Commit Graph

2842 Commits

Author SHA1 Message Date
alyosha-tas fe3e7c3dd2 SMS: Set stack pointer to RAM for Aerial Assult (W) 2018-06-10 18:30:12 -04:00
alyosha-tas 62d1005ed9 A2600: Fix special reset cases 2018-06-10 07:48:44 -04:00
alyosha-tas 173bb2a50f A2600: Add special cases for games that turn off screen to do calculations 2018-06-09 21:15:26 -04:00
Frequency Modulation 136943b812 fixed some case-sensitivity issues (#1163) 2018-06-03 08:07:41 -04:00
alyosha-tas ccb1dcd7f5 GBHawk: improve Tilt controls 2018-05-28 13:14:40 -04:00
alyosha-tas b480476932 Gambatte: Make initial colors grey scale
Also make equal length frames false by default, fixes #1176
2018-05-26 11:54:01 -04:00
alyosha-tas d6a9d69f7e GBHawk: Fix Pinball Fantasies 2018-05-25 15:00:16 -04:00
alyosha-tas 70961dd1fc GBHawk: Fixes for Samurai Showdown 2018-05-23 15:59:38 -04:00
alyosha-tas 704356bea2 GBHawk: Bug Fixes 2018-05-23 14:27:22 -04:00
alyosha-tas 3291c773ee GBHawk: Clean up window implementation 2018-05-23 10:07:59 -04:00
Scepheo f3ea6fe025 Use generic interface type on MOS 6052X for talking to the emulator core (#1189)
* Use generic interface type on MOS 6052X for talking to the emulator core
* Change CpuLink constructors to not use expression-bodies, to get the AppVeyor build to pass.
* Add comment explaining why IMOS6502XLink exists.
2018-05-20 23:18:53 +03:00
nattthebear ebd6408315 add h, v regs to snes regs list 2018-05-18 17:35:28 -04:00
alyosha-tas 2144195bb8 GBHawk: Clean up some unused variables 2018-05-16 15:50:07 -04:00
alyosha-tas 6f2ae8cbf2 GBHawk: Fix window timing 2018-05-15 20:44:20 -04:00
alyosha-tas 148f6d4332 GBHawk: Timer work 2018-05-15 15:50:33 -04:00
alyosha-tas 1b991de966 GBHawk: More Hlat bug work 2018-05-15 14:26:48 -04:00
alyosha-tas a185f33487 Z80A: Add a WAIT state that can puase the CPU on reads / writes
NOTE: a wait state is added automatically to IN/OUT reads / writes, but I don't know if this is already accounted for in the cycle timings, TODO.
2018-05-15 09:44:39 -04:00
alyosha-tas 073d36e40f GBHawk: Fix Airaki 2018-05-12 18:33:11 -04:00
nattthebear e8145af463 i hope this breaks something 2018-05-12 12:55:42 -04:00
alyosha-tas 98ed9e7c42
Merge pull request #1172 from gifvex/gambatte-lua
Gambatte x lua and fix #1159
2018-05-12 12:06:41 -04:00
alyosha-tas 942454e327 SMS/GG: Implement SMS compatibility mode for some games
(Technically the screen is supposed to be modified too but not implementing yet)
2018-05-11 20:08:42 -04:00
alyosha-tas 678666ddf0 GBHawk: Fix a bug in I Flag check 2018-05-10 15:31:06 -04:00
Asnivor de00fbaf19 Merge branch 'master' of https://github.com/TASVideos/BizHawk.git 2018-05-10 10:42:44 +01:00
Asnivor 0d4418a1cc ZXHawk: Disk Drive code tidy 2018-05-10 10:42:36 +01:00
alyosha-tas da1d190cce GBHawk: When windowing is active, start mode 3 earlier then usual (for pokemon yellow sync) 2018-05-09 22:18:10 -04:00
alyosha-tas 32f78cd311 GBHawk: Cleanup ppus 2018-05-09 20:05:53 -04:00
