Commit Graph

1580 Commits

Author SHA1 Message Date
adelikat e839a1c163 Add lua canvas methods to documentation 2017-05-07 16:33:48 -05:00
adelikat cb24ed1d22 some mnemonics for colecovision peripheral buttons 2017-05-06 19:08:57 -05:00
zeromus ac767a2acc clarification to the saveram flushing system 2017-05-06 17:50:36 -05:00
adelikat 59139ab266 Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
adelikat 62a13d961d Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider 2017-05-05 11:21:37 -05:00
J.D. Purcell 8b2b12585a Mostly whitespace cleanup to reduce difference with mono-portable branch. 2017-05-02 23:09:50 -04:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
J.D. Purcell efb46d5fb2 Rewind initialization cleanup. 2017-04-30 20:38:10 -04:00
adelikat 26d8166c0e mnemonic for SNES multitap toggle button 2017-04-30 12:30:43 -05:00
J.D. Purcell 303e8d41e9 Cleanup code to create GUI Renderer. 2017-04-29 17:49:34 -04:00
J.D. Purcell 3ebcaa8af0 Rewind cleanup / tweaks. 2017-04-29 14:04:19 -04:00
adelikat a8c15a652b Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
adelikat ebe001b526 Cleanup FirmwareManager, and some other Emulation.Common nitpicks 2017-04-27 10:55:22 -05:00
J.D. Purcell bb95ccf82d Update SharpZipLib (from 9ad7f58 on 2016-12-04 with target framework changed to 4.0). Should fix #834. 2017-04-25 23:17:04 -04:00
adelikat 5a408f9321 Remove the obsolete BinaryStateLoader.HasLump() 2017-04-24 13:18:45 -05:00
adelikat 1184e8ed05 lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes() 2017-04-22 20:50:03 -05:00
adelikat 3889703bf9 snes - mnemonics for payload controller, meh 2017-04-22 12:41:35 -05:00
adelikat 99d70a1c7f SNES - super scope support 2017-04-20 19:50:58 -05:00
zeromus e9229747d7 new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions. 2017-04-17 22:49:08 -05:00
zeromus f2c48a165a add SystemInfo for libretro 2017-04-17 22:43:08 -05:00
zeromus c4776a0c00 rewind: fix zero-size savestates, and maybe fix a possible 1 byte array overrun 2017-04-17 22:42:42 -05:00
J.D. Purcell 49134199fc SystemInfo cleanup. 2017-04-17 20:57:26 -04:00
adelikat 8dd9e3bfc1 oops 2017-04-15 16:06:40 -05:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
J.D. Purcell ed3bf0e62b Fix mixed line endings. 2017-04-15 15:53:02 -04:00
adelikat b6f335e4c8 misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
adelikat 37c989c661 more misc code cleanups, with some C#6isms 2017-04-10 11:24:53 -05:00
adelikat fc59710dab some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper 2017-04-10 10:30:05 -05:00
J.D. Purcell b2a28339d1 Use 'nameof' operator. 2017-04-10 08:36:42 -04:00
J.D. Purcell ab155217e7 Random (small) cleanups. 2017-04-09 23:08:26 -04:00
adelikat 681ec8317e Merge pull request #827 from shanehoman/saveram_hotkey_lua
flush Saveram via hotkey or lua
2017-04-07 20:55:07 -05:00
J.D. Purcell 98c1ccab4d Cleanup. 2017-04-04 23:45:52 -04:00
J.D. Purcell 9bb4cc9917 Fix bug when allocating smaller than requested rewind buffer. 2017-04-04 23:29:43 -04:00
J.D. Purcell a47e69507f More rewind cleanup. 2017-04-04 23:26:22 -04:00
J.D. Purcell 9a7e7496c9 Comment the tricky parts of the rewind code. 2017-04-03 22:19:09 -04:00
shanehoman 0db0c4eccf bind a hotkey to flush sram 2017-04-02 23:08:47 -07:00
J.D. Purcell eadea2481e Rewind: Re-order some methods (no code change). 2017-04-02 19:39:13 -04:00
J.D. Purcell 3f776dbf6f Rewind: Fix subtle off-by-one-frame bugs (only really noticeable when frame advancing). 2017-04-02 18:50:34 -04:00
J.D. Purcell 6cc5a914b7 Rewind cleanup. 2017-03-18 21:22:02 -04:00
feos a9cda4a21f tastudio: dynamically resize usertext column 2017-03-15 21:46:46 +03:00
feos 6e99227c72 tastudio: Clone() for branches. fixes UserText cancellation
also cancel backup and osd message if text edit was canceled
2017-03-15 19:17:47 +03:00
feos d254ad01d8 tastudio: add branch undo feature
the fact that it's separated from changelog is because there's no way to extend the latter, but *also* it's intended, as we want branches to be independent from changelog manipulations

