kylethomson
|
ca1114311c
|
Kill the lua thread as part of closing.
|
2012-01-29 03:22:05 +00:00 |
andres.delikat
|
c7cc0ee203
|
lua - implement memory.getcurrentmemorydomain(), memory.getmemorydomainlist(), memory.usememorydomain()
|
2012-01-28 22:30:04 +00:00 |
andres.delikat
|
2e0ac111ab
|
Proper checking if lua is running when doing thread waiting/set
|
2012-01-28 22:00:51 +00:00 |
andres.delikat
|
0082876510
|
LuaConsole - protect WriteToOutputWindow() and ClearOutputWindow() in case lua console is closed when called. Close the lua object on LuaConsole close (fixes some crashes).
|
2012-01-28 21:51:01 +00:00 |
andres.delikat
|
7ac7f335f9
|
send FromCuePath a default CueBinPref object to make it compile. Todo: feed it a correct value??
|
2012-01-22 23:56:49 +00:00 |
kylethomson
|
16ec704e41
|
Added Frameadvance with threading. Can't test, because CueFromPath is broken.
|
2012-01-22 23:44:53 +00:00 |
andres.delikat
|
abf0698e43
|
oops
|
2012-01-22 23:07:50 +00:00 |
andres.delikat
|
d4260e22b1
|
Lua Console - hook up recent lua menu items, and start lua session file loading
|
2012-01-22 23:03:43 +00:00 |
andres.delikat
|
defbe971c4
|
Lua - open/close rom, open tool dialogs, fix memory_readbyte to read from a selected memory domain instead of hardcoded main memory (with main memory as the default), small fix ups to lua console
|
2012-01-22 22:42:40 +00:00 |
andres.delikat
|
78cc4d5cae
|
Lua - started a client library for functions that control the multiclient. Added client.openramwatch() as a proof of concept.
|
2012-01-22 22:20:09 +00:00 |
andres.delikat
|
48c651cfc7
|
Lua Console - lua functions list menu item. Lua - console.clear, console.getluafunctionslist, emu.getsystemid
|
2012-01-22 03:14:31 +00:00 |
andres.delikat
|
95a769aa0c
|
Lua console - minor gui fixups
|
2012-01-21 20:38:43 +00:00 |
andres.delikat
|
955cee21b6
|
Lua console - hook up lua file loading! Lua library - Added a console library with an implemented console.output(), registered all lua libraries, implemented movie.stop, movie.rerecords, movie.mode
|
2012-01-21 20:05:53 +00:00 |
andres.delikat
|
ed02a2e951
|
Lua Console - another round of dialog fix ups
|
2012-01-11 02:29:50 +00:00 |
andres.delikat
|
3e2e657dcf
|
Lua Window - various dialog fix ups like toggle, storing recent files, drag & drop
|
2012-01-10 03:12:01 +00:00 |
andres.delikat
|
d6a57e08c1
|
Toolbox - reload icons on rom open/close so that core dependent tools update.
|
2012-01-10 02:11:17 +00:00 |
andres.delikat
|
c871eedbbc
|
Debugger icon, add to gameboy debugger menu item, add gameboy debugger to toolbox (conditional on gb emulation)
|
2012-01-10 02:02:11 +00:00 |
andres.delikat
|
ee440f140f
|
Lua Console - hook up autoload, fix hotkey and toolbox to open lua console (not the old lua window dialog). Add TAStudio to the toolbox dialog.
|
2012-01-10 01:30:17 +00:00 |
andres.delikat
|
823edd2f67
|
store lag frame information into movies. Have TAStudio highlight lag frames in pink. Currently only hooked up for the NES core.
|
2012-01-08 23:51:53 +00:00 |
andres.delikat
|
9cbe8626f3
|
Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item
|
2011-09-17 16:39:43 +00:00 |
andres.delikat
|
321a45722e
|
Hex Editor - use Ram Poke dialog for the Poke address function. Ram Watch - Successfully stop/start sound on ram poke
|
2011-09-17 15:35:39 +00:00 |
andres.delikat
|
7141ed0fa4
|
Ram Poke - limit number of digits in value field on load and on data size change, fix bug where signed & unsigned parsing was swapped
|
2011-09-17 15:17:00 +00:00 |
andres.delikat
|
3614708e83
|
Ram Poke - show memory domain in text property, format address and value text boxes on load
|
2011-09-17 15:10:58 +00:00 |
andres.delikat
|
31a85ab785
|
Ram Poke - pass in a memory domain and poke addresses in that domain instead of defaulting to main memory. Format address & value numbers in output message appropriately
|
2011-09-17 15:04:08 +00:00 |
andres.delikat
|
a3c500193f
|
Ram Poke - show "0x" next to value when value type is hex, for clarity, make that check on load
|
2011-09-17 14:38:21 +00:00 |
andres.delikat
|
3e8a7e61c2
|
Ram Search - Redo menu item, slight tweaks to search menu items
|
2011-09-16 23:44:39 +00:00 |
andres.delikat
|
94aca60998
|
Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch
|
2011-09-16 23:29:36 +00:00 |
andres.delikat
|
665c9c5fbd
|
Ram Search - search list - Ctrl + A hotkey for selecting all values
|
2011-09-14 23:57:28 +00:00 |
andres.delikat
|
7cfdad7bd0
|
Ram Search - Implement redo button. Enable/Disable Undo & Redo buttons when applicable
|
2011-09-14 23:36:36 +00:00 |
andres.delikat
|
49fb822bec
|
Hex Editor - ctrl+p = poke address, better formatting of the address display in the poke address pop up
|
2011-09-13 00:35:40 +00:00 |
andres.delikat
|
08fcaede91
|
Slight tweak to rendering of on screen ram watch, display separator watches as ----
|
2011-09-13 00:29:54 +00:00 |
andres.delikat
|
6f1baed4de
|
TAStudio - disable unimplemented menu items when not in interim mode
|
2011-09-13 00:04:33 +00:00 |
andres.delikat
|
0022b60b4f
|
Watch object - update the PeekAddress() function to update the prev and changecount values. Fix Ram Search and Ram Watch UpdateValues() functions based on this change
|
2011-09-12 23:36:27 +00:00 |
andres.delikat
|
33a8d1ee0c
|
Ram Search - refactor QueryItemText to use the new built in ToString methods of the Watch object
|
2011-09-12 23:29:04 +00:00 |
andres.delikat
|
ffc28123b3
|
Hex Editor + Ram Search - Stop sound on modal dialog calls
|
2011-09-12 23:21:39 +00:00 |
andres.delikat
|
368f201dbe
|
Ram Watch - stop & start sound on several functions that call modal dialogs
|
2011-09-12 23:14:57 +00:00 |
andres.delikat
|
c8e0043713
|
Ram Watch - a "Display on Screen" menu option
|
2011-09-12 23:08:42 +00:00 |
andres.delikat
|
73add14d28
|
Watch object - add ValueToString() and PrevToString() methods and make Ram Watch use these methods and thus simplify the UpdateValues logic. Added an override for ToString() that displays notes + value in preparation for a on screen ram watch option.
