Commit Graph

323 Commits

Author SHA1 Message Date
adelikat 3c7707a6a0 lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired 2017-05-29 11:09:19 -05:00
adelikat f81f745fcc Some luaconsole refactoring and moving more logic into LuaImp 2017-05-24 15:59:05 -05:00
adelikat 47f2371953 Misc cleanups 2017-05-24 09:06:31 -05:00
adelikat 4d1dd215e6 Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core 2017-05-24 08:30:30 -05:00
adelikat 770f27dfd4 Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded 2017-05-23 13:05:36 -05:00
adelikat 4919fc5182 don't reference GlobalWin.LuaConsole in LuaConsole! 2017-05-23 13:04:28 -05:00
adelikat facd845453 Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic 2017-05-23 12:40:40 -05:00
adelikat 6196d81b5d Move _luaList from LuaConsole to LuaImp 2017-05-22 16:47:27 -05:00
adelikat a6414ff05c Mainform cleanup round 2 2017-05-22 14:23:13 -05:00
adelikat f89bcf4bfa cleanup of Lua some related files 2017-05-19 11:05:21 -05:00
adelikat 31e68a38f9 Cleanup EmuHawk lua library code 2017-05-19 09:47:18 -05:00
adelikat 7f269d25df Make lua library dependent services private 2017-05-19 08:58:23 -05:00
adelikat 75affd8940 Lua console code cleanup 2017-05-18 14:53:03 -05:00
adelikat 4c48542b98 fix null reference exception when LuaSandbox attempts to use the Logger 2017-05-18 14:27:22 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
zeromus 8bc067cbbe lua: fix memory leak causing crash after a few dozen script loads/resets 2017-05-10 01:58:19 -05:00
adelikat e839a1c163 Add lua canvas methods to documentation 2017-05-07 16:33:48 -05:00
zeromus ac767a2acc clarification to the saveram flushing system 2017-05-06 17:50:36 -05:00
adelikat 20d2a7d198 Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter 2017-04-30 12:05:27 -05:00
adelikat 1184e8ed05 lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes() 2017-04-22 20:50:03 -05:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
adelikat e23dc983f0 Merge pull request #826 from lenalia/master
Added horizalign and vertalign to DrawText
2017-04-11 16:43:20 -05:00
lenalia 117ce07aaf Added horizalign and vertalign to DrawText 2017-04-04 21:20:33 -04:00
shanehoman 58e1b52369 expose MainForm.SaveRam() method to lua 2017-04-02 23:12:38 -07:00
feos 853432da26 tastudio lua: add recording mode functions
finally fixes #793
2017-03-08 19:56:44 +03:00
adelikat 5d4c8020c2 Delete more stuff 2017-02-22 10:12:14 -06:00
adelikat f35717aae2 Remove yet more unused code 2017-02-22 10:11:08 -06:00
adelikat 7653b86f44 Remove some unused code 2017-02-22 10:09:44 -06:00
feos b5730bda3a clarify lua doc 2017-02-19 11:56:17 +03:00
zeromus ea2188dc46 make tastudio.setplayback correctly restore the recording flag after it finishes seeking from the greenzone to the target frame 2017-02-07 00:01:14 -06:00
zeromus d87a2b27a2 make lua's new tastudio.setplayback re-enable the record flag if it was set (the existing logic leaves it disabled I think as security against the GUI use case where users might stomp their video seeking while playing in record mode). future work: add lua control for the record mode flag 2017-02-05 04:20:07 -06:00
zeromus 539cdc29f3 add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone..... 2017-02-04 21:40:29 -06:00
zeromus a70e6e2fc4 fix #790 (Scroll wheel missing from input.getMouse()) 2017-02-04 20:52:32 -06:00
adelikat 0480ea3f44 when toggling a script on, update on screen lua drawing stuff. On gui.clearGraphics() immediate update the screen 2017-02-04 15:54:04 -06:00
adelikat 3b197b8fdf lua console - roll back commit that disposes scripts when closing the window, apparnetly luainterface doesn't want you to dispose of disposable things 2017-02-04 15:30:13 -06:00
adelikat 0c7cedd2ac lua - tastudio.setmarker() - make marker message optional 2017-02-04 15:11:43 -06:00
adelikat 3d805a3541 null check for previous commit 2017-02-04 10:45:32 -06:00
adelikat 923565c350 Lua console - dispose of scripts when closing the console window 2017-02-04 10:32:36 -06:00
adelikat c050eaa8c7 lua console - fix the edit button to account for relative vs absolute pathing 2017-02-02 17:48:32 -06:00
zeromus f7638e8352 "fix" client.bufferwidth and client.bufferheight .... I dont understand why they were doing what they were doing. It seems like such a simple thing, just return the dimensions of the core's videoprovider. Someone should rethink all these (and the surface names, and the padding names) and craft a complete, new design. 2017-01-26 00:54:44 -06:00
Isotarge ab1b1877e8 Lua: Implement forms.setdropdownitems() 2016-12-26 12:13:19 +10:30
adelikat 3bfce81eae LuaConsole - have a RequiredService of IEmulator and pass it into the lua implementation instead of using Global.Emulator 2016-12-06 10:35:11 -06:00
adelikat e99bc9ba41 use the Emulator property instead of Global.Emulator in some lua library files 2016-12-04 12:37:29 -06:00
adelikat b7a6542fb6 Lua - gui.drawImage(), gui.drawImageRegion() - log an error if image can not be found, instead of throwing an exception 2016-11-19 14:10:17 -06:00
adelikat 889feeeeba fix #414 by idiot-proofing the lua console command window, if emu.frameadvance() is called, log a warning instead of blowing up 2016-11-13 11:26:09 -06:00
adelikat ddf23e4c3a Lua console - use string.IsNullOrWhiteSpace when checking the command line box 2016-11-13 11:15:30 -06:00
adelikat c27355169f lua forms - run a checkbox click callback after the event not before, fixes #545 2016-11-11 10:03:13 -06:00
adelikat ec502acd1d Lua - make a call to DrawFinish() when closing the lua console. Fixes endless locked emu surface errors when opening it back up and loading a script that draws 2016-11-08 10:37:59 -06:00
adelikat e281950902 Close a lua instance before creating a new one, fixes #455 2016-10-06 15:17:05 -05:00
feos fc66ec1b02 Lua docs: fix #703 2016-09-29 18:09:58 +03:00