Asnivor 66b7f37327 ZXHawk: +3 UPD WriteData command now partially implemented. Data is written to the disk object in memory (allowing castlevania SI to get ingame) but changes to the disk are not serialized in any savestates - #1158 2018-05-09 13:47:59 +01:00
Asnivor 2f513a3ed5 ZXHawk: Better SoundProviderMixer implementation 2018-05-09 11:33:39 +01:00
alyosha-tas 828dbba1a5 GBHawk: Rework CPU to poll INT at the correct time. 2018-05-08 21:47:35 -04:00
Asnivor a4942f0fb8 ZXHawk: block index is now set to 0 when switching tapes - #1158 2018-05-08 21:29:01 +01:00
Asnivor 45c37ddc47 ZXHawk: Removed IO port contention for now (this fixes the slow beeper music problem). Will re-implement properly later - #1158 2018-05-08 20:37:47 +01:00
Asnivor 9c800cf133 ZXHawk: Buzzer/Beeper implementation now use BlipBuffer - #1158 2018-05-08 20:23:02 +01:00
alyosha-tas a21a11b70e GBCHawk: fix window timing to match console behaviour 2018-05-06 21:29:25 -04:00
alyosha-tas c9898c452a GBHawk audio: Fix wave sampling in pokemon yellow 2018-05-04 17:52:10 -04:00
alyosha-tas b3647c6e05 GBCHawk: adjust PPU 2018-05-04 15:45:18 -04:00
alyosha-tas e29b741bd4 GBCHawk: Halt test rom work, ppu still needs re-work 2018-05-03 21:26:33 -04:00
alyosha-tas d4eb3da512 GBHawk: Restructure to pass all other tests (as before) 2018-05-03 19:07:51 -04:00
Asnivor f36e252d5e ZXHawk: fixed tap tape image parsing exceptions (operation wolf etc) - #1158 2018-05-03 23:19:24 +01:00
Asnivor 41f1058469 ZXHawk: fixed edge-case tzx tape image parsing exceptions (red heat, live and let die, etc.) - #1158 2018-05-03 23:10:06 +01:00
Asnivor 5df212817c ZXHawk: state should be populated in the disk AFTER the disk is loaded (maybe) 2018-05-03 19:53:42 +01:00
Asnivor 99b7adaf19 ZXHawk: Tape and Disk devices are now only re-initialized when a save state is loaded, NOT saved (TLDR: schoolboy error fixed) 2018-05-03 19:45:13 +01:00
Asnivor 20cdb02de8 ZXHawk: Started UPD write commands implementation 2018-05-03 19:45:13 +01:00
Asnivor a374f9f4b8 ZXHawk: Some UPD ReadID improvements 2018-05-03 15:33:30 +01:00
Asnivor 282c3533b4 ZXHawk: Multi-disks are now supported for +3 disk drive 2018-05-02 11:14:08 +01:00
alyosha-tas 19c509e9c2 GBHawk: Attempt at some halt bugs 2018-05-01 21:53:20 -04:00
Asnivor e977826c5e ZXHawk: Implemented CPU overrun detection within the FDC. This appears to have sorted more Alkatraz protected games AND N=6 (hexagon protection) sectors 2018-05-01 17:32:35 +01:00
Asnivor 462d66c549 ZXHawk: UPD ReadDiagnostic fix (more Alkatraz protected games now load) 2018-05-01 13:42:21 +01:00
Asnivor d891938d89 ZXHawk: fix speedlock +3 regression 2018-05-01 12:45:53 +01:00
Asnivor b5eef04b42 ZXHawk: FDC ReadDeletedData command now fixed. Alkatraz games and previously not loading Paul Owens protection (eg Red Heat) should now work 2018-05-01 09:41:07 +01:00
Asnivor 451d5654ce ZXHawk: modifications to UPD sense interrupt status instruction 2018-05-01 08:03:14 +01:00