todo: figure out branch text edits
2017-03-14 22:49:55 +03:00
feos 114274ac4d tastudio: latch autohold state for every manual movie length extension
finally fixes #534
2017-03-12 19:43:23 +03:00
feos 64665f0e82 tastudio: use LatchSticky() when adding new frames
fixes autohold behavior, making it operate like it did before banning user input latch in replay mode
now in replay mode all input is ignored except for autohold, which is set via tastudio gui
2017-03-12 17:28:54 +03:00
feos a30b89039f more topmost modal dialogs 2017-03-12 14:50:24 +03:00
zeromus 5488eadb89 work on #816 2017-03-08 15:57:00 -06:00
adelikat dec3a31d2b add a toggle all cheats hotkey 2017-02-25 15:32:18 -06:00
adelikat 98a390b3c6 Default compare type to equal not NOTHING, fixes nes game genie codes generated through the cheat converter, and probably a lot of other platforms. And this is a better default, also silent failures are always bad 2017-02-25 15:08:20 -06:00
adelikat c61d432fd6 Don't position tools to last saved position if that position is not visible on screen 2017-02-21 16:57:47 -06:00
adelikat 61e8b51802 Intellivision - mark the core as released, add alyosha as an author, and add the framerate entry to PlatformFrameRates 2017-02-18 15:01:09 -06:00
feos ac2a69e7dd gpgx: switch to real interlaced mode when needed (still 60fps)
window resizes by itself if no maintain aspect ratio is forced

todo: states have broken graphics in that mode, but that's likely the original core thing
2017-02-18 23:34:44 +03:00
feos f1a617b047 tastudio: stop latching input in playback mode if new frames are generated
addresses #801
2017-02-18 20:54:59 +03:00
zeromus 64e4585582 oops, fix copy/paste error from the other day which broke gpgx in 32bits mode 2017-02-11 20:17:14 -06:00
adelikat 6ae8a88658 remove some debugging junko 2017-02-11 13:41:25 -06:00
zeromus 2e34d91869 small repairs to get gpgx64 running again 2017-02-09 22:40:16 -06:00
zeromus 539cdc29f3 add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone..... 2017-02-04 21:40:29 -06:00
adelikat 86c74305e4 lua console - when toggling a script on, behave the same as if you loaded it. It should run immediately, not on the next frame 2017-02-03 16:31:38 -06:00
adelikat af1a2547ae Add a hotkey to toggle the Skip Lag Frames option 2017-01-29 18:33:19 -06:00
feos 36f53116b1 tastudio: quit pretending -1 is a legit branchHash
seems to fix #785
2017-01-29 10:24:11 +03:00
feos b7ed072c4c tastudio: only load branch markers if they are bound to input 2017-01-19 20:49:18 +03:00
feos 06b14d654b tastudio: move greenzone writing/loading to the very end
hopefully if it crashes during greenzone saving, other components won't die
2017-01-19 14:52:31 +03:00
adelikat 44a1e691f3 Ram Search - show restored/removed messages when undoing/redoing, fixes #749 2017-01-14 20:00:55 -06:00
adelikat ab1a22bf31 add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
adelikat 2059558771 Lua - fix emu.getdisplaytype() that has been broken for a long time, also fix it to properly use the IEmulatorService system instead of reflection shenanigans 2016-12-15 13:09:52 -06:00
adelikat 2d9213c379 IController - Remove the indexer property and refactor code accordingly, also simplify and cleanup many of the IController implementations 2016-12-14 14:12:16 -06:00
adelikat e94de78ebd Lua - fix movie.getinput() to return float values instead of passing "False" no matter what 2016-12-14 13:22:01 -06:00
adelikat a955e6a3a2 Break up InputAdapters into separate files because it was getting unwieldy 2016-12-14 13:12:37 -06:00
adelikat 72a59087b5 Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed() 2016-12-14 12:42:15 -06:00
adelikat 5ff33e7569 Rename IController.Type to IController.Definition to more clearly describe the property 2016-12-12 12:30:32 -06:00
adelikat b7e616482d Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
adelikat d38b5396c3 Remove some commented out code that has been commented out for quite some time 2016-12-06 10:22:03 -06:00
adelikat 44fa93e15f Lua - make the MemorySavestate library dependent on IStatable 2016-12-04 12:08:21 -06:00
adelikat 63202570cc Lua NES library - properly use an OptionalService instead of Global.Emulator 2016-12-04 11:50:07 -06:00
adelikat 604ed74ff9 remove some usages of VideoProviderGlue by checking for VideoProvider availability before doing some dependent processes 2016-12-04 10:30:51 -06:00
feos d3b6364db0 bk2 log generator:
- pick actually neutral analog values for empty entry
- properly hide all neutral values from input display
2016-11-26 17:41:00 +03:00
feos 3b2781c571 movie: add Disc Select, Open and Close to the dictionaries 2016-11-26 16:39:21 +03:00
ConHuevosGuey e0d534dc1c Setting Display Manager 'Final Filter' default to 'None' from 'Bilinear' because bilinear blur needs to die away. 2016-11-24 15:24:55 -06:00
feos ef8068daa4 Revert "tastudio: move LastPositionFrame to TasMovie, prepare for another revision"
This reverts commit eea49f1895.
2016-11-21 20:03:56 +03:00
feos eea49f1895 tastudio: move LastPositionFrame to TasMovie, prepare for another revision 2016-11-21 19:29:11 +03:00
feos 05d47a7318 tastudio: make analog hotkeys working, and their names fit in 2016-11-21 18:00:21 +03:00
feos 95dc2fd6b3 tastudio: move arrow keys logic to hotkeys
disallow sending Minus to MainForm
2016-11-20 23:26:13 +03:00
zeromus 327606234f fix can't use neshawk (recent regression) 2016-11-19 20:07:17 -06:00
feos a413f524c9 remember that not every platform has analog controls 2016-11-19 21:21:07 +03:00
feos a8dde12c1f tastudio:
- set Float type to analog control columns
- set their size taking into account their MaxDigits
- stop displaying neutral analog values

