adelikat
|
e48ea685c3
|
Add a bad dump to the gamedb
|
2015-08-29 13:07:28 -04:00 |
adelikat
|
f46eb21c93
|
Remove hack that attempted to support mapper 219 badly, better to not support it
|
2015-08-29 13:02:25 -04:00 |
zeromus
|
46870ec488
|
cleanup gdi+ renderer
|
2015-08-29 11:17:25 -05:00 |
adelikat
|
3f847b7b6f
|
Map Mapper 255 to 225 in accordance with http://problemkaputt.de/everynes.htm
Also, remove documentation and replace with wiki link
|
2015-08-28 22:23:48 -04:00 |
adelikat
|
9e36096472
|
oops, forgot to check these files in
|
2015-08-27 08:19:36 -04:00 |
adelikat
|
bba170a6b2
|
Sketching out the UI of Basic Bot
|
2015-08-26 22:41:34 -04:00 |
adelikat
|
d6a998b6de
|
Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff
|
2015-08-26 21:55:55 -04:00 |
adelikat
|
defdfa6e2e
|
NESHawk - fix mapper 164
|
2015-08-25 20:11:32 -04:00 |
adelikat
|
d91c7a26df
|
Fix database entry for Pipe 5 (Sachen)
|
2015-08-25 19:36:45 -04:00 |
zeromus
|
90e8abd2df
|
change interaction of throttle and frame advance / continuous frame advance
|
2015-08-25 16:41:54 -05:00 |
zeromus
|
e4679a90e2
|
straighten out the skipframes menu which was completely bolloxed
|
2015-08-25 16:41:53 -05:00 |
adelikat
|
858834ae94
|
NESHawk - mapper 91 - set mirroring based on cart info, fixes all mapper 91 games that need vertical mirroring
|
2015-08-25 17:07:43 -04:00 |
adelikat
|
45dfee6605
|
add MAPPER119 designation to TQROM
|
2015-08-25 17:07:42 -04:00 |
nattthebear
|
56ec186b3f
|
For iNES v2, attempt to detect pal/ntsc region from header
|
2015-08-25 16:19:50 -04:00 |
adelikat
|
ba8860b1c5
|
NESHawk - fix mapper 60, including dipswitches
|
2015-08-24 22:49:57 -04:00 |
adelikat
|
254263c1df
|
For QuickNES to bail out on Pro Action Replay (E) (REVA), since it can't do PAL
|
2015-08-24 21:24:59 -04:00 |
adelikat
|
407f44bf96
|
Fix issue #461 - broken by Tastudio autofire patterns, THIS BREAKS TAStudio autofire patterns, they need to be fixed, in a way that doesn't break autofire
|
2015-08-24 20:51:53 -04:00 |
adelikat
|
f9e2b924cd
|
proof of concept means it should only be in developer builds
|
2015-08-24 19:57:54 -04:00 |
adelikat
|
2a1c9e8602
|
TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell
|
2015-08-24 18:30:45 -04:00 |
zeromus
|
109ee3981b
|
support xpad guide button
|
2015-08-24 15:05:06 -05:00 |
zeromus
|
a51e7ddb0b
|
create TAStudio States directory if it doesnt exist
|
2015-08-24 13:42:46 -05:00 |
zeromus
|
bcefd6f2d7
|
fix mistake requiring optional shaders to succeed compiling and add printfs of compilation errors
|
2015-08-24 13:36:25 -05:00 |
zeromus
|
f20a77790d
|
Merge pull request #486 from zeromus/master
d3d display method
|
2015-08-24 13:12:15 -05:00 |
zeromus
|
7e828d5618
|
d3d display method
|
2015-08-24 13:10:50 -05:00 |
feos
|
c270b78ecb
|
tastudio: ColorZone, taseditor style
- frame column lighter than input
- 2/4p column not so dark
- semi-pale for logged, but not stated frames (taseditor does it!)
|
2015-08-24 20:51:48 +03:00 |
adelikat
|
4723ec8acc
|
NesHawk - MILLIONS OF MOAR GAMEZ!!!
