adelikat
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3c7707a6a0
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lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired
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2017-05-29 11:09:19 -05:00 |
adelikat
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f81f745fcc
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Some luaconsole refactoring and moving more logic into LuaImp
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2017-05-24 15:59:05 -05:00 |
adelikat
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47f2371953
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Misc cleanups
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2017-05-24 09:06:31 -05:00 |
adelikat
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4d1dd215e6
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Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core
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2017-05-24 08:30:30 -05:00 |
adelikat
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770f27dfd4
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Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded
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2017-05-23 13:05:36 -05:00 |
adelikat
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4919fc5182
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don't reference GlobalWin.LuaConsole in LuaConsole!
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2017-05-23 13:04:28 -05:00 |
adelikat
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facd845453
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Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
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2017-05-23 12:40:40 -05:00 |
adelikat
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6196d81b5d
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Move _luaList from LuaConsole to LuaImp
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2017-05-22 16:47:27 -05:00 |
adelikat
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a6414ff05c
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Mainform cleanup round 2
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2017-05-22 14:23:13 -05:00 |
adelikat
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f89bcf4bfa
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cleanup of Lua some related files
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2017-05-19 11:05:21 -05:00 |
adelikat
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31e68a38f9
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Cleanup EmuHawk lua library code
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2017-05-19 09:47:18 -05:00 |
adelikat
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7f269d25df
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Make lua library dependent services private
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2017-05-19 08:58:23 -05:00 |
adelikat
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75affd8940
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Lua console code cleanup
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2017-05-18 14:53:03 -05:00 |
adelikat
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4c48542b98
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fix null reference exception when LuaSandbox attempts to use the Logger
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2017-05-18 14:27:22 -05:00 |
nattthebear
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ebe789eed2
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heh
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2017-05-10 07:45:23 -04:00 |
zeromus
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8bc067cbbe
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lua: fix memory leak causing crash after a few dozen script loads/resets
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2017-05-10 01:58:19 -05:00 |
adelikat
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e839a1c163
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Add lua canvas methods to documentation
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2017-05-07 16:33:48 -05:00 |
zeromus
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ac767a2acc
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clarification to the saveram flushing system
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2017-05-06 17:50:36 -05:00 |
adelikat
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20d2a7d198
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Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter
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2017-04-30 12:05:27 -05:00 |
adelikat
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1184e8ed05
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lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
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2017-04-22 20:50:03 -05:00 |
J.D. Purcell
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b53502eed8
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Spaces -> tabs.
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2017-04-15 16:37:30 -04:00 |
adelikat
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e23dc983f0
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Merge pull request #826 from lenalia/master
Added horizalign and vertalign to DrawText
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2017-04-11 16:43:20 -05:00 |
lenalia
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117ce07aaf
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Added horizalign and vertalign to DrawText
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2017-04-04 21:20:33 -04:00 |
shanehoman
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58e1b52369
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expose MainForm.SaveRam() method to lua
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2017-04-02 23:12:38 -07:00 |
feos
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853432da26
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tastudio lua: add recording mode functions
finally fixes #793
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2017-03-08 19:56:44 +03:00 |
adelikat
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5d4c8020c2
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Delete more stuff
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2017-02-22 10:12:14 -06:00 |
adelikat
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f35717aae2
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Remove yet more unused code
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2017-02-22 10:11:08 -06:00 |
adelikat
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7653b86f44
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Remove some unused code
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2017-02-22 10:09:44 -06:00 |
feos
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b5730bda3a
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clarify lua doc
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2017-02-19 11:56:17 +03:00 |
zeromus
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ea2188dc46
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make tastudio.setplayback correctly restore the recording flag after it finishes seeking from the greenzone to the target frame
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2017-02-07 00:01:14 -06:00 |
zeromus
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d87a2b27a2
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make lua's new tastudio.setplayback re-enable the record flag if it was set (the existing logic leaves it disabled I think as security against the GUI use case where users might stomp their video seeking while playing in record mode). future work: add lua control for the record mode flag
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2017-02-05 04:20:07 -06:00 |
zeromus
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539cdc29f3
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add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone.....
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2017-02-04 21:40:29 -06:00 |
zeromus
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a70e6e2fc4
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fix #790 (Scroll wheel missing from input.getMouse())
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2017-02-04 20:52:32 -06:00 |
adelikat
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0480ea3f44
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when toggling a script on, update on screen lua drawing stuff. On gui.clearGraphics() immediate update the screen
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2017-02-04 15:54:04 -06:00 |
adelikat
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3b197b8fdf
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lua console - roll back commit that disposes scripts when closing the window, apparnetly luainterface doesn't want you to dispose of disposable things
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2017-02-04 15:30:13 -06:00 |
adelikat
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0c7cedd2ac
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lua - tastudio.setmarker() - make marker message optional
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2017-02-04 15:11:43 -06:00 |
adelikat
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3d805a3541
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null check for previous commit
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2017-02-04 10:45:32 -06:00 |
adelikat
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923565c350
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Lua console - dispose of scripts when closing the console window
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2017-02-04 10:32:36 -06:00 |
adelikat
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c050eaa8c7
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lua console - fix the edit button to account for relative vs absolute pathing
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2017-02-02 17:48:32 -06:00 |
zeromus
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f7638e8352
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"fix" client.bufferwidth and client.bufferheight .... I dont understand why they were doing what they were doing. It seems like such a simple thing, just return the dimensions of the core's videoprovider. Someone should rethink all these (and the surface names, and the padding names) and craft a complete, new design.
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2017-01-26 00:54:44 -06:00 |
Isotarge
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ab1b1877e8
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Lua: Implement forms.setdropdownitems()
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2016-12-26 12:13:19 +10:30 |
adelikat
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3bfce81eae
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LuaConsole - have a RequiredService of IEmulator and pass it into the lua implementation instead of using Global.Emulator
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2016-12-06 10:35:11 -06:00 |
adelikat
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e99bc9ba41
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use the Emulator property instead of Global.Emulator in some lua library files
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2016-12-04 12:37:29 -06:00 |
adelikat
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b7a6542fb6
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Lua - gui.drawImage(), gui.drawImageRegion() - log an error if image can not be found, instead of throwing an exception
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2016-11-19 14:10:17 -06:00 |
adelikat
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889feeeeba
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fix #414 by idiot-proofing the lua console command window, if emu.frameadvance() is called, log a warning instead of blowing up
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2016-11-13 11:26:09 -06:00 |
adelikat
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ddf23e4c3a
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Lua console - use string.IsNullOrWhiteSpace when checking the command line box
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2016-11-13 11:15:30 -06:00 |
adelikat
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c27355169f
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lua forms - run a checkbox click callback after the event not before, fixes #545
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2016-11-11 10:03:13 -06:00 |
adelikat
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ec502acd1d
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Lua - make a call to DrawFinish() when closing the lua console. Fixes endless locked emu surface errors when opening it back up and loading a script that draws
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2016-11-08 10:37:59 -06:00 |
adelikat
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e281950902
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Close a lua instance before creating a new one, fixes #455
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2016-10-06 15:17:05 -05:00 |
feos
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fc66ec1b02
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Lua docs: fix #703
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2016-09-29 18:09:58 +03:00 |