andres.delikat c7e8e7ece1 Ram Watch/Ram Search - small speed optimization to the QueryItemText functions 2011-08-27 13:20:02 +00:00
andres.delikat 18a6b21deb Oops 2011-08-27 04:36:45 +00:00
andres.delikat 293b7133c5 Slight Dialog performance tweaks 2011-08-27 04:32:54 +00:00
andres.delikat 82630e62b5 Hex Editor - Hook up mouse wheel 2011-08-26 00:20:42 +00:00
andres.delikat e866055581 Hex Editor - fix problems with highlight display 2011-08-25 23:58:16 +00:00
andres.delikat 172205a86e Hex Editor - Display address highlighted 2011-08-25 23:49:13 +00:00
andres.delikat dea2afd513 Hex Editor - very slight optimziing of GenerateMemoryViewString 2011-08-25 17:05:51 +00:00
andres.delikat 8d7c745e56 Show nibbles when hex editing, fix auto move to next address on 2 byte view, update values on load 2011-08-25 02:23:12 +00:00
andres.delikat d8bdf4c646 Hex Editor - show frozen addresses 2011-08-25 02:08:05 +00:00
andres.delikat 4017e8a068 Hex Editor - fix hex editing of 4 byte values, added a Unfreeze All menu/context menu item 2011-08-25 01:49:22 +00:00
andres.delikat 550261b831 Hex Editor - Fix Endian display on 2 & 4 byte view, fix freezing of multibyte values, fix adding to ram watch of multibyte values, fix ram watch to run UpdateValues when an external dialog adds a value 2011-08-25 01:22:03 +00:00
andres.delikat ce5bf31ec1 Hex Editor - save DataSize and BigEndian in the config 2011-08-25 00:55:46 +00:00
andres.delikat efd8fe5410 Fix Poke Value context menu item and allow it to poke 2 byte values (4 byte still todo) 2011-08-24 22:26:17 +00:00
andres.delikat be80761f26 Hex Editor - update values on Endian Toggle, fix resizing logic of dialog 2011-08-24 16:56:38 +00:00
andres.delikat c2d5f5c733 Hex Editor - mostly working address editing in 2 byte view 2011-08-24 02:48:52 +00:00
andres.delikat c712e58b4d Hex Editor - restore Ctrl+G hotkey, fix key events, fix 2 & 4 byte view issues, restore address editing 2011-08-24 02:31:45 +00:00
andres.delikat f11b3a3e2a Hex Editor - misc cleanups 2011-08-23 23:48:22 +00:00
andres.delikat c8f8735ec3 Hex Editor - Oops, don't refresh on mouse move 2011-08-23 22:48:21 +00:00
andres.delikat d391777d50 Hex Editor - fix calculation for rows visible 2011-08-23 22:44:23 +00:00
andres.delikat 98ec3bf2a2 Hex Editor - restore mouse & key events & context menu, fix addresss highlighting logic 2011-08-23 22:22:24 +00:00
andres.delikat 3cc1606921 Hex Eidtor - restore mouse ever & click events, drawing positions are rather off however, will need to tweak 2011-08-23 01:43:19 +00:00
andres.delikat bf2cad8b15 Hex Editor - more restoring of commented code from the removal of MemoryViewer 2011-08-22 16:42:32 +00:00
andres.delikat 20e0ffc8b8 Hex Editor - make address label transparent so that highlighting effects will happen on the group box behind it, make GenerateMemoryViewString a value returning function, hook back up resizing event 2011-08-22 16:34:47 +00:00
andres.delikat d7bc642161 Hex Editor - complete refactoring, no longer uses the MemoryViewer object, instead it uses a regular groupbox and a label that contains the memory viewing contents. At the default size (16 rows in view) there is barely any perceived slowdown (about a 10fps boost) on my system. Still some todo's for restoring functionality (such as mouse events) 2011-08-22 02:48:12 +00:00
andres.delikat 92a75042db Hex Editor / MemoryViewer - remove info label widget and draw the info directly in the paint event 2011-08-21 23:59:42 +00:00
andres.delikat 6cc75ae98e Hex Editor - fix bug that was causing it to draw 1 row beyond the memory domain if scroll bar was maxed 2011-08-21 23:42:12 +00:00
andres.delikat cdb79b2143 More Hexeditor Speed optimizatons - don't calculate number of address digits 60 times a second, do it on data size change, add domain name to stringbuilder instead of its own draw method, tighten up drawing area 2011-08-21 23:34:33 +00:00