input OSD:
- obtain real neutral analog value the given core uses and hide it, instead of hiding hardcoded zero
2016-11-19 19:31:04 +03:00
feos edf21b8bfe fix tastudio crashes when:
- setting 0 space for disk states
- righclicking on selection if a bunch of selected frames contains the last frame
- cutting the last frame
2016-11-17 20:05:41 +03:00
zeromus 595a207c97 add new field to gamedb to specify which core should be used.
allow it to be 'neshawk' or 'quicknes'.

this should only be employed by end-users; we won't make those choices in the gamedb officially.

the quicknes blacklist is still implemented separately.

yeah, that's a lot of prioritization levels.
2016-11-12 19:23:54 -06:00
adelikat 7bff28bdee Lua - memory library - actually default to system bus, previous commit was unsufficient 2016-11-12 11:55:20 -06:00
adelikat 0959d5f0df When importing SNES .lsmv movies, add an extra input frame, fixes #721 2016-11-12 11:01:26 -06:00
adelikat bf9956089d Lua - default the memory library to system bus (if available) 2016-11-12 09:25:18 -06:00
adelikat 82c1c11879 Atari 7800 - add the word Toggle to the difficulty swithc buttons to make them more clear in functionality 2016-11-11 15:03:34 -06:00
adelikat 045f5e9df1 Lua documentation - clean up return values to match conventions in parameters 2016-11-11 11:40:53 -06:00
adelikat b0552224e0 Lua documentation - fix notation for nullable bools 2016-11-11 11:30:18 -06:00
adelikat fa6cb75a77 When generating wiki documentation, add some info about parameter types, #401 2016-11-11 11:27:06 -06:00
adelikat 75654b9f33 Atari 7800 - make difficulty switches behave like toggles instead of buttons, also add mnemonic info for them, fixes #726 2016-11-11 08:44:28 -06:00
feos b24eb2293f add name shortcuts for psx analog controls 2016-11-09 00:25:24 +03:00
adelikat 7b2338a110 movie mnemonics for vs controls 2016-10-29 22:20:34 -05:00
adelikat 2c1f0013c3 Account for game names having quotes in them, fixes NES Ivan Ironman Stewart's Super Off-Road 2016-10-13 20:16:26 -05:00
feos 9714aa5cc9 tastudio:
- preserve branch text per update (unless default text has changed)
- remove redundant code from paste functions, rely on global clipboard fully with cut/copy too
2016-10-10 19:00:59 +03:00
feos 93f78a69d2 tastudio: show cursor hotkey 2016-10-09 17:14:39 +03:00