|
2015-08-23 22:36:15 -04:00 |
adelikat
|
2e6ba68327
|
NesHawk - TEN MILLION IN ONE!!!111
|
2015-08-23 22:26:10 -04:00 |
adelikat
|
9846b3a050
|
NESHawk - implement board UNIF_BMC-D1038
|
2015-08-23 17:05:00 -04:00 |
adelikat
|
535a307e27
|
NESHawk - implement board UNIF_BMC-8157
|
2015-08-23 16:20:12 -04:00 |
adelikat
|
af0219655e
|
NESHawk - implement board UNIF_BMC-BS-5, note: this board uses dipswitches. These were implemented via the "Advanced properties" scheme, rather than the FCEUX way of incrementing the value on reset
|
2015-08-23 15:17:33 -04:00 |
adelikat
|
84cd3e9efa
|
Hex Editor - re-calculate address positioning on memory domain change
|
2015-08-23 14:04:00 -04:00 |
adelikat
|
674b9b4c07
|
Hex Editor - issue #481 - keep scroll bar position when resetting the current rom as opposed to changing to a new one
|
2015-08-23 12:59:27 -04:00 |
adelikat
|
7edd746f68
|
Hex Editor - when saving domains to file, account for roms in archives
|
2015-08-23 12:34:13 -04:00 |
adelikat
|
bfa6af97a7
|
add a few bad dumps to the gamedb with settings that make them playable
|
2015-08-23 08:31:46 -04:00 |
adelikat
|
988168b0bc
|
NESHawk - finishing up mapper 6
|
2015-08-23 01:05:30 -04:00 |
adelikat
|
0e94191b97
|
NesHawk - mapper 6 - fix vram and mirroring logic
|
2015-08-22 23:19:55 -04:00 |
adelikat
|
0efd72c409
|
NEShawk - start mapper 6
|
2015-08-22 22:22:58 -04:00 |
adelikat
|
ad5de7e0af
|
NESHawk - support UNIF_UNL-TC-U01-1.5M (same as mapper 147)
|
2015-08-22 17:10:24 -04:00 |
adelikat
|
9f59219a39
|
NESHawk - support UNIF_UNL-SA-72007 (same thing as Mapper 145)
|
2015-08-22 17:06:50 -04:00 |
adelikat
|
631249f08a
|
NESHawk - add minimal support for board UNIF_UNL-CC-21
|
2015-08-22 16:58:09 -04:00 |
adelikat
|
cb7f49d94c
|
NESHawk - Implement board UNIF_UNL-CC-21
|
2015-08-22 16:34:57 -04:00 |
adelikat
|
4b364df044
|
NESHawk - implement board UNIF_UNL-AX5705
|
2015-08-22 16:03:12 -04:00 |
adelikat
|
01226e3d90
|
NesHawk - implement board UNIF_BMC-GS-2004
|
2015-08-22 15:21:01 -04:00 |
adelikat
|
939a86aaf6
|
NESHawk - implement board UNIF_BMC-GS-2004
|
2015-08-22 14:52:21 -04:00 |
adelikat
|
43e6418dac
|
NESHawk - implement board UNIF_BMC-190in1
|
2015-08-22 11:35:45 -04:00 |
adelikat
|
ce1ec1e766
|
NesHawk - implement board UNIF_BMC-A65AS
|
2015-08-22 11:17:11 -04:00 |
adelikat
|
2cb64fafb8
|
Mapper 216 - supported enough for Magic Jewelry 2 to work
|
2015-08-22 09:53:39 -04:00 |
zeromus
|
e7bfc73b92
|
add a slimdx overload I needed
|
2015-08-22 02:55:23 -05:00 |
adelikat
|
1e454a46fe
|
NesHawk - implement mapper 214
|
2015-08-21 23:23:33 -04:00 |
adelikat
|
1916ba0042
|
NesHawk - Mapper 204 implemented
|
2015-08-21 22:58:18 -04:00 |