adelikat
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f8c2706fca
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Some more config menu items put into the context menu - config sub menu
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2013-10-11 18:05:22 +00:00 |
adelikat
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3fb1900040
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add a Close and Clear SRAM context menu option that is visible when the game has an existing sram file
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2013-10-11 16:32:36 +00:00 |
adelikat
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719b705f6d
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New Cheat system - various fixes to actually make it work
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2013-10-06 18:44:51 +00:00 |
adelikat
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5a0c075270
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Round 1 of Removing the old cheat system in factor of the new one, old dialog and cheats removed from most tools and the mainform. Lua and Game Genie dialogs still use the legacy cheat system and therefore are busted in this commit.
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2013-10-06 16:40:51 +00:00 |
adelikat
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b87e4b4bca
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New Cheat Form - some progress
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2013-10-02 15:09:49 +00:00 |
adelikat
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6fa73d0de5
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Remove Previous Value = last change option, also remove temporary New Ram Search menu item
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2013-09-29 21:15:47 +00:00 |
adelikat
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e760ff56a4
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Start New Ram Search
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2013-09-14 06:02:53 +00:00 |
zeromus
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b7f3acefcd
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improve ram watch icons
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2013-09-14 04:27:01 +00:00 |
adelikat
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2910878d05
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Remove Ram Poke as a standalone dialog. Support new Ram Poke dialog in Hex Editor and Ram Search
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2013-09-14 03:13:22 +00:00 |
adelikat
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5c2b005eee
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Old Ram Watch begone!
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2013-09-14 02:31:21 +00:00 |
thebrick448
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3c8196f234
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Added the ability to load programs into a TI-83 calculator. Also reworked the TI-83 link interface to more accurately represent hardware specs.
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2013-09-07 21:32:09 +00:00 |
adelikat
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4fb575a2f6
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Refactor other recent menus, and fix bug in recent item selection
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2013-09-07 03:15:29 +00:00 |
adelikat
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d56c25392e
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New Ram Watch - set up autoload and misc small things
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2013-09-05 15:34:47 +00:00 |
adelikat
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089ce7f48a
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Some progress on the new Ram Watch dialog
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2013-08-26 20:54:00 +00:00 |
adelikat
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36489ca95a
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Only paint the screen when needed, which is once per frame, or when the OSD is invoked. Also when lua draws things. I think I invoked it in all the logical places but probably missed some things. The lua logic needs to be refactored anyway to have a paint method, and an onpaint event
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2013-08-23 02:40:14 +00:00 |
adelikat
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3dc4611263
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Start a firmwares dialog, interim only
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2013-07-31 15:54:08 +00:00 |
adelikat
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72c4b98954
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Rewind dialog - slight fix up to buffer options UI to make it less confusing, add to context menu config sub-menu
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2013-07-28 22:37:42 +00:00 |
adelikat
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0826def34f
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Icon for rewind dialog
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2013-07-28 22:28:53 +00:00 |
adelikat
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3bf18a1325
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add defaults for SNES and GBA controllers, also don't allow controller config to be opened when in null emulator mode
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2013-07-27 01:03:15 +00:00 |
adelikat
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77a4eb098f
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Add Rewind Settings dialog and remove the old Rewind enable menu item. New dialog let's the user set the rewind frequency and/or enable/disable rewind for small, medium, and large savestates separately
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2013-07-21 20:39:11 +00:00 |
adelikat
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a3aa3b4f76
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N64 video plugin icon
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2013-07-14 23:30:48 +00:00 |
adelikat
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dba02ffb85
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Add config menu to context menu when in full screen mode
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2013-07-10 18:04:05 +00:00 |
pjgat09
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3d6c99139a
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N64: Removed the old video settings screen, and renamed the menu option for the "temp" screen
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2013-06-08 03:56:34 +00:00 |
goyuken
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a754aba126
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saturn: hook up GL mode to user interface. in GL mode, one can choose resolutions like pcsx2: 1x, 2x, 3x, 4x, or user selected w*h
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2013-05-14 03:06:37 +00:00 |
goyuken
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0302820db5
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implement binary\text savestate type switching in multiclient.
