goyuken
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eda191007d
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gb: fix lfsr reg init value -- 0d07cb7851
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2013-10-11 21:28:44 +00:00 |
adelikat
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f8c2706fca
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Some more config menu items put into the context menu - config sub menu
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2013-10-11 18:05:22 +00:00 |
adelikat
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7fa89b89b3
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Refactor various numeric textboxes in ram tools to use new better built in methods and properties
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2013-10-11 17:57:58 +00:00 |
adelikat
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400e01cc0e
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Some code refactoring - fix Watch Editor to use the ToolHelpers method for creating Memory Domain dropdowns
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2013-10-11 17:26:15 +00:00 |
adelikat
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e12caea716
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add Saturn info to about box
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2013-10-11 16:41:12 +00:00 |
adelikat
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3fb1900040
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add a Close and Clear SRAM context menu option that is visible when the game has an existing sram file
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2013-10-11 16:32:36 +00:00 |
adelikat
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f090fff176
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Oops, broken input widget highlighting when ripping out conflicts
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2013-10-11 16:09:36 +00:00 |
adelikat
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e114f24865
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Ram Search - a small speedup when starting a new search
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2013-10-11 16:03:42 +00:00 |
adelikat
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35e19a3bc5
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Controller Config - Rip out conflicts display for now since it doesn't work right, and looks confusing, and slows things down
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2013-10-11 15:41:11 +00:00 |
adelikat
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0c2851e34f
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Input Widgets - some tweaks/optimizatons and general code cleanup in an attempt to make it feel less laggy when autotabbing, still some work to be done
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2013-10-10 01:53:18 +00:00 |
adelikat
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c4b8226900
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implement some Ram Search Hotkeys - New Search, Do Search, Next/Previous Compare To, Next/Previous Compare Type
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2013-10-09 20:43:13 +00:00 |
adelikat
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fe023713e3
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Cheats - define the CheatList as distinct cheats, a cheat is distinct on Domain and address only
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2013-10-09 16:28:15 +00:00 |
adelikat
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f08c737dcc
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Hex Editor - fix increment/decrement logic with frozen addresses. Also support increment/decrement on all highlighted addresses at once, not just the primary one
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2013-10-09 15:28:45 +00:00 |
adelikat
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634a465c06
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Lua - implement mainmemory.getname()
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2013-10-08 23:24:56 +00:00 |
adelikat
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88d29148f9
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lua - implement client.opentracelogger()
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2013-10-08 19:21:00 +00:00 |
adelikat
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5bd1777609
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Clean up the LuaImplementation.cs file, it was getting out of control, no functional changes from this commit
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2013-10-08 15:50:24 +00:00 |
adelikat
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7e0e8ed51d
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Lua - implement memory.readfloat() and memory.writefloat() and equivlant mainmemory functions
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2013-10-07 21:41:19 +00:00 |
adelikat
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bcfe4ff576
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Ram Search - when setting intelligent defaults, set the size and type dropdowns too
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2013-10-07 20:56:22 +00:00 |
adelikat
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012fb6d464
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Fix pop up location with the "Go To Address" feature in Hex Editor and Ram Search
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2013-10-07 19:33:06 +00:00 |
adelikat
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efc1a3550f
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Ram Search - fix bug where clear preview permanently clears it
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2013-10-07 18:39:34 +00:00 |
adelikat
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0645a216b7
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Ram Search - use binary search to grealtly speed up preview when scrolling deep into the list
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2013-10-07 18:32:53 +00:00 |
adelikat
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4a1d9ee576
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Ram Search - intelligent defaults per core
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2013-10-07 18:02:44 +00:00 |
adelikat
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dd55ad1985
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Ram Search - small speedup to starting a new search
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2013-10-07 14:54:29 +00:00 |
adelikat
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dd11967ed8
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Ram Search - oops, fix anchoring
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2013-10-07 13:48:28 +00:00 |
zeromus
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092337b065
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tighten up RomGame file loading and in particular for n64 to avoid some buffer copies and re-dearchiving operations
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2013-10-07 05:59:44 +00:00 |
adelikat
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0b340d3176
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Move memory viewer to Hex Editor folder
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2013-10-07 01:45:36 +00:00 |
adelikat
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1b0c77c620
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Ram Search - greatly speed up preview mode
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2013-10-07 01:40:45 +00:00 |
adelikat
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b0884ad0d0
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Ram SEarch - clear message label on new search
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2013-10-07 01:15:49 +00:00 |
adelikat
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2885edef78
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Ram Search - fix exceptions caused by null compare to values
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2013-10-07 00:58:48 +00:00 |
adelikat
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be742bc919
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Ram Search - implement Go to Address (Ctrl+G)
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2013-10-07 00:28:43 +00:00 |
adelikat
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482164655f
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Cheats - add a few missing variables to restore defaults
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2013-10-06 22:16:12 +00:00 |
adelikat
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c93df8341f
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Fix bugs in .chet file saving
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2013-10-06 22:09:16 +00:00 |
adelikat
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8557c96758
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Rename all "new" config dialogs to their correct names
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2013-10-06 20:45:04 +00:00 |
adelikat
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b299430408
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File reorganization - move all the platform specific tools to sub folders of the tools folder
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2013-10-06 20:28:49 +00:00 |
adelikat
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30bd5fa07b
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Rename new cheat files
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2013-10-06 20:06:28 +00:00 |
adelikat
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1cf87f33d8
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Old Cheat system gone and deleted!
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2013-10-06 20:02:34 +00:00 |
adelikat
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d4323a8ea5
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fix bug tat was showing the N64 menu when a genesis game is loaded
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2013-10-06 19:11:47 +00:00 |
adelikat
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eccf0cac3f
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Gameboy game genie uses new cheat system
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2013-10-06 19:07:15 +00:00 |
adelikat
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719b705f6d
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New Cheat system - various fixes to actually make it work
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2013-10-06 18:44:51 +00:00 |
adelikat
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a76dcd62b7
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Refactor Lua and NES Game Genie to use new cheat system
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2013-10-06 18:09:17 +00:00 |
adelikat
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5a0c075270
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Round 1 of Removing the old cheat system in factor of the new one, old dialog and cheats removed from most tools and the mainform. Lua and Game Genie dialogs still use the legacy cheat system and therefore are busted in this commit.
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2013-10-06 16:40:51 +00:00 |
adelikat
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ab26bbecfc
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New Cheat list - some settings, and UI cleanup
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2013-10-05 23:16:35 +00:00 |
adelikat
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0d278bb67f
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New Cheat List - support saving and loading of size,display type, and endian, while still supporting pre-existing .cht files
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2013-10-05 22:16:45 +00:00 |
adelikat
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b59ac97d5f
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New Cheat List - column ordering
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2013-10-05 21:37:01 +00:00 |
adelikat
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6bbed2116f
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New Cehat List - basic add/edit functionality and other things
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2013-10-05 20:22:55 +00:00 |
adelikat
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56b8642f4c
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New Cheats - progress on cheat editor
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2013-10-05 15:45:39 +00:00 |
adelikat
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0e758ab1a2
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New Cheat List - lots of stuff
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2013-10-05 03:40:36 +00:00 |
adelikat
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03302508fc
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new cheat dialog - implement file saving
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2013-10-05 01:30:59 +00:00 |
adelikat
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758b2b6675
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New Cheat Dialog - implement Toggle, Duplicate, and Open Game Genie
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2013-10-05 00:38:46 +00:00 |
adelikat
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89ba4ffe8e
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New Cheat Dialog - implement Movie up/down, Remove, select all, disable all cheats
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2013-10-04 23:50:26 +00:00 |