adelikat
51df281d38
Tastudio - fix NRE when running a .tasproj through the normal movie system, making changes, then opening tastudio
2019-12-14 09:58:10 -06:00
adelikat
858aef59db
TAStudio - fix erroenous use of RefreshTasView when hiding/showing columns
2019-12-13 17:49:11 -06:00
adelikat
a77b7ce2fc
TAstudio - fix NRE that can happen from a sloppy right-click that causes a sloppy right-click context menu to open
2019-12-13 17:33:54 -06:00
adelikat
515f409246
Tastudio - Make mainform hotkeys out of a bunch of built in hotkeys
2019-12-10 19:26:23 -06:00
adelikat
a05fdfe18c
Tastudio - show binded hotkey in context menu for Clear/Insert/Delete/Clone instead of the hard-coded path. Also use ShortcutDisplayStr instead of ShortCut for Insert # Frames context menu item
2019-12-10 14:17:05 -06:00
adelikat
7ac720d931
Tastudio - use global references less in favor of internal properties
2019-12-06 17:14:27 -06:00
adelikat
1b8b4b4926
Tastudio - rip out option to do autorestore on mouse up vs down, make it on up only, and fix autorestore logic
2019-11-26 18:54:46 -06:00
adelikat
6eef264f91
paste - only invalidate on the first different frame pasted, rather than the first selected frame
2019-11-24 19:14:49 -06:00
adelikat
cb912bea58
Tastudio - when clearing, invalidate on the first non-empty input rather than first selected row
2019-11-24 17:53:27 -06:00
adelikat
5bbdf2a49e
Tastudio.MenuItems - cleanup, fix potential NRE's surrounding clipboard access, fix off by one on clear menu item invalidation logic, fix not dispointing of a disposable dialog
2019-11-24 16:54:08 -06:00
feos
d15dc56e15
address #1631 for gambatte
2019-11-20 21:25:55 +03:00
feos
4e389ab1ec
address #1631 for subneshawk
2019-11-20 21:10:21 +03:00
adelikat
adf834480a
remove .bkm as a standard movie type, require user to run the importer
2019-11-14 21:39:15 -06:00
J.D. Purcell
6eb44acd4f
Fix noise from last merge.
2019-11-03 18:04:31 -05:00
adelikat
5d6c33f080
remove TAStudio ui that was picking the renderer (it's automatic now)
2019-11-01 15:56:26 -05:00
adelikat
6c7653e158
Merge branch 'master' into MoreUnixMonoCompatWork
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This doesn't compile because of Input.cs, didn't know what to do. Also search for Merge TODO for some commenting things that probably need to be deleted
# Conflicts:
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
# BizHawk.Client.EmuHawk/CustomControls/InputRoll.Drawing.cs
# BizHawk.Client.EmuHawk/CustomControls/InputRoll/InputRoll.cs
# BizHawk.Client.EmuHawk/Program.cs
# BizHawk.Client.EmuHawk/tools/Lua/LuaConsole.cs
# BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.cs
# BizHawk.Client.EmuHawk/tools/ToolHelpers.cs
# BizHawk.Client.EmuHawk/tools/ToolManager.cs
# BizHawk.Client.EmuHawk/tools/TraceLogger.Designer.cs
# BizHawk.Client.EmuHawk/tools/TraceLogger.cs
# BizHawk.Client.EmuHawk/tools/Watch/RamSearch.Designer.cs
# BizHawk.Client.EmuHawk/tools/Watch/RamSearch.cs
# BizHawk.Common/BizInvoke/DynamicLibraryImportResolver.cs
2019-10-31 17:01:19 -05:00
adelikat
cbace55d01
Tastudio - misc cleanups
2019-10-27 09:59:05 -05:00
adelikat
aaee3cf48c
Tastudio - fix splitter restore logic on restore defaults
2019-10-27 09:34:32 -05:00
adelikat
b54be19e9e
InputRoll - reorg - put in its own folder, break out column and cell classes into separate files
2019-10-26 16:49:52 -05:00
adelikat
437c2f067a
TAStudio - Consolidate the two restore defaults menu items. Restore splitter positions when restoring defaults
2019-10-26 11:40:04 -05:00
YoshiRulz
d0159ee565
Port InputRoll by adding GDI+ implementation
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also available for Windows users via a toggle in TAStudio
2019-10-25 19:17:50 +10:00
James Groom
90b0574bc3
Remove unnecessary calls to ToList (e.g. in foreach)
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squashed PR #1591
2019-10-13 15:50:57 +00:00
adelikat
512b03f1b4
misc cleanups in tastudio files, mostly typos and redundant code
2019-06-28 17:51:03 -05:00
adelikat
3ec2ec325a
IStateManager - refactor indexer to not return a keyvalue pair, since it by design will try to return the exact frame, returning the frame is redundant
2019-06-15 16:43:21 -05:00
adelikat
5366b854a6
remove unnecessary savestate clone
2019-06-15 16:20:57 -05:00
adelikat
2a8b4504cd
Simplify
2019-06-15 15:43:22 -05:00
feos
bc990061b7
tastudio: refactor out a variable
...