|
2011-09-12 00:17:17 +00:00 |
andres.delikat
|
5ed4a36fd6
|
Trade out Poke icon with a nicer one (with a larger image size than 16x16)
|
2011-09-11 01:39:26 +00:00 |
andres.delikat
|
21d396f9bc
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
andres.delikat
|
79e5a399f7
|
Toolbox - resize slightly, set minimum size, change bg color of toolstrip, make ti83 keypad visible only if ti83 is loaded
|
2011-09-10 21:48:27 +00:00 |
andres.delikat
|
4f98fdb60d
|
Ram Watch - adding a watch from an external dialog flags changes
|
2011-09-10 21:37:03 +00:00 |
andres.delikat
|
e3d9706e9e
|
Ram Watch - update values when editing, removing, and duplicating a watch, and whenever a value is added to the watch by an external dialog
|
2011-09-10 21:16:29 +00:00 |
andres.delikat
|
b977ca94e9
|
Ram Search - Fix crash bug when user would click Save and then cancel the save dialog
|
2011-09-10 21:06:50 +00:00 |
andres.delikat
|
b0235e08f0
|
Ram Watch - fix crash when using the save icon on a new watch file with changes
|
2011-09-10 18:09:21 +00:00 |
andres.delikat
|
e889520744
|
Hex Editor - use filesystem safe name generation for default file name on Dump to File
|
2011-09-10 13:51:26 +00:00 |
andres.delikat
|
a84f881c5c
|
Movies - Remove UserMovie and change all references to it to Global.MovieSession.Movie, fix error in CheckTime Line logic, read-only savestates should now work
|
2011-09-03 18:07:30 +00:00 |
andres.delikat
|
a731504e5b
|
TAStudio - fix typo in Restart() that was causing the listview to get wrecked
|
2011-08-30 00:26:14 +00:00 |
andres.delikat
|
1f3a315926
|
NES Nametableviewer & NESPPU viewer were running their updatevalues code when closed. Fixing that gave a few fps boost to the nes core when those dialogs are not open!
|
2011-08-27 14:56:17 +00:00 |
andres.delikat
|
8dff368bcc
|
misc code cleanup on some tool dialogs
|
2011-08-27 14:49:13 +00:00 |
andres.delikat
|
5e9f90eea9
|
Ram Search - big speed up in QueryItemBkColor by only checking for column == 0, apparently it was causing a redraw for each column instead of just once, setting column == 0 still colors the entire row. Also removed the "x addresses would be removed" message when in preview mode as it isn't worth a 1 fps cost imo. Also applied the column == 0 fix to Ram Watch though that will have a significantly smaller speed boost.
|
2011-08-27 13:56:06 +00:00 |
andres.delikat
|
c7e8e7ece1
|
Ram Watch/Ram Search - small speed optimization to the QueryItemText functions
|
2011-08-27 13:20:02 +00:00 |
andres.delikat
|
18a6b21deb
|
Oops
|
2011-08-27 04:36:45 +00:00 |
andres.delikat
|
293b7133c5
|
Slight Dialog performance tweaks
|
2011-08-27 04:32:54 +00:00 |
andres.delikat
|
82630e62b5
|
Hex Editor - Hook up mouse wheel
|
2011-08-26 00:20:42 +00:00 |
andres.delikat
|
e866055581
|
Hex Editor - fix problems with highlight display
|
2011-08-25 23:58:16 +00:00 |
andres.delikat
|
172205a86e
|
Hex Editor - Display address highlighted
|
2011-08-25 23:49:13 +00:00 |
andres.delikat
|
dea2afd513
|
Hex Editor - very slight optimziing of GenerateMemoryViewString
|
2011-08-25 17:05:51 +00:00 |
andres.delikat
|
8d7c745e56
|
Show nibbles when hex editing, fix auto move to next address on 2 byte view, update values on load
|
2011-08-25 02:23:12 +00:00 |
andres.delikat
|
d8bdf4c646
|
Hex Editor - show frozen addresses
|
2011-08-25 02:08:05 +00:00 |
andres.delikat
|
4017e8a068
|
Hex Editor - fix hex editing of 4 byte values, added a Unfreeze All menu/context menu item
|
2011-08-25 01:49:22 +00:00 |
andres.delikat
|
550261b831
|
Hex Editor - Fix Endian display on 2 & 4 byte view, fix freezing of multibyte values, fix adding to ram watch of multibyte values, fix ram watch to run UpdateValues when an external dialog adds a value
|
2011-08-25 01:22:03 +00:00 |
andres.delikat
|
ce5bf31ec1
|
Hex Editor - save DataSize and BigEndian in the config
|
2011-08-25 00:55:46 +00:00 |
andres.delikat
|
efd8fe5410
|
Fix Poke Value context menu item and allow it to poke 2 byte values (4 byte still todo)
|
2011-08-24 22:26:17 +00:00 |
andres.delikat
|
be80761f26
|
Hex Editor - update values on Endian Toggle, fix resizing logic of dialog
|
2011-08-24 16:56:38 +00:00 |
andres.delikat
|
c2d5f5c733
|
Hex Editor - mostly working address editing in 2 byte view
|
2011-08-24 02:48:52 +00:00 |
andres.delikat
|
c712e58b4d
|
Hex Editor - restore Ctrl+G hotkey, fix key events, fix 2 & 4 byte view issues, restore address editing
|
2011-08-24 02:31:45 +00:00 |
andres.delikat
|
f11b3a3e2a
|
Hex Editor - misc cleanups
|
2011-08-23 23:48:22 +00:00 |
andres.delikat
|
c8f8735ec3
|
Hex Editor - Oops, don't refresh on mouse move
|
2011-08-23 22:48:21 +00:00 |
andres.delikat
|
d391777d50
|
Hex Editor - fix calculation for rows visible