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2013-05-06 21:41:21 +00:00 |
masterofpuppets152001
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9c80ea5ec7
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Moved it to N64, hope all is right
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2013-05-04 17:56:24 +00:00 |
masterofpuppets152001
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47cf4c3cb9
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Early Vid plugin, is this how you want it Adelikat?
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2013-05-04 16:54:34 +00:00 |
adelikat
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e95c4e40c0
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N64 - add video config dialog that can load/save video size
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2013-05-04 02:19:12 +00:00 |
goyuken
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f96a37857d
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dual gameboy: xml creator dialog thingy. not finished yet
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2013-05-01 15:48:23 +00:00 |
masterofpuppets152001
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f3a8cee8bc
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Gameboy/Game Gear Game Genie Decoder (still non-working code)
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2013-04-24 20:41:23 +00:00 |
masterofpuppets152001
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0df9dbde13
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SNES Game Genie Encoder/Decoder, first "big" commit, hopefully I got everything
If there is anything wrong, let me know so I know what to do next time!
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2013-04-23 09:09:49 +00:00 |
adelikat
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f4dca72829
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Add a "Stop Movie without saving" option
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2013-03-10 23:03:52 +00:00 |
adelikat
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d308f76d2c
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Movies - Added "Full Movie Loadstates" option, when checked it will do VBA-style movie loadstates where the entire state-movie is put into the movie, and then the movie is truncated on the next emulated frame rather than immediately
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2013-03-09 19:54:50 +00:00 |
zeromus
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8a69a4ebe0
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switch snes core back to external process. more refined this time. support use of performance core.
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2012-12-25 20:36:04 +00:00 |
adelikat
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20d04f9914
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Add Keypriority as a status bar icon, when clicked it will toggle through the different options
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2012-12-02 16:17:42 +00:00 |
adelikat
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f6afda4ed8
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Implemented a system for controller vs hotkey conflicts. There is now a key priority option in the config menu, either controller input can override hotkeys, hotkeys can override input, or both can happen.
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2012-12-02 15:18:28 +00:00 |
goyuken
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b2b3715468
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add a stub for a GBA GPU Viewer
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2012-11-26 23:16:31 +00:00 |
adelikat
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453eef6da2
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C64 - Statusbar now has a floppy disk led light, lights up when emulated floppy disk is in use
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2012-11-26 01:28:14 +00:00 |
beirich
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1a653190b7
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coleco: fix a VDP I/O bug
fix typo in 'skip bios intro' option
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2012-11-23 03:10:01 +00:00 |
adelikat
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f26c72df86
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Colecohawk - option to skip bios, setting is also saved into movies
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2012-11-22 02:01:15 +00:00 |
goyuken
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8d20c2e351
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gambatte: fully implement cgb palette selection
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2012-11-18 18:46:57 +00:00 |
adelikat
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4069c27854
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a not so critical cosmetic change
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2012-11-18 02:58:18 +00:00 |
goyuken
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e95efcb91b
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throttling UI is now set up to be done in one of three ways: sound, vsync, timer. in addition, there's an option to use vsync even when not throttling to it (but this doesn't really work too well...)
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2012-11-12 17:57:11 +00:00 |
goyuken
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271d4102e8
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GB: add "GPU Viewer", similar to other gpu debugging tools. doesn't do much yet.
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2012-11-05 01:34:11 +00:00 |
goyuken
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5cbd11c850
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NES: add some vs system stuff. not done yet
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2012-10-31 21:15:44 +00:00 |
adelikat
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1d4a8fd3ba
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Atari 2600 - add a Playfield toggle
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2012-10-30 23:38:53 +00:00 |
adelikat
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f9c027ddad
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Add front end and corecomm values for Atari graphics object display toggling
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2012-10-30 00:18:56 +00:00 |
adelikat
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04bb6c423e
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Movie virtual pads to their own tool dialog instead of residing in TAStudio
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2012-10-29 22:57:15 +00:00 |
adelikat
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e8b9bb38b6
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Add Save Movie hotkey and context menu item
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2012-10-28 23:38:41 +00:00 |
adelikat
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14d5844af8
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Save movie menu item
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2012-10-28 22:50:19 +00:00 |