andres.delikat 680fd8a6e0 Hex Editor - Some speed optimizations: don't set the Header string 60 times a second, instead setting whenever the data size changes. Also add it to the stringbuilder instead of drawing it seperately 2011-08-21 23:05:45 +00:00
andres.delikat 9ccb33a191 2011-08-21 22:26:02 +00:00
andres.delikat f22e9fb60d Memory Viewer & VirtualListView - ControlStyles.OptimziedDoubleBuffer seems to be a small speedup compared to ControlStyles.DoubleBuffer 2011-08-21 20:28:22 +00:00
andres.delikat b6424aa1b7 Ram Search - ~1fps speedup by removing DIsplaySearchList from DoPreview. Preview would never change the number of addresses so this function was wasteful 2011-08-21 12:37:29 +00:00
andres.delikat 27478a5feb Ram Watch - restart function reloads the existing watch file (if any) else starts a new one. The annoying consequence of this is that restarting a movie will wipe any unsaved changes, but I don't see a way around that currently. 2011-08-20 15:41:33 +00:00
andres.delikat 40512ae558 Ram Watch/Search - refresh on form activate 2011-08-20 15:35:16 +00:00
andres.delikat 2c057a3d1f Ram Search - refresh listview on its focus event, only turn on blazing fast option if > 8 addresses (8 being semi-arbituary) 2011-08-20 13:39:44 +00:00
andres.delikat e462ba80e5 Ram Search - fix toolstrip location 2011-08-20 13:30:57 +00:00
andres.delikat 5b3074a222 Ram Search - fix bug that was causing the Search button to fire twice 2011-08-20 13:15:17 +00:00
andres.delikat 368702d843 Ram Search - refix the Add To RamWatch toolstrip button 2011-08-20 13:02:25 +00:00
andres.delikat 3cb79b0dc7 Hex Editor - ~2 fps speedup 2011-08-18 23:50:20 +00:00
andres.delikat e62f68f48e Ram Search - fix anchoring of tool strips 2011-08-18 21:28:15 +00:00
andres.delikat 3cd57a1335 Ram Search - better formatting of preview message, update some todo lists 2011-08-18 02:41:42 +00:00
andres.delikat a8fb30e517 Hex Editor - fix Add To Ram Watch and Freeze Address menu items to use the Highlighted address not the pointed to address (which would never be an address since the mouse would not be on an address!) 2011-08-18 01:55:47 +00:00
andres.delikat 4b021113fb Hex Editor - Fix so Ctrl+G hotkey works 2011-08-18 01:50:17 +00:00
andres.delikat c5f2d02f68 Ram Watch/Cheat Window/Lua Console - when deleting, clear selected items 2011-08-17 00:26:34 +00:00
andres.delikat 2330126b84 Ram Search - when deleting, clear selected items 2011-08-16 02:47:32 +00:00
andres.delikat 90233868cf Slight dialog cleanups on ram search & autofire config 2011-08-15 19:33:18 +00:00
andres.delikat 89c5dcb9ec Ram Search - Make DoUndo() set the previous value to the current value. Better would be to keep a previous value undo list and restore that, but this is adequate for preventing crashes. 2011-08-15 19:08:52 +00:00
andres.delikat 7357f82ffa oops 2011-08-07 20:55:06 +00:00
andres.delikat 9809cb317a MemoryViewer - slight refactoring 2011-08-07 20:54:26 +00:00
andres.delikat d55debbb3e Hex Editor - refresh address display after typing in values or highlighted address changes by key press 2011-08-07 20:31:49 +00:00
andres.delikat 19b4072346 Hex Editor - refix typing in of values 2011-08-07 20:20:07 +00:00
andres.delikat 6953782167 Hex Editor - remove useless text box that was going to be a find by value box, will put that off until a future release 2011-08-07 20:00:35 +00:00
andres.delikat fae70a6e0e Hex Editor - scroll when pressing up or down, fix some crash bugs, implement Pg Up/Down, Home, End hotkeys 2011-08-07 19:53:52 +00:00
andres.delikat 53fd0aa877 Hex Editor - Dump To File implemented 2011-08-07 19:30:01 +00:00
andres.delikat c00fe0d00b Hex Editor - add char viewer, shrink font, make drawing a bit more efficient 2011-08-07 19:12:26 +00:00
andres.delikat 52507fbb24 Hex editor - correctly use stringbuilder 2011-08-07 17:34:33 +00:00
andres.delikat 548c881ace Hex Editor -Revert previous commit because it made every row the same, also applied some very tiny speed ups 2011-08-07 16:32:50 +00:00
andres.delikat cce572f0c8 Hexeditor - stringbuilder for a slight speedup 2011-08-07 15:54:29 +00:00