|
2011-08-23 22:44:23 +00:00 |
andres.delikat
|
98ec3bf2a2
|
Hex Editor - restore mouse & key events & context menu, fix addresss highlighting logic
|
2011-08-23 22:22:24 +00:00 |
andres.delikat
|
3cc1606921
|
Hex Eidtor - restore mouse ever & click events, drawing positions are rather off however, will need to tweak
|
2011-08-23 01:43:19 +00:00 |
andres.delikat
|
bf2cad8b15
|
Hex Editor - more restoring of commented code from the removal of MemoryViewer
|
2011-08-22 16:42:32 +00:00 |
andres.delikat
|
20e0ffc8b8
|
Hex Editor - make address label transparent so that highlighting effects will happen on the group box behind it, make GenerateMemoryViewString a value returning function, hook back up resizing event
|
2011-08-22 16:34:47 +00:00 |
andres.delikat
|
d7bc642161
|
Hex Editor - complete refactoring, no longer uses the MemoryViewer object, instead it uses a regular groupbox and a label that contains the memory viewing contents. At the default size (16 rows in view) there is barely any perceived slowdown (about a 10fps boost) on my system. Still some todo's for restoring functionality (such as mouse events)
|
2011-08-22 02:48:12 +00:00 |
andres.delikat
|
92a75042db
|
Hex Editor / MemoryViewer - remove info label widget and draw the info directly in the paint event
|
2011-08-21 23:59:42 +00:00 |
andres.delikat
|
6cc75ae98e
|
Hex Editor - fix bug that was causing it to draw 1 row beyond the memory domain if scroll bar was maxed
|
2011-08-21 23:42:12 +00:00 |
andres.delikat
|
cdb79b2143
|
More Hexeditor Speed optimizatons - don't calculate number of address digits 60 times a second, do it on data size change, add domain name to stringbuilder instead of its own draw method, tighten up drawing area
|
2011-08-21 23:34:33 +00:00 |
andres.delikat
|
680fd8a6e0
|
Hex Editor - Some speed optimizations: don't set the Header string 60 times a second, instead setting whenever the data size changes. Also add it to the stringbuilder instead of drawing it seperately
|
2011-08-21 23:05:45 +00:00 |
andres.delikat
|
9ccb33a191
|
|
2011-08-21 22:26:02 +00:00 |
andres.delikat
|
f22e9fb60d
|
Memory Viewer & VirtualListView - ControlStyles.OptimziedDoubleBuffer seems to be a small speedup compared to ControlStyles.DoubleBuffer
|
2011-08-21 20:28:22 +00:00 |
andres.delikat
|
b6424aa1b7
|
Ram Search - ~1fps speedup by removing DIsplaySearchList from DoPreview. Preview would never change the number of addresses so this function was wasteful
|
2011-08-21 12:37:29 +00:00 |
andres.delikat
|
27478a5feb
|
Ram Watch - restart function reloads the existing watch file (if any) else starts a new one. The annoying consequence of this is that restarting a movie will wipe any unsaved changes, but I don't see a way around that currently.
|
2011-08-20 15:41:33 +00:00 |
andres.delikat
|
40512ae558
|
Ram Watch/Search - refresh on form activate
|
2011-08-20 15:35:16 +00:00 |
andres.delikat
|
2c057a3d1f
|
Ram Search - refresh listview on its focus event, only turn on blazing fast option if > 8 addresses (8 being semi-arbituary)
|
2011-08-20 13:39:44 +00:00 |
andres.delikat
|
e462ba80e5
|
Ram Search - fix toolstrip location
|
2011-08-20 13:30:57 +00:00 |
andres.delikat
|
5b3074a222
|
Ram Search - fix bug that was causing the Search button to fire twice
|
2011-08-20 13:15:17 +00:00 |
andres.delikat
|
368702d843
|
Ram Search - refix the Add To RamWatch toolstrip button
|
2011-08-20 13:02:25 +00:00 |
andres.delikat
|
3cb79b0dc7
|
Hex Editor - ~2 fps speedup
|
2011-08-18 23:50:20 +00:00 |
andres.delikat
|
e62f68f48e
|
Ram Search - fix anchoring of tool strips
|
2011-08-18 21:28:15 +00:00 |
andres.delikat
|
3cd57a1335
|
Ram Search - better formatting of preview message, update some todo lists
|
2011-08-18 02:41:42 +00:00 |
andres.delikat
|
a8fb30e517
|
Hex Editor - fix Add To Ram Watch and Freeze Address menu items to use the Highlighted address not the pointed to address (which would never be an address since the mouse would not be on an address!)
|
2011-08-18 01:55:47 +00:00 |
andres.delikat
|
4b021113fb
|
Hex Editor - Fix so Ctrl+G hotkey works
|
2011-08-18 01:50:17 +00:00 |
andres.delikat
|
c5f2d02f68
|
Ram Watch/Cheat Window/Lua Console - when deleting, clear selected items
|
2011-08-17 00:26:34 +00:00 |
andres.delikat
|
2330126b84
|
Ram Search - when deleting, clear selected items
|
2011-08-16 02:47:32 +00:00 |
andres.delikat
|
90233868cf
|
Slight dialog cleanups on ram search & autofire config
|
2011-08-15 19:33:18 +00:00 |
andres.delikat
|
89c5dcb9ec
|
Ram Search - Make DoUndo() set the previous value to the current value. Better would be to keep a previous value undo list and restore that, but this is adequate for preventing crashes.