fix autorestore triggering while drawing on future frames
2019-06-12 22:34:16 +03:00
alyosha-tas
7c3d4f7e48
use previous value
2019-04-27 10:30:50 -04:00
alyosha-tas
d726a6476f
Fix #1555
2019-04-27 07:59:10 -04:00
YoshiRulz
e6374ef477
Use string interpolation
2019-03-19 00:06:37 +10:00
alyosha-tas
c4b3a7c3b8
TAStudio: Update window name when using saveas, Fixes #1444
2019-01-19 14:47:12 -06:00
alyosha-tas
6e1a19b5f8
TAStudio: Ask to override existing bk2 file when exporting
2019-01-19 14:02:45 -06:00
alyosha-tas
2bddf3663e
TAStudio: Fix some bugs in new from menues
2019-01-19 13:30:42 -06:00
feos
56e77f4907
tastudio: allow to actually unbind markers from input, and unbind by default
2019-01-05 21:48:40 +03:00
feos
c85bb39d98
tastudio: branch loading now can behave as it does for regular rerecording!
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Old control scheme for Branches ON:
- Loading in read+write (recording) mode restores the branch input and truncates it after the branch frame
- Loading in read-only (playback) mode only makes emulation jump to the frame of the branch, disregarding its savestate and timeline
Old control scheme for Branches OFF:
- Loading a branch ALWAYS restores its entire input
TASEditor adds to this that you only start recording after you load a branch in rec mode, but I don't think this is important here.
2018-12-04 00:16:14 +03:00
feos
731584344d
tastudio: BranchesRestoreEntireMovie and LoadBranchOnDoubleclick
2018-12-03 22:33:42 +03:00
feos
fbdea8282d
add missing zxs mnemonics
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tastudio: properly handle Show X menu items
2018-09-10 20:22:41 +03:00
feos
47a66db995
tastudio: break keys into as many menus as needed, and show their ranges
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the code looks somewhat crazy
2018-09-09 21:13:42 +03:00
feos
1b6d6988fc
tastudio: break the keys menu into 2 dropdowns
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WIP
2018-09-09 19:46:55 +03:00
feos
0893d96a7e
tastudio: menus for keys
2018-09-09 17:41:57 +03:00
feos
ef89b7bf67
tastudio: don't create player menus if we don't even have players
2018-09-09 16:48:25 +03:00
feos
61bf9b67a8
tastudio: a whole bunch of actions shouldn't be possible with no selection
2018-03-12 21:41:11 +03:00
feos
e8103a1c53
tastudio macros: don't die from colons in paths when saving to file
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disable macros menu items when there's no selection
2018-03-08 22:58:18 +03:00
feos
40e28f2f98
tastudio: enable paste menu items when clipboard is available
2018-03-08 19:23:26 +03:00
feos
bf8c21663d
State manager decay ( #1128 )
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* Finally use exponential decay algorithm for greenzone
* Works in both directions (unlike fceux taseditor)
* Stop using last accesses states for anything
* When dropping states per project save, account for state gap better
* Use _states.Keys[i] instead of _states.ElementAt{i).Key in speedy parts, because it's apparently tons faster
* Use StateIsMarker() where it's supposed to be used
* Markers are still left untouched
* Branch states are still dead (probably forever)
2018-03-08 12:24:35 +03:00
feos
0fe703c9b7
tsm: redo the algo from scratch, probably not last time
2018-02-27 01:28:24 +03:00
vadosnaprimer
d074880242
tastudio: MarkerView.ShrinkSelection()
2018-01-10 22:06:43 +03:00
feos
7529570ab8
tastudio: unbreak things if user cancels movie conversion on file open
2017-10-07 23:17:02 +03:00
adelikat
b03e224c5e
TAStudio cleanup
2017-05-24 10:49:35 -05:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00