andres.delikat c8a4a14021 Ram Search/Watch - context menu will show Unfreeze instead of Freeze if highlighting a frozen address 2011-08-07 04:19:49 +00:00
andres.delikat fdacd090db Ram Search - GUI fixups 2011-08-07 03:11:54 +00:00
andres.delikat fd36356536 Mainform Status Label - add a Cheats status button. Displays if there are active cheats, clicking it opens the cheat window 2011-08-07 02:12:41 +00:00
andres.delikat 7a6bc33ebc Removing a cheat turns off the cheat as well 2011-08-07 01:50:50 +00:00
andres.delikat 6c252d08fa Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList 2011-08-07 01:16:55 +00:00
andres.delikat 15743552e2 Cheat Window / Ram Watch - Select All menu item and Ctrl+A hotkey. Ram Search - add Ctrl+Z hotkey to Undo menu item 2011-08-07 00:56:21 +00:00
andres.delikat c903ff505d Ram Watch/Ram Search/Cheats - Delete key deletes selected items 2011-08-07 00:43:04 +00:00
andres.delikat 9814cc26c9 Ram Search & Ram Watch - Freeze function freezes all selected list items 2011-08-07 00:32:22 +00:00
andres.delikat df5d27e0f3 Cheats - better icon, fix Save function to use default filename and save automatically, refactored into its own Save() function 2011-08-06 22:25:37 +00:00
andres.delikat 95c8e709b6 Cheats - more fixes, in particular saving & loading the .cht file from the same path! 2011-08-06 22:03:10 +00:00
andres.delikat 9826e26a4b Cheats - fix the adding of a cheat from another dialog (Ram Watch/Search, Hex Editor, etc) 2011-08-06 19:49:21 +00:00
andres.delikat d69abc909d Cheats - more refactoring by putting code into the CheatList object 2011-08-06 19:30:21 +00:00
andres.delikat c3d08b3b7b Pull the cheat list and some related functions out of the Cheats winform and into a CheatList object. Still some bugs to work out, but at least the cheat window doesn't crash when opened a 2nd time 2011-08-06 02:34:24 +00:00
beirich b27673f26c M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
andres.delikat 933b4a60bc Ram Watch/Search, TASStudio - use of the blazingfast option of virtuallistview only during the updatevalues function yields significantly less flickering without the bad side effects of that option 2011-08-04 02:28:25 +00:00
beirich a1c562259d Client-side cheats system added, works on all cores with working PokeByte() 2011-08-03 03:00:19 +00:00
beirich 6f379cee76 remove freeze system; replacement incoming 2011-08-03 02:13:42 +00:00
andres.delikat 183ef7f14c Cheats implemented in the TI83 core, show messagebox on Cheat enable failure 2011-08-02 22:41:47 +00:00
andres.delikat 7bfd9779fe Hide Selection = false on all the virtuallistview objects 2011-08-02 03:07:47 +00:00
andres.delikat 60d14b7efe Add message to screen whenever a cheat (freeze) action is performed in a dialog 2011-08-02 03:00:12 +00:00
andres.delikat 11c5dd04ac Cheats Window stores the cheat list while not open, thus is should probably not erase it on load 2011-08-02 02:49:29 +00:00
andres.delikat 54b7d7b528 Cheats - try/catch all cheat enablings, disable dialog if core isn't supported (hacky but informative) 2011-08-02 01:12:43 +00:00
andres.delikat 3011757978 Cheats - don't crash when loading a .cht file if cheats have not been freezedata has not been implemented on that particular core 2011-08-01 23:47:40 +00:00
andres.delikat 97ba81c95d Cheats - If cheat directory doesn't exist when saving, create it. Fix bug where PCE cheats were saved in GB folder, if adding a cheat from another dialog - flag Changes 2011-08-01 23:42:09 +00:00
andres.delikat 6dc3c25a8d TAStudio - don't attempt to do winform things in Restart() if window is not open 2011-07-30 18:54:49 +00:00
andres.delikat e121498c4c TAStudio - fix updating of nes control pad, add menu item "Update Pads on Movie Playback", different color for control pad button background when pressed 2011-07-30 17:59:18 +00:00
andres.delikat e4ba668d31 NES & SMS controls VirtualPads (Reset/Pause/Power/Etc) 2011-07-30 13:48:13 +00:00