|
2011-08-15 19:08:52 +00:00 |
andres.delikat
|
7357f82ffa
|
oops
|
2011-08-07 20:55:06 +00:00 |
andres.delikat
|
9809cb317a
|
MemoryViewer - slight refactoring
|
2011-08-07 20:54:26 +00:00 |
andres.delikat
|
d55debbb3e
|
Hex Editor - refresh address display after typing in values or highlighted address changes by key press
|
2011-08-07 20:31:49 +00:00 |
andres.delikat
|
19b4072346
|
Hex Editor - refix typing in of values
|
2011-08-07 20:20:07 +00:00 |
andres.delikat
|
6953782167
|
Hex Editor - remove useless text box that was going to be a find by value box, will put that off until a future release
|
2011-08-07 20:00:35 +00:00 |
andres.delikat
|
fae70a6e0e
|
Hex Editor - scroll when pressing up or down, fix some crash bugs, implement Pg Up/Down, Home, End hotkeys
|
2011-08-07 19:53:52 +00:00 |
andres.delikat
|
53fd0aa877
|
Hex Editor - Dump To File implemented
|
2011-08-07 19:30:01 +00:00 |
andres.delikat
|
c00fe0d00b
|
Hex Editor - add char viewer, shrink font, make drawing a bit more efficient
|
2011-08-07 19:12:26 +00:00 |
andres.delikat
|
52507fbb24
|
Hex editor - correctly use stringbuilder
|
2011-08-07 17:34:33 +00:00 |
andres.delikat
|
548c881ace
|
Hex Editor -Revert previous commit because it made every row the same, also applied some very tiny speed ups
|
2011-08-07 16:32:50 +00:00 |
andres.delikat
|
cce572f0c8
|
Hexeditor - stringbuilder for a slight speedup
|
2011-08-07 15:54:29 +00:00 |
andres.delikat
|
c8a4a14021
|
Ram Search/Watch - context menu will show Unfreeze instead of Freeze if highlighting a frozen address
|
2011-08-07 04:19:49 +00:00 |
andres.delikat
|
fdacd090db
|
Ram Search - GUI fixups
|
2011-08-07 03:11:54 +00:00 |
andres.delikat
|
fd36356536
|
Mainform Status Label - add a Cheats status button. Displays if there are active cheats, clicking it opens the cheat window
|
2011-08-07 02:12:41 +00:00 |
andres.delikat
|
7a6bc33ebc
|
Removing a cheat turns off the cheat as well
|
2011-08-07 01:50:50 +00:00 |
andres.delikat
|
6c252d08fa
|
Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList
|
2011-08-07 01:16:55 +00:00 |
andres.delikat
|
15743552e2
|
Cheat Window / Ram Watch - Select All menu item and Ctrl+A hotkey. Ram Search - add Ctrl+Z hotkey to Undo menu item
|
2011-08-07 00:56:21 +00:00 |
andres.delikat
|
c903ff505d
|
Ram Watch/Ram Search/Cheats - Delete key deletes selected items
|
2011-08-07 00:43:04 +00:00 |
andres.delikat
|
9814cc26c9
|
Ram Search & Ram Watch - Freeze function freezes all selected list items
|
2011-08-07 00:32:22 +00:00 |
andres.delikat
|
df5d27e0f3
|
Cheats - better icon, fix Save function to use default filename and save automatically, refactored into its own Save() function
|
2011-08-06 22:25:37 +00:00 |
andres.delikat
|
95c8e709b6
|
Cheats - more fixes, in particular saving & loading the .cht file from the same path!
|
2011-08-06 22:03:10 +00:00 |
andres.delikat
|
9826e26a4b
|
Cheats - fix the adding of a cheat from another dialog (Ram Watch/Search, Hex Editor, etc)
|
2011-08-06 19:49:21 +00:00 |
andres.delikat
|
d69abc909d
|
Cheats - more refactoring by putting code into the CheatList object
|
2011-08-06 19:30:21 +00:00 |
andres.delikat
|
c3d08b3b7b
|
Pull the cheat list and some related functions out of the Cheats winform and into a CheatList object. Still some bugs to work out, but at least the cheat window doesn't crash when opened a 2nd time
|
2011-08-06 02:34:24 +00:00 |
beirich
|
b27673f26c
|
M-M-M-MONSTER COMMIT! change Game-load api stuff
|
2011-08-04 03:20:54 +00:00 |
andres.delikat
|
933b4a60bc
|
Ram Watch/Search, TASStudio - use of the blazingfast option of virtuallistview only during the updatevalues function yields significantly less flickering without the bad side effects of that option
|
2011-08-04 02:28:25 +00:00 |
beirich
|
a1c562259d
|
Client-side cheats system added, works on all cores with working PokeByte()
|
2011-08-03 03:00:19 +00:00 |
beirich
|
6f379cee76
|
remove freeze system; replacement incoming
|
2011-08-03 02:13:42 +00:00 |
andres.delikat
|
183ef7f14c
|
Cheats implemented in the TI83 core, show messagebox on Cheat enable failure
|
2011-08-02 22:41:47 +00:00 |
andres.delikat
|
7bfd9779fe
|
Hide Selection = false on all the virtuallistview objects
|
2011-08-02 03:07:47 +00:00 |
andres.delikat
|
60d14b7efe
|
Add message to screen whenever a cheat (freeze) action is performed in a dialog
|
2011-08-02 03:00:12 +00:00 |
andres.delikat
|
11c5dd04ac
|
Cheats Window stores the cheat list while not open, thus is should probably not erase it on load
|
2011-08-02 02:49:29 +00:00 |
andres.delikat
|
54b7d7b528
|
Cheats - try/catch all cheat enablings, disable dialog if core isn't supported (hacky but informative)
|
2011-08-02 01:12:43 +00:00 |
andres.delikat
|
3011757978
|
Cheats - don't crash when loading a .cht file if cheats have not been freezedata has not been implemented on that particular core
|
2011-08-01 23:47:40 +00:00 |
andres.delikat
|
97ba81c95d
|
Cheats - If cheat directory doesn't exist when saving, create it. Fix bug where PCE cheats were saved in GB folder, if adding a cheat from another dialog - flag Changes
|
2011-08-01 23:42:09 +00:00 |
andres.delikat
|
6dc3c25a8d
|
TAStudio - don't attempt to do winform things in Restart() if window is not open
|
2011-07-30 18:54:49 +00:00 |
andres.delikat
|
e121498c4c
|
TAStudio - fix updating of nes control pad, add menu item "Update Pads on Movie Playback", different color for control pad button background when pressed
|
2011-07-30 17:59:18 +00:00 |
andres.delikat
|
e4ba668d31
|
NES & SMS controls VirtualPads (Reset/Pause/Power/Etc)
|
2011-07-30 13:48:13 +00:00 |
andres.delikat
|
1cef6ac3be
|
fix build error in last commit, oops
|
2011-07-30 12:22:33 +00:00 |
andres.delikat
|
6af8649e84
|
TAStudio - virtualpads update on movie playback, used monospace font for listview
|
2011-07-30 03:00:18 +00:00 |
andres.delikat
|
672b8455fd
|
TAStudio - use saved window position, save window size, slight GUI tweaks
|
2011-07-30 01:26:13 +00:00 |
andres.delikat
|
d6897ad328
|
Tastudio - PCE virtualpad done, 4 pce controllers added to controller box
|
2011-07-30 01:09:44 +00:00 |
andres.delikat
|
81fe6e200c
|
TAStudio - Fix SMS virtualpad so that it controls input
|
2011-07-26 02:47:21 +00:00 |
andres.delikat
|
ef33763383
|
TAStudio - fix rewind
|
2011-07-26 01:08:38 +00:00 |
andres.delikat
|
de0e7770fc
|
TAStudio - implement ClearPads() and Restart() and hook them up to the stop movie button. Fix Virtualpad objects so they don't crash on the Clear() function
|
2011-07-26 00:26:05 +00:00 |
andres.delikat
|
ea472ee043
|
Clean up virtualpads to use StickyXORAdapter, have a Clear() function, and to be aware of what controller they are using
|
2011-07-24 20:17:21 +00:00 |
andres.delikat
|
813e0d0d97
|
SMS virtual pad, but pressing the buttons crashes currently
|
2011-07-24 19:31:58 +00:00 |
andres.delikat
|
45414435b4
|
TAStudio - make virtualpads load dynamically, load 2 nes pads if an nes controller
|
2011-07-24 17:29:09 +00:00 |
andres.delikat
|
eda56bac8c
|
Mainform cleanup - move all menu/event handling functions to Mainform.MenuItems.cs, move some more code to Mainform.Movie.cs, minor code cleanup
|
2011-07-22 01:34:21 +00:00 |
andres.delikat
|
e6b2c794d4
|
Refactor the movie object, replacing Getfunctions with public properties, renaming of some functions, removing a duplicate function, other misc things
|
2011-07-17 14:39:15 +00:00 |
andres.delikat
|
16e332a72d
|
Fix so that tool dialogs such as Ram watch update on loadstate, Ram Watch - AddWatch() triggers Changes() function, Separator no longer shows Change Count = 0
|
2011-07-09 00:26:23 +00:00 |
andres.delikat
|
945cb9c693
|
More menu icons
|
2011-07-03 02:32:29 +00:00 |
andres.delikat
|
2b677d3245
|
Change ToolStrip widgets to ToolStripEx so that they can focus+click
|
2011-06-28 23:32:55 +00:00 |
zeromus
|
33c5182296
|
fix annoying toolstrip/menustrip non-clickthrough behaviour
|
2011-06-26 20:10:05 +00:00 |
andres.delikat
|
87fb448cc0
|
Set FullRowSelect on a bajillion listview objects
|
2011-06-26 19:50:15 +00:00 |
andres.delikat
|
ed529b9322
|
Ram Watch - don't start a new watch file when restarting the dialog, at least for now until I find a happy compromise
|
2011-06-26 19:35:13 +00:00 |
andres.delikat
|
98988e4b49
|
RamWatch - save window position menu item
|
2011-06-26 19:13:52 +00:00 |
andres.delikat
|
4bc5ee663c
|
Cheats & Ram Search - ditto
|
2011-06-26 19:03:16 +00:00 |
andres.delikat
|
c8e8cee822
|
Ram Watch - when saving a new watch, add it to the recent menu
|
2011-06-26 19:01:06 +00:00 |
andres.delikat
|
ec7e4123fd
|
Ram Watch - show "saved" message when doing Save, not just SaveAs
|
2011-06-26 18:56:56 +00:00 |
andres.delikat
|
70dc87a971
|
Lua Console - Move Up/Down, Insert Seperator, other small things
|
2011-06-26 03:03:15 +00:00 |
andres.delikat
|
3569f3cd0a
|
Remove bmp images in favor of png, small implementations to Lua Console
|
2011-06-26 02:09:06 +00:00 |
andres.delikat
|
b40c861ee7
|
Images for all kinds of menu items
|
2011-06-26 00:06:50 +00:00 |
andres.delikat
|
4247b43b07
|
shut up some warnings
|
2011-06-22 17:41:59 +00:00 |
andres.delikat
|
5bda595ee7
|
fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
|
2011-06-19 23:39:25 +00:00 |
andres.delikat
|
38422fda10
|
Numpad 2,4,6,8 != Arrow keys!
|
2011-06-19 23:31:58 +00:00 |
andres.delikat
|
42e22b63be
|
Oops - reverse sorting for Ram Watch
|
2011-06-19 19:20:43 +00:00 |
andres.delikat
|
5e27953db0
|
Column sorting (and reverse sorting) for Ram Search & Ram Watch
|
2011-06-19 19:10:01 +00:00 |
andres.delikat
|
c6a5c7e9b6
|
change references of Global.Game.Name to Global.Game.FileSystemSafeName for situations that use it to build paths
|
2011-06-18 21:39:53 +00:00 |
andres.delikat
|
1db89f5c1f
|
Message config - ability to set anchoring of on screen messages. TODO: hook up anchoring to display system
|
2011-06-16 02:39:35 +00:00 |
andres.delikat
|
0894a20e4c
|
Fix alert font so it doesn't clash with displays around it, fix crash on tastudio close, fix play movie from beginning function
|
2011-06-12 21:36:03 +00:00 |
andres.delikat
|
bda7db5633
|
TAStudio - misc small things
|
2011-06-12 20:33:42 +00:00 |
andres.delikat
|
cbd292366d
|
NES virtual pad hooked up (behaves as graphical autohold)
|
2011-06-12 19:31:06 +00:00 |
andres.delikat
|
80d4017a7f
|
VirtualPadNES added
|
2011-06-12 18:58:30 +00:00 |
andres.delikat
|
f36da18f97
|
Small fixups to movie & tastudio code
|
2011-06-12 18:31:42 +00:00 |
andres.delikat
|
59173e4e44
|
Some virtual pad progress, virtual pad dumps input into movie file when recording, currently doesn't feed it to the core though (lol). Virtualpad object set up for a nes controller
|
2011-06-12 14:42:50 +00:00 |
andres.delikat
|
368faf64f4
|
VirtualPad object, added to TAStudio
|
2011-06-12 01:50:08 +00:00 |
andres.delikat
|
38ca651aab
|
TAStudio - more misc stuff
|
2011-06-12 00:14:19 +00:00 |
andres.delikat
|
cd849d9614
|
TAStudio - more fixups, current frame always in view, better images for tool buttons, fix read-only toggle, Gui cleanups
|
2011-06-11 23:54:35 +00:00 |
andres.delikat
|
b527b91252
|
TAStudio - show input log of movie, very buggy atm
|
2011-06-11 22:59:21 +00:00 |
andres.delikat
|
bb0897b3ed
|
Some work on TAStudio, read-only toggle, play movie from beginning, autoload, misc clean up
|
2011-06-11 22:32:12 +00:00 |
andres.delikat
|
895915cd9f
|
Made public flags in main form so that dialogs can control frame advance & rewind. Hooked to TAStudio
|
2011-06-11 19:39:34 +00:00 |
zeromus
|
9ea6a0b7a8
|
fix various poorly constructed auxfile paths and paths with invalid characters
|
2011-06-07 21:10:30 +00:00 |
andres.delikat
|
36a0580dca
|
Fix a bunch of crash issues with Ram Watch & Cheats related to having no list item selected. Implement Drag & drop for .cht & .wch files on Main form
|
2011-05-22 20:19:28 +00:00 |
andres.delikat
|
a249d3b3ed
|
Hook up TASStudio to main form, add a few buttons.