andres.delikat 1cef6ac3be fix build error in last commit, oops 2011-07-30 12:22:33 +00:00
andres.delikat 6af8649e84 TAStudio - virtualpads update on movie playback, used monospace font for listview 2011-07-30 03:00:18 +00:00
andres.delikat 672b8455fd TAStudio - use saved window position, save window size, slight GUI tweaks 2011-07-30 01:26:13 +00:00
andres.delikat d6897ad328 Tastudio - PCE virtualpad done, 4 pce controllers added to controller box 2011-07-30 01:09:44 +00:00
andres.delikat 81fe6e200c TAStudio - Fix SMS virtualpad so that it controls input 2011-07-26 02:47:21 +00:00
andres.delikat ef33763383 TAStudio - fix rewind 2011-07-26 01:08:38 +00:00
andres.delikat de0e7770fc TAStudio - implement ClearPads() and Restart() and hook them up to the stop movie button. Fix Virtualpad objects so they don't crash on the Clear() function 2011-07-26 00:26:05 +00:00
andres.delikat ea472ee043 Clean up virtualpads to use StickyXORAdapter, have a Clear() function, and to be aware of what controller they are using 2011-07-24 20:17:21 +00:00
andres.delikat 813e0d0d97 SMS virtual pad, but pressing the buttons crashes currently 2011-07-24 19:31:58 +00:00
andres.delikat 45414435b4 TAStudio - make virtualpads load dynamically, load 2 nes pads if an nes controller 2011-07-24 17:29:09 +00:00
andres.delikat eda56bac8c Mainform cleanup - move all menu/event handling functions to Mainform.MenuItems.cs, move some more code to Mainform.Movie.cs, minor code cleanup 2011-07-22 01:34:21 +00:00
andres.delikat e6b2c794d4 Refactor the movie object, replacing Getfunctions with public properties, renaming of some functions, removing a duplicate function, other misc things 2011-07-17 14:39:15 +00:00
andres.delikat 16e332a72d Fix so that tool dialogs such as Ram watch update on loadstate, Ram Watch - AddWatch() triggers Changes() function, Separator no longer shows Change Count = 0 2011-07-09 00:26:23 +00:00
andres.delikat 945cb9c693 More menu icons 2011-07-03 02:32:29 +00:00
andres.delikat 2b677d3245 Change ToolStrip widgets to ToolStripEx so that they can focus+click 2011-06-28 23:32:55 +00:00
zeromus 33c5182296 fix annoying toolstrip/menustrip non-clickthrough behaviour 2011-06-26 20:10:05 +00:00
andres.delikat 87fb448cc0 Set FullRowSelect on a bajillion listview objects 2011-06-26 19:50:15 +00:00
andres.delikat ed529b9322 Ram Watch - don't start a new watch file when restarting the dialog, at least for now until I find a happy compromise 2011-06-26 19:35:13 +00:00
andres.delikat 98988e4b49 RamWatch - save window position menu item 2011-06-26 19:13:52 +00:00
andres.delikat 4bc5ee663c Cheats & Ram Search - ditto 2011-06-26 19:03:16 +00:00
andres.delikat c8e8cee822 Ram Watch - when saving a new watch, add it to the recent menu 2011-06-26 19:01:06 +00:00
andres.delikat ec7e4123fd Ram Watch - show "saved" message when doing Save, not just SaveAs 2011-06-26 18:56:56 +00:00
andres.delikat 70dc87a971 Lua Console - Move Up/Down, Insert Seperator, other small things 2011-06-26 03:03:15 +00:00
andres.delikat 3569f3cd0a Remove bmp images in favor of png, small implementations to Lua Console 2011-06-26 02:09:06 +00:00
andres.delikat b40c861ee7 Images for all kinds of menu items 2011-06-26 00:06:50 +00:00
andres.delikat 4247b43b07 shut up some warnings 2011-06-22 17:41:59 +00:00
andres.delikat 5bda595ee7 fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
andres.delikat 38422fda10 Numpad 2,4,6,8 != Arrow keys! 2011-06-19 23:31:58 +00:00
andres.delikat 42e22b63be Oops - reverse sorting for Ram Watch 2011-06-19 19:20:43 +00:00
andres.delikat 5e27953db0 Column sorting (and reverse sorting) for Ram Search & Ram Watch 2011-06-19 19:10:01 +00:00
andres.delikat c6a5c7e9b6 change references of Global.Game.Name to Global.Game.FileSystemSafeName for situations that use it to build paths 2011-06-18 21:39:53 +00:00
andres.delikat 1db89f5c1f Message config - ability to set anchoring of on screen messages. TODO: hook up anchoring to display system 2011-06-16 02:39:35 +00:00
andres.delikat 0894a20e4c Fix alert font so it doesn't clash with displays around it, fix crash on tastudio close, fix play movie from beginning function 2011-06-12 21:36:03 +00:00
andres.delikat bda7db5633 TAStudio - misc small things 2011-06-12 20:33:42 +00:00
andres.delikat cbd292366d NES virtual pad hooked up (behaves as graphical autohold) 2011-06-12 19:31:06 +00:00
andres.delikat 80d4017a7f VirtualPadNES added 2011-06-12 18:58:30 +00:00
andres.delikat f36da18f97 Small fixups to movie & tastudio code 2011-06-12 18:31:42 +00:00
andres.delikat 59173e4e44 Some virtual pad progress, virtual pad dumps input into movie file when recording, currently doesn't feed it to the core though (lol). Virtualpad object set up for a nes controller 2011-06-12 14:42:50 +00:00
andres.delikat 368faf64f4 VirtualPad object, added to TAStudio 2011-06-12 01:50:08 +00:00
andres.delikat 38ca651aab TAStudio - more misc stuff 2011-06-12 00:14:19 +00:00
andres.delikat cd849d9614 TAStudio - more fixups, current frame always in view, better images for tool buttons, fix read-only toggle, Gui cleanups 2011-06-11 23:54:35 +00:00
andres.delikat b527b91252 TAStudio - show input log of movie, very buggy atm 2011-06-11 22:59:21 +00:00
andres.delikat bb0897b3ed Some work on TAStudio, read-only toggle, play movie from beginning, autoload, misc clean up 2011-06-11 22:32:12 +00:00
andres.delikat 895915cd9f Made public flags in main form so that dialogs can control frame advance & rewind. Hooked to TAStudio 2011-06-11 19:39:34 +00:00
zeromus 9ea6a0b7a8 fix various poorly constructed auxfile paths and paths with invalid characters 2011-06-07 21:10:30 +00:00
andres.delikat 36a0580dca Fix a bunch of crash issues with Ram Watch & Cheats related to having no list item selected. Implement Drag & drop for .cht & .wch files on Main form 2011-05-22 20:19:28 +00:00
andres.delikat a249d3b3ed Hook up TASStudio to main form, add a few buttons. 2011-05-22 18:38:44 +00:00
andres.delikat 93b7a93806 Fix some small todos 2011-05-22 02:19:55 +00:00
andres.delikat 47886e7c40 Drag & Drop for ram search, cheat search, play movie, record movie 2011-05-22 02:12:36 +00:00
andres.delikat e9186686f8 In recent menus make "None" grayed 2011-05-22 00:01:21 +00:00
andres.delikat b3502aebad Hook up cheats path config to Cheats dialog 2011-05-20 20:33:58 +00:00
offspring131313 2df4243695 Added saving customized settings to RamSearch dialog 2011-05-20 11:21:29 +00:00
offspring131313 917a9db83f Fixed a bug with the column reording save on RamWatch and added the feature to Cheats. 2011-05-19 07:31:50 +00:00
offspring131313 21b153bd5e Made the code more readable, and easier to add columns to ramwatch (also saving in case my next change fucks everything up!) 2011-05-19 01:48:20 +00:00
offspring131313 61e5721c53 Added config feature for saving column order for ram watch 2011-05-19 00:39:42 +00:00
andres.delikat 8966a16db4 Cheat search - rename "Restore original size" menu item to "Restore Default Settings" 2011-05-19 00:33:03 +00:00
andres.delikat c6c96af860 Get virtual list view stuff hooked up on Lua Console 2011-05-12 23:58:06 +00:00
andres.delikat b9c334b93a As usual I forgot to check in new files 2011-05-08 11:29:34 +00:00
andres.delikat dab3df8ea2 Path Config stuff 2011-05-07 19:14:52 +00:00
andres.delikat b53b9f7a42 start a LuaText object 2011-05-07 01:17:19 +00:00
andres.delikat db98f67772 Disabled LuaWindow in favor of LuaConsole 2011-05-07 01:06:01 +00:00
andres.delikat 3bca271d0e Yet another round of Lua Console 2011-05-07 00:33:15 +00:00
andres.delikat 9cb852664d Another round of Lua Console 2011-05-07 00:07:27 +00:00
andres.delikat b95a5dfc17 Progress on lua console window 2011-05-06 23:08:50 +00:00
andres.delikat 508e00785a a multi-lua script dialog rough draft 2011-05-06 01:37:28 +00:00
andres.delikat b37052693c Path Config - progress 2011-05-04 20:31:36 +00:00
andres.delikat a5e092bea3 Path Config - fix some bugs with PathManager functions. Hook up watch file path to Ram Watch dialog 2011-05-04 15:44:18 +00:00