|
2011-05-22 18:38:44 +00:00 |
andres.delikat
|
93b7a93806
|
Fix some small todos
|
2011-05-22 02:19:55 +00:00 |
andres.delikat
|
47886e7c40
|
Drag & Drop for ram search, cheat search, play movie, record movie
|
2011-05-22 02:12:36 +00:00 |
andres.delikat
|
e9186686f8
|
In recent menus make "None" grayed
|
2011-05-22 00:01:21 +00:00 |
andres.delikat
|
b3502aebad
|
Hook up cheats path config to Cheats dialog
|
2011-05-20 20:33:58 +00:00 |
offspring131313
|
2df4243695
|
Added saving customized settings to RamSearch dialog
|
2011-05-20 11:21:29 +00:00 |
offspring131313
|
917a9db83f
|
Fixed a bug with the column reording save on RamWatch and added the feature to Cheats.
|
2011-05-19 07:31:50 +00:00 |
offspring131313
|
21b153bd5e
|
Made the code more readable, and easier to add columns to ramwatch (also saving in case my next change fucks everything up!)
|
2011-05-19 01:48:20 +00:00 |
offspring131313
|
61e5721c53
|
Added config feature for saving column order for ram watch
|
2011-05-19 00:39:42 +00:00 |
andres.delikat
|
8966a16db4
|
Cheat search - rename "Restore original size" menu item to "Restore Default Settings"
|
2011-05-19 00:33:03 +00:00 |
andres.delikat
|
c6c96af860
|
Get virtual list view stuff hooked up on Lua Console
|
2011-05-12 23:58:06 +00:00 |
andres.delikat
|
b9c334b93a
|
As usual I forgot to check in new files
|
2011-05-08 11:29:34 +00:00 |
andres.delikat
|
dab3df8ea2
|
Path Config stuff
|
2011-05-07 19:14:52 +00:00 |
andres.delikat
|
b53b9f7a42
|
start a LuaText object
|
2011-05-07 01:17:19 +00:00 |
andres.delikat
|
db98f67772
|
Disabled LuaWindow in favor of LuaConsole
|
2011-05-07 01:06:01 +00:00 |
andres.delikat
|
3bca271d0e
|
Yet another round of Lua Console
|
2011-05-07 00:33:15 +00:00 |
andres.delikat
|
9cb852664d
|
Another round of Lua Console
|
2011-05-07 00:07:27 +00:00 |
andres.delikat
|
b95a5dfc17
|
Progress on lua console window
|
2011-05-06 23:08:50 +00:00 |
andres.delikat
|
508e00785a
|
a multi-lua script dialog rough draft
|
2011-05-06 01:37:28 +00:00 |
andres.delikat
|
b37052693c
|
Path Config - progress
|
2011-05-04 20:31:36 +00:00 |
andres.delikat
|
a5e092bea3
|
Path Config - fix some bugs with PathManager functions. Hook up watch file path to Ram Watch dialog
|
2011-05-04 15:44:18 +00:00 |
andres.delikat
|
344e50e33d
|
Path Config - implement path config for watch files
|
2011-05-03 02:32:21 +00:00 |
andres.delikat
|
a4f4c59e9c
|
More fix up to toolbox - adding some icons
|
2011-04-30 23:45:02 +00:00 |
andres.delikat
|
843d679ce7
|
Toolbox - add emulator dependent tools to toolbox.
|
2011-04-30 21:19:11 +00:00 |
andres.delikat
|
880b3a7a5b
|
ToolBox - set toolstrip as a tabstop, now the user can arrow key to the dialog of choice after pressing the toolbox hotkey
|
2011-04-30 20:50:32 +00:00 |
andres.delikat
|
a195d36772
|
Add stuff to tool box
|
2011-04-30 20:18:42 +00:00 |
andres.delikat
|
3007cd73cb
|
Ram Watch - implement restart method
|
2011-04-21 00:39:14 +00:00 |
andres.delikat
|
c76f9ed729
|
Bind ROM in HawkFile, add .rom to open file dialog (and a TI-83 row), fix a bunch of tool dialogs to end the Restart() method if dialog is not open. TI-83 will now open properly again.