andres.delikat 344e50e33d Path Config - implement path config for watch files 2011-05-03 02:32:21 +00:00
andres.delikat a4f4c59e9c More fix up to toolbox - adding some icons 2011-04-30 23:45:02 +00:00
andres.delikat 843d679ce7 Toolbox - add emulator dependent tools to toolbox. 2011-04-30 21:19:11 +00:00
andres.delikat 880b3a7a5b ToolBox - set toolstrip as a tabstop, now the user can arrow key to the dialog of choice after pressing the toolbox hotkey 2011-04-30 20:50:32 +00:00
andres.delikat a195d36772 Add stuff to tool box 2011-04-30 20:18:42 +00:00
andres.delikat 3007cd73cb Ram Watch - implement restart method 2011-04-21 00:39:14 +00:00
andres.delikat c76f9ed729 Bind ROM in HawkFile, add .rom to open file dialog (and a TI-83 row), fix a bunch of tool dialogs to end the Restart() method if dialog is not open. TI-83 will now open properly again. 2011-04-21 00:28:04 +00:00
andres.delikat 50720e2a6d various dialog tweaks to the lua console window 2011-04-09 00:08:27 +00:00
andres.delikat ae8b4a3576 Basic functionality of the Tool Box, binded to the T key 2011-04-07 01:30:42 +00:00
andres.delikat e111915462 Start the tool box dialog 2011-04-07 00:46:10 +00:00
andres.delikat 14054c6f1d A bunch of tool dialogs didn't have the save window position flag hooked up 2011-04-06 23:25:53 +00:00
andres.delikat 615b894a2e Ram Search & Watch - properly check/uncheck memory domain menu items 2011-03-29 20:32:46 +00:00
andres.delikat fe9ee404ee Hex Editor - properly check/uncheck memory domain menu items 2011-03-29 20:06:03 +00:00
andres.delikat 2c75645a1f Various small things on tool dialogs, mostly adding/removing todos 2011-03-24 14:48:15 +00:00
andres.delikat d21a4ecd88 Hex Editor - freeze address feature 2011-03-24 01:42:53 +00:00
andres.delikat ad6c2d0faf Cheats window - Fix bug 2011-03-21 00:43:53 +00:00
andres.delikat 2879154344 Cheat Window - Auto save .cht file, generate filename based on rom name if user hasn't chosen one 2011-03-21 00:03:40 +00:00
andres.delikat a0b673b67e Attempt to open a .cht file based on Global.Game.Name when loading a rom 2011-03-20 21:37:01 +00:00
andres.delikat 0ec0702248 oops, fix compile 2011-03-20 21:07:55 +00:00
andres.delikat 432de3a7ec Cheats window - refactor - auto-load changed to auto-load dialog and moved to options menu rather than the recent menu since auto-loading the most recent file isn't logical in this dialog 2011-03-20 21:06:59 +00:00
andres.delikat 05ee956c92 Cheats window - Context menu items - toggle & remove selected 2011-03-20 20:48:35 +00:00
andres.delikat db78d7b462 Cheats window - Disable All Cheats feature, start context menu 2011-03-20 20:35:16 +00:00
andres.delikat cafaf62d5a Cheat Window - implement a Disable Cheats on Load flag 2011-03-20 20:25:17 +00:00
andres.delikat 432dc26f14 Cheat Window - File menu - dropdownopened event implemented 2011-03-20 01:56:35 +00:00
andres.delikat eccefda314 Cheats - handle the main emulator opening a new rom or closing the current one 2011-03-20 01:39:34 +00:00
andres.delikat 52dbff1606 Better input validation on Ram Watch - New Watch Dialog 2011-03-20 01:25:11 +00:00
andres.delikat f9256f5cd1 Make default filename in Open/SaveFile dialogs on Ram Watch, Ram Search, and Cheats window 2011-03-20 01:10:02 +00:00
andres.delikat 77841c0c47 Ram Search - save & load memory domain name in .wch files 2011-03-20 00:26:54 +00:00
andres.delikat 437e185e68 Ram Watch - saving & load Memory Domain name into .wch file 2011-03-19 20:28:58 +00:00
andres.delikat 53703fdb04 Cheats Window - load the memory domain from .cht file 2011-03-19 03:31:53 +00:00
andres.delikat 7cbd089ec2 Ram Search - add some context menu items 2011-03-19 03:08:54 +00:00
andres.delikat 80a466c094 Ram Search - 2 & 4 byte freezing 2011-03-19 03:01:20 +00:00
andres.delikat 37de373e54 Ram Watch - fix 4 byte freezing 2011-03-19 02:58:10 +00:00
andres.delikat 0a7c5a3cc0 Ram Watch - progress on 4 byte freezing 2011-03-19 02:46:57 +00:00
andres.delikat 211ef7e1b9 Ram Watch - ability to freeze 2 byte watch 2011-03-19 02:24:29 +00:00
andres.delikat 759fc88eae Cheat Window - cheats works now! 2011-03-19 01:44:16 +00:00
andres.delikat 3061c8ead8 NES Game Genie - implement Add Cheat button 2011-03-18 19:36:24 +00:00
andres.delikat 851b350cd9 Cheat Window - append file implemented 2011-03-18 19:21:27 +00:00
andres.delikat e7a8cde46e Cheat Window - .cht loading 2011-03-18 19:09:01 +00:00
andres.delikat 074747d49c Ram Watch - ability to set memory domain 2011-03-18 18:27:05 +00:00
andres.delikat e2caffcb04 Ram Watch - refactor some code 2011-03-18 18:13:24 +00:00
andres.delikat e7a3ee14f2 Ram Search - Freeze address button & menu item, change background color on frozen addresses 2011-03-18 17:52:31 +00:00
andres.delikat 2fdf734bc5 Ram Watch - display frozen addresses (those active in cheat search) with a blue background 2011-03-18 17:00:27 +00:00
andres.delikat a68053bc1b Ram Watch - Implement Freeze address, and a few misc fix ups 2011-03-18 16:44:21 +00:00
andres.delikat 2989f8396e Cheat Window - .cht file saving (no file loading yet), shorcut keys for Cheat menu items, Show number of active cheats, Fix bug in enable/disabling of cheats, small tweaks 2011-03-17 21:20:59 +00:00
andres.delikat fa29daab13 Cheat Window - more stuff implemented 2011-03-17 17:43:57 +00:00
andres.delikat 986ff31f69 Cheat Window - more fix ups 2011-03-17 17:00:06 +00:00
andres.delikat 446b049639 Cheat Dialog - clicking a cheat will update the add cheat text boxes 2011-03-17 15:10:04 +00:00
andres.delikat 92b6e6ed1d Cheat Dialog - fix listview, show on/off status, double click toggled on/off status 2011-03-17 14:55:40 +00:00
andres.delikat 599675178b Remove compare value from Cheat object, for now 2011-03-17 03:59:03 +00:00
andres.delikat 89958f4c62 Cheat Window - some more stuff implemented 2011-03-17 03:41:14 +00:00
andres.delikat fc313ea483 Cheat Window - various things implemented 2011-03-17 02:21:14 +00:00
andres.delikat f43767897a More Cheats Dialog progress 2011-03-16 15:48:47 +00:00
andres.delikat ff5623cd46 Cheats Window - progress (porting various functions from Ram Search) 2011-03-16 14:37:01 +00:00
andres.delikat 26f006b1c9 Start Cheats tool 2011-03-16 03:56:22 +00:00
andres.delikat f33837bf5d Hex Editor - arrow & tab keys navigate the memory viewer 2011-03-10 19:25:01 +00:00
andres.delikat c8806b9aea Ram Watch - New Watch - default address = 4 digits, for now, since all domains currently use 4. TODO: base it off the domain size 2011-03-10 04:54:03 +00:00
andres.delikat 0b44f8dd41 Ram Watch - format address value number of digits based on the domain size 2011-03-10 04:48:50 +00:00
andres.delikat b3c5acf003 Ram Search - In Hex display mode - format current & previous values so that digits always match data size. 2011-03-10 04:43:50 +00:00
andres.delikat 28dc1b9c8e Refactor code for loading one tool dialog from another. Remove PCE address offset from Ram Search 2011-03-10 04:29:19 +00:00
andres.delikat ae2b97050e Ram Search - Context menu item "View in Hex Editor" implemented 2011-03-10 04:22:56 +00:00
andres.delikat 09ea99323e Code cleanup of last commit. Hex Editor cleanups - Fix Hex editor auto-load menu item, implement save window position menu item. Fix auto-load menu item check, was being done in the options menu drop down event instead of settings. 2011-03-10 03:33:53 +00:00
andres.delikat 7c06a7174f Memory Viewer - fix issues with setting the scroll bar position when setting a highlighted value. Also, clicking the highlighted value unhighlights the address 2011-03-08 15:31:24 +00:00
andres.delikat 8e3acd847a Hex Editor - add to Ram Watch menu item 2011-03-08 14:50:12 +00:00
andres.delikat 89981af655 Memory Viewer - fix auto highlight next value on memory poke to scroll screen if going off visible area. Hex Editor - implement Goto Address feature 2011-03-08 14:31:35 +00:00
andres.delikat 4909aa8084 Hex Editor - Context menu with Poke & Add to Ram Watch options 2011-03-08 13:33:46 +00:00