|
2011-04-21 00:28:04 +00:00 |
andres.delikat
|
50720e2a6d
|
various dialog tweaks to the lua console window
|
2011-04-09 00:08:27 +00:00 |
andres.delikat
|
ae8b4a3576
|
Basic functionality of the Tool Box, binded to the T key
|
2011-04-07 01:30:42 +00:00 |
andres.delikat
|
e111915462
|
Start the tool box dialog
|
2011-04-07 00:46:10 +00:00 |
andres.delikat
|
14054c6f1d
|
A bunch of tool dialogs didn't have the save window position flag hooked up
|
2011-04-06 23:25:53 +00:00 |
andres.delikat
|
615b894a2e
|
Ram Search & Watch - properly check/uncheck memory domain menu items
|
2011-03-29 20:32:46 +00:00 |
andres.delikat
|
fe9ee404ee
|
Hex Editor - properly check/uncheck memory domain menu items
|
2011-03-29 20:06:03 +00:00 |
andres.delikat
|
2c75645a1f
|
Various small things on tool dialogs, mostly adding/removing todos
|
2011-03-24 14:48:15 +00:00 |
andres.delikat
|
d21a4ecd88
|
Hex Editor - freeze address feature
|
2011-03-24 01:42:53 +00:00 |
andres.delikat
|
ad6c2d0faf
|
Cheats window - Fix bug
|
2011-03-21 00:43:53 +00:00 |
andres.delikat
|
2879154344
|
Cheat Window - Auto save .cht file, generate filename based on rom name if user hasn't chosen one
|
2011-03-21 00:03:40 +00:00 |
andres.delikat
|
a0b673b67e
|
Attempt to open a .cht file based on Global.Game.Name when loading a rom
|
2011-03-20 21:37:01 +00:00 |
andres.delikat
|
0ec0702248
|
oops, fix compile
|
2011-03-20 21:07:55 +00:00 |
andres.delikat
|
432de3a7ec
|
Cheats window - refactor - auto-load changed to auto-load dialog and moved to options menu rather than the recent menu since auto-loading the most recent file isn't logical in this dialog
|
2011-03-20 21:06:59 +00:00 |
andres.delikat
|
05ee956c92
|
Cheats window - Context menu items - toggle & remove selected
|
2011-03-20 20:48:35 +00:00 |
andres.delikat
|
db78d7b462
|
Cheats window - Disable All Cheats feature, start context menu
|
2011-03-20 20:35:16 +00:00 |
andres.delikat
|
cafaf62d5a
|
Cheat Window - implement a Disable Cheats on Load flag
|
2011-03-20 20:25:17 +00:00 |
andres.delikat
|
432dc26f14
|
Cheat Window - File menu - dropdownopened event implemented
|
2011-03-20 01:56:35 +00:00 |
andres.delikat
|
eccefda314
|
Cheats - handle the main emulator opening a new rom or closing the current one
|
2011-03-20 01:39:34 +00:00 |
andres.delikat
|
52dbff1606
|
Better input validation on Ram Watch - New Watch Dialog
|
2011-03-20 01:25:11 +00:00 |
andres.delikat
|
f9256f5cd1
|
Make default filename in Open/SaveFile dialogs on Ram Watch, Ram Search, and Cheats window
|
2011-03-20 01:10:02 +00:00 |
andres.delikat
|
77841c0c47
|
Ram Search - save & load memory domain name in .wch files
|
2011-03-20 00:26:54 +00:00 |
andres.delikat
|
437e185e68
|
Ram Watch - saving & load Memory Domain name into .wch file
|
2011-03-19 20:28:58 +00:00 |
andres.delikat
|
53703fdb04
|
Cheats Window - load the memory domain from .cht file
|
2011-03-19 03:31:53 +00:00 |
andres.delikat
|
7cbd089ec2
|
Ram Search - add some context menu items
|
2011-03-19 03:08:54 +00:00 |
andres.delikat
|
80a466c094
|
Ram Search - 2 & 4 byte freezing
|
2011-03-19 03:01:20 +00:00 |
andres.delikat
|
37de373e54
|
Ram Watch - fix 4 byte freezing
|
2011-03-19 02:58:10 +00:00 |
andres.delikat
|
0a7c5a3cc0
|
Ram Watch - progress on 4 byte freezing
|
2011-03-19 02:46:57 +00:00 |
andres.delikat
|
211ef7e1b9
|
Ram Watch - ability to freeze 2 byte watch
|
2011-03-19 02:24:29 +00:00 |
andres.delikat
|
759fc88eae
|
Cheat Window - cheats works now!
|
2011-03-19 01:44:16 +00:00 |
andres.delikat
|
3061c8ead8
|
NES Game Genie - implement Add Cheat button
|
2011-03-18 19:36:24 +00:00 |
andres.delikat
|
851b350cd9
|
Cheat Window - append file implemented
|
2011-03-18 19:21:27 +00:00 |
andres.delikat
|
e7a8cde46e
|
Cheat Window - .cht loading
|
2011-03-18 19:09:01 +00:00 |
andres.delikat
|
074747d49c
|
Ram Watch - ability to set memory domain
|
2011-03-18 18:27:05 +00:00 |
andres.delikat
|
e2caffcb04
|
Ram Watch - refactor some code
|
2011-03-18 18:13:24 +00:00 |
andres.delikat
|
e7a3ee14f2
|
Ram Search - Freeze address button & menu item, change background color on frozen addresses
|
2011-03-18 17:52:31 +00:00 |
andres.delikat
|
2fdf734bc5
|
Ram Watch - display frozen addresses (those active in cheat search) with a blue background
|
2011-03-18 17:00:27 +00:00 |
andres.delikat
|
a68053bc1b
|
Ram Watch - Implement Freeze address, and a few misc fix ups
|
2011-03-18 16:44:21 +00:00 |
andres.delikat
|
2989f8396e
|
Cheat Window - .cht file saving (no file loading yet), shorcut keys for Cheat menu items, Show number of active cheats, Fix bug in enable/disabling of cheats, small tweaks
|
2011-03-17 21:20:59 +00:00 |
andres.delikat
|
fa29daab13
|
Cheat Window - more stuff implemented
|
2011-03-17 17:43:57 +00:00 |
andres.delikat
|
986ff31f69
|
Cheat Window - more fix ups
|
2011-03-17 17:00:06 +00:00 |
andres.delikat
|
446b049639
|
Cheat Dialog - clicking a cheat will update the add cheat text boxes
|
2011-03-17 15:10:04 +00:00 |
andres.delikat
|
92b6e6ed1d
|
Cheat Dialog - fix listview, show on/off status, double click toggled on/off status
|
2011-03-17 14:55:40 +00:00 |
andres.delikat
|
599675178b
|
Remove compare value from Cheat object, for now
|
2011-03-17 03:59:03 +00:00 |
andres.delikat
|
89958f4c62
|
Cheat Window - some more stuff implemented
|
2011-03-17 03:41:14 +00:00 |
andres.delikat
|
fc313ea483
|
Cheat Window - various things implemented
|
2011-03-17 02:21:14 +00:00 |
andres.delikat
|
f43767897a
|
More Cheats Dialog progress
|
2011-03-16 15:48:47 +00:00 |
andres.delikat
|
ff5623cd46
|
Cheats Window - progress (porting various functions from Ram Search)
|
2011-03-16 14:37:01 +00:00 |
andres.delikat
|
26f006b1c9
|
Start Cheats tool
|
2011-03-16 03:56:22 +00:00 |
andres.delikat
|
f33837bf5d
|
Hex Editor - arrow & tab keys navigate the memory viewer
|
2011-03-10 19:25:01 +00:00 |
andres.delikat
|
c8806b9aea
|
Ram Watch - New Watch - default address = 4 digits, for now, since all domains currently use 4. TODO: base it off the domain size
|
2011-03-10 04:54:03 +00:00 |
andres.delikat
|
0b44f8dd41
|
Ram Watch - format address value number of digits based on the domain size
|
2011-03-10 04:48:50 +00:00 |
andres.delikat
|
b3c5acf003
|
Ram Search - In Hex display mode - format current & previous values so that digits always match data size.
|
2011-03-10 04:43:50 +00:00 |
andres.delikat
|
28dc1b9c8e
|
Refactor code for loading one tool dialog from another. Remove PCE address offset from Ram Search
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2011-03-10 04:29:19 +00:00 |
andres.delikat
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ae2b97050e
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Ram Search - Context menu item "View in Hex Editor" implemented
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2011-03-10 04:22:56 +00:00 |
andres.delikat
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09ea99323e
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Code cleanup of last commit. Hex Editor cleanups - Fix Hex editor auto-load menu item, implement save window position menu item. Fix auto-load menu item check, was being done in the options menu drop down event instead of settings.