andres.delikat 47b9a5ffb4 Memory Viewer - Automatically move to the next address after memory poke 2011-03-08 05:31:57 +00:00
andres.delikat 69fc532a22 Memory Viewer - ability to type in values and it automatically poke byte. Only 1 byte support right now. 2011-03-08 05:28:12 +00:00
andres.delikat c366cfe097 MemoryViewer - highlighting works when emulation is paused 2011-03-08 02:35:53 +00:00
andres.delikat 8ef61b2cf0 Fix dumb error 2011-03-07 23:35:15 +00:00
andres.delikat dd0b0de2f6 Memory Viewer - hook up Key press event 2011-03-07 23:26:44 +00:00
andres.delikat d2cfd06484 Memory Viewer - minor tweaks - better default memory domain, and border style specified 2011-03-07 22:47:28 +00:00
andres.delikat 288c99b519 MemoryViewer - fix highlighting + scrollbar 2011-03-07 18:25:53 +00:00
andres.delikat e5a1eef988 Hex Editor - some more tweaks on highlight logic 2011-03-07 18:18:50 +00:00
andres.delikat 4f81ee8f9d MemoryViewer - click an address to hide it (currently single address highlighting only). Still some issues to work out with it. 2011-03-07 17:51:54 +00:00
andres.delikat f5f6160079 Hex Editor - double clicking an address sends it to Ram Watch 2011-03-07 17:16:27 +00:00
andres.delikat fd383f108c MemoryViewer - Display domain name, and determine which address the mouse is currently on, public method for retrieving the currently pointed to address 2011-03-07 17:03:39 +00:00
andres.delikat b798ce1d88 Hex Editor - implement 4 byte view, and add the all important icon! 2011-03-07 05:10:33 +00:00
andres.delikat 9b496b872f Hex Editor - fix drawing in the event of addresses > 4 digits 2011-03-07 04:51:41 +00:00
andres.delikat e913d5e0cb Hex Editor - implement big/little endian toggling 2011-03-07 04:40:51 +00:00
andres.delikat 80d84888df Hex Editor - implement viewing in 1 or 2 byte (todo: 4 byte) 2011-03-07 04:31:58 +00:00
andres.delikat 5ae14bc55d Memory Viewer - more code refactoring in preparation for multiple byte sizes. Hex Editor - make default window size = 1 page of memory 2011-03-07 03:33:25 +00:00
andres.delikat 4658ee0f18 Hex editor/Memory Viewer - More code refactoring 2011-03-07 03:23:05 +00:00
andres.delikat a60eda1ede MemoryViewer - fix so that it never attempts to display an address greater than the memory domain. Also check in memoryviewer.resx 2011-03-07 03:15:16 +00:00
andres.delikat e2a22c4f27 MemoryViewer - lots of fix ups 2011-03-07 03:04:50 +00:00
andres.delikat 1ccb2a002e Hex Editor - refactor so scrollbar & paint logic are part of the MemoryViewer custom control. Still a few bugs like no border or text display 2011-03-07 02:47:13 +00:00
andres.delikat ff48a8c5ef Hex editor - reset scrollbar & refresh memory viewer when selecting a new domain. Only read memory for the visible portion 2011-03-07 01:24:57 +00:00
andres.delikat 3ec1ed128d Hex editor - refresh on scroll bar changed & dialog resize 2011-03-07 01:05:54 +00:00
andres.delikat 2bf6f959cf Hex Editor - fix vertical scrollbar logic 2011-03-07 00:33:53 +00:00
andres.delikat c5a7e43331 Hex Editor - vertical scrollbar 2011-03-06 23:55:10 +00:00
andres.delikat 3a3e3ca46a Fix so peekbyte reads the correct addresses! 2011-03-06 23:34:34 +00:00
andres.delikat 976e6830c6 Hex Editor - addresses in a left column 2011-03-06 23:18:47 +00:00
andres.delikat 463e875b93 Hex Editor - all address displayed now, and a header row added, and font is fixed width 2011-03-06 22:57:58 +00:00
andres.delikat a8474b0a17 Hex Editor - reduce flickering by creating a custom control for the memory viewer and setting useful flags 2011-03-06 21:41:41 +00:00
andres.delikat 4986f04214 Hex Editor - misc fixes 2011-03-06 20:07:37 +00:00
andres.delikat c8a6da7e67 Progress on Hex Editor. 16 addresses are displayed in the dialog!! 2011-03-06 19:25:37 +00:00
andres.delikat 54b408f875 Hex Editor - autoload feature 2011-03-06 18:55:32 +00:00
andres.delikat de0660c204 Hex Editor - lots of misc stuff like resizing, saving window size/position, creating and hooking up public functions to the multiclient & such 2011-03-06 15:25:21 +00:00