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2011-03-10 03:33:53 +00:00 |
andres.delikat
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7c06a7174f
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Memory Viewer - fix issues with setting the scroll bar position when setting a highlighted value. Also, clicking the highlighted value unhighlights the address
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2011-03-08 15:31:24 +00:00 |
andres.delikat
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8e3acd847a
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Hex Editor - add to Ram Watch menu item
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2011-03-08 14:50:12 +00:00 |
andres.delikat
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89981af655
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Memory Viewer - fix auto highlight next value on memory poke to scroll screen if going off visible area. Hex Editor - implement Goto Address feature
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2011-03-08 14:31:35 +00:00 |
andres.delikat
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4909aa8084
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Hex Editor - Context menu with Poke & Add to Ram Watch options
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2011-03-08 13:33:46 +00:00 |
andres.delikat
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47b9a5ffb4
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Memory Viewer - Automatically move to the next address after memory poke
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2011-03-08 05:31:57 +00:00 |
andres.delikat
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69fc532a22
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Memory Viewer - ability to type in values and it automatically poke byte. Only 1 byte support right now.
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2011-03-08 05:28:12 +00:00 |
andres.delikat
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c366cfe097
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MemoryViewer - highlighting works when emulation is paused
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2011-03-08 02:35:53 +00:00 |
andres.delikat
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8ef61b2cf0
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Fix dumb error
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2011-03-07 23:35:15 +00:00 |
andres.delikat
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dd0b0de2f6
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Memory Viewer - hook up Key press event
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2011-03-07 23:26:44 +00:00 |
andres.delikat
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d2cfd06484
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Memory Viewer - minor tweaks - better default memory domain, and border style specified
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2011-03-07 22:47:28 +00:00 |
andres.delikat
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288c99b519
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MemoryViewer - fix highlighting + scrollbar
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2011-03-07 18:25:53 +00:00 |
andres.delikat
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e5a1eef988
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Hex Editor - some more tweaks on highlight logic
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2011-03-07 18:18:50 +00:00 |
andres.delikat
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4f81ee8f9d
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MemoryViewer - click an address to hide it (currently single address highlighting only). Still some issues to work out with it.
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2011-03-07 17:51:54 +00:00 |
andres.delikat
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f5f6160079
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Hex Editor - double clicking an address sends it to Ram Watch
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2011-03-07 17:16:27 +00:00 |
andres.delikat
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fd383f108c
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MemoryViewer - Display domain name, and determine which address the mouse is currently on, public method for retrieving the currently pointed to address
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2011-03-07 17:03:39 +00:00 |
andres.delikat
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b798ce1d88
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Hex Editor - implement 4 byte view, and add the all important icon!
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2011-03-07 05:10:33 +00:00 |
andres.delikat
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9b496b872f
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Hex Editor - fix drawing in the event of addresses > 4 digits
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2011-03-07 04:51:41 +00:00 |
andres.delikat
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e913d5e0cb
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Hex Editor - implement big/little endian toggling
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2011-03-07 04:40:51 +00:00 |
andres.delikat
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80d84888df
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Hex Editor - implement viewing in 1 or 2 byte (todo: 4 byte)
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2011-03-07 04:31:58 +00:00 |
andres.delikat
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5ae14bc55d
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Memory Viewer - more code refactoring in preparation for multiple byte sizes. Hex Editor - make default window size = 1 page of memory
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2011-03-07 03:33:25 +00:00 |
andres.delikat
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4658ee0f18
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Hex editor/Memory Viewer - More code refactoring
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2011-03-07 03:23:05 +00:00 |
andres.delikat
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a60eda1ede
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MemoryViewer - fix so that it never attempts to display an address greater than the memory domain. Also check in memoryviewer.resx
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2011-03-07 03:15:16 +00:00 |
andres.delikat
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e2a22c4f27
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MemoryViewer - lots of fix ups
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2011-03-07 03:04:50 +00:00 |
andres.delikat
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1ccb2a002e
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Hex Editor - refactor so scrollbar & paint logic are part of the MemoryViewer custom control. Still a few bugs like no border or text display
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2011-03-07 02:47:13 +00:00 |
andres.delikat
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ff48a8c5ef
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Hex editor - reset scrollbar & refresh memory viewer when selecting a new domain. Only read memory for the visible portion
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2011-03-07 01:24:57 +00:00 |
andres.delikat
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3ec1ed128d
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Hex editor - refresh on scroll bar changed & dialog resize
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2011-03-07 01:05:54 +00:00 |
andres.delikat
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2bf6f959cf
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Hex Editor - fix vertical scrollbar logic
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2011-03-07 00:33:53 +00:00 |
andres.delikat
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c5a7e43331
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Hex Editor - vertical scrollbar
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2011-03-06 23:55:10 +00:00 |
andres.delikat
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3a3e3ca46a
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Fix so peekbyte reads the correct addresses!
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2011-03-06 23:34:34 +00:00 |
andres.delikat
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976e6830c6
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Hex Editor - addresses in a left column
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2011-03-06 23:18:47 +00:00 |
andres.delikat
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463e875b93
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Hex Editor - all address displayed now, and a header row added, and font is fixed width
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2011-03-06 22:57:58 +00:00 |
andres.delikat
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a8474b0a17
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Hex Editor - reduce flickering by creating a custom control for the memory viewer and setting useful flags
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2011-03-06 21:41:41 +00:00 |
andres.delikat
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4986f04214
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Hex Editor - misc fixes
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2011-03-06 20:07:37 +00:00 |
andres.delikat
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c8a6da7e67
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Progress on Hex Editor. 16 addresses are displayed in the dialog!!
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2011-03-06 19:25:37 +00:00 |
andres.delikat
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54b408f875
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Hex Editor - autoload feature
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2011-03-06 18:55:32 +00:00 |
andres.delikat
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de0660c204
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Hex Editor - lots of misc stuff like resizing, saving window size/position, creating and hooking up public functions to the multiclient & such
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2011-03-06 15:25:21 +00:00 |