adelikat
d5885938de
Update Statusbar slots when the emulator is loaded
2012-10-10 22:52:11 +00:00
goyuken
927fb7070c
sound throttle now respects forced throttle off (user hits fastfoward button, etc)
2012-10-10 17:19:51 +00:00
goyuken
9417eac96c
move NesCarts.7z to gamedb subfolder
2012-10-09 20:33:14 +00:00
goyuken
79731827f4
avoid using literal backslash in gamedb path loading
2012-10-09 01:54:15 +00:00
goyuken
8c24417f8d
gamedb stuffed into gamedb subfolder
2012-10-09 01:34:21 +00:00
goyuken
3832352dbe
add default RomStatusDetails (name, sha1, md5). add pcecd specific RomStatusDetails generated from the Disc
2012-10-08 20:37:41 +00:00
adelikat
0dfbfb592f
Re-hook up Load Config, menu item got disabled at some point. Trace logger - update number of instructions when clear button is clicked, show OSD message when saving to disk
2012-10-08 00:27:21 +00:00
adelikat
8545f94315
Status Bar - right-clicking the status slots will invoke a savestate
2012-10-07 19:52:09 +00:00
adelikat
972d8f2f5b
Status bar - make selected slot more obvious of a background color
2012-10-07 18:42:42 +00:00
adelikat
7fd74ecb04
dummy commit to mark the end of 1.1.1a and start 1.1.2
2012-10-07 15:41:22 +00:00
goyuken
3d52ed49e5
fix GBC input config tab
...
fix GBC savestate locations
fix GBC saveram locations
fix GBC screenshot locations
fix GBC titlebar text
2012-10-07 14:52:03 +00:00
adelikat
2a9c78220f
Update interim version number, dummy commit to mark the beginning of 1.1.2
2012-10-07 01:28:16 +00:00
goyuken
b9b2292a3f
restore recently lost behavior where the system-specific mainform menu is called "SGB" when running SGB instead of SNES. this involves no changes to internal passed IDs
2012-10-07 00:00:23 +00:00
goyuken
329ca16bdf
unbreak toolstrip menu and controller function for GBC
2012-10-06 23:53:05 +00:00
goyuken
5c4e147da3
fix loading a compressed archive containing a single .gbc file. the number of different places where you can find various extension lists is rather terrifying...
2012-10-06 22:14:10 +00:00
pasky1382
37b054ad43
Re-added the 'GBC' switch.
2012-10-06 22:02:24 +00:00
pasky1382
b1ba573695
Revert that fix, did not upload a GBC db (thought I did)
2012-10-06 21:58:44 +00:00
pasky1382
a52a9b0d44
Fixed a crash when loading a GBC rom (apparently there was no GBC case switch option)
2012-10-06 21:50:48 +00:00
goyuken
a9ff371e63
mainform: add slightly informative error message to certain rom load exceptions
2012-10-06 20:59:44 +00:00
goyuken
c51d3f787c
fix crash in snesgraphicsdebugger when it is immediately moused over after load
2012-10-06 20:00:59 +00:00
pasky1382
d1248e0379
Imported movies retain their original extensions + .bkm
2012-10-06 18:52:33 +00:00
pasky1382
03e4403b9c
Imported movie files are now automatically copied over to .\Movies directory and no longer keep their old extensions (i.e. movie.fcm2 is not longer movie.fcm2.bkm but movie.bkm)
2012-10-06 18:19:07 +00:00
adelikat
b8070bc92f
Lua - fix emu.registerbefore() and emu.registerafter()
2012-10-06 16:13:45 +00:00
adelikat
1c17f8dbed
Lua Drawing - fix so that multiple scripts can draw at once
2012-10-06 14:36:02 +00:00
adelikat
644ed40f59
Move lua drawing to after the frame instead of before
2012-10-06 14:24:12 +00:00
adelikat
6aa9608a77
GGHawk - Hook up Highlight Active Display Region option, make this and Show Clipped Regions take effect on Core load
2012-10-06 12:37:38 +00:00
adelikat
b88d5ffd5e
GGHawk - add option to show clipped regions, show GG menu item, also show on SG-1000, cleanup of the sms/gg/sg menu
2012-10-06 12:27:56 +00:00
goyuken
2229b0ab93
add "FirmwareSHA1" to movie header for SGB and PCECD
2012-10-05 21:04:46 +00:00
zeromus
a00081386d
fix some things related to sgb movies
2012-10-05 18:20:27 +00:00
zeromus
96089026cd
remove "SGB" systemid because its gonna cause a lot of trouble if we dont hook it up in a lot of places.. why can't we set it up as just a regular snes core? and run the sgb rom through the snes firmwares directory.
2012-10-05 04:47:45 +00:00
goyuken
6c723e6815
move ramsearch\ramwatch\hexeditor from toolsbefore to toolsafter. for live play, there is real change. for frame advance play, you now get the most current value when paused between frames. this also fixes a host of minor bugs where tools could have their values change while paused because something else triggered an update to the most current state.
2012-10-04 21:56:40 +00:00
goyuken
98d9f13600
change IEmulator.DeterministicEmulation to get-only; the old interface implies that a core should be able to take a change to the property at any time, which isn't feasable. most existing cores changed to return true all the time. SNES now takes determinism parameter in Load()
2012-10-03 15:31:04 +00:00
goyuken
c8849a8422
work around memory leak in captureOSD; probable original cause: SysdrawingRenderPanel
2012-10-02 21:28:14 +00:00
adelikat
13150961cb
Controller Config - make input widgets work, also consistent namespace on hotkey dialog (no ((intended)) functional change)
2012-10-02 00:23:37 +00:00
goyuken
d4f5ed2f50
Movie playback and recording will now set IEmulator.DeterministicEmulation = true; only snes core actually does anything with this. It hasn't been explained before in a log; so I'll do it now: When in deterministic mode, the snes core internally does exactly one savestate each and every frame. Then, if the frontend calls savestate at all, it always gets the same internal cached savestate. If the frontend doesn't call savestate, then the internal savestate is simply discarded. This way, the exact same number of RunToSave() calls occur every time.
2012-10-01 14:39:52 +00:00
goyuken
2e70656dde
add bilinear filter display option (d3d only)
2012-10-01 02:30:25 +00:00
adelikat
64b3b73464
Bizhawk - progress on new controller config
2012-09-30 21:31:32 +00:00
adelikat
075a97f1c4
Checking in my 2nd attempt at an input config overhaul, currently not hooked up
2012-09-30 19:57:33 +00:00
goyuken
89cf8e75fe
mainform: fix the bug where choosing a small size from the menu (typically 1x) would cause unexpected black bars
2012-09-30 14:18:21 +00:00
adelikat
247cef6835
Trace Logger - log to the window only up to the maximum number of lines, ability to set max lines, save window position option, show status and instruction count on window, don't autoload trace logger if core doesn't have it available, close trace logger if switching to a non-traceable core
2012-09-30 13:38:37 +00:00
adelikat
e865790086
Trace Logger - Hook up autoload
2012-09-30 03:09:41 +00:00
adelikat
52b8161b39
Start a Trace Logger, currently only NES has the right hooks, but it crashes when used
2012-09-30 00:53:08 +00:00
goyuken
ddf99f789c
when attempting to load SGB, unset SGB config mode if we fail to load the bios file. this avoids a catch-22 where you can't load an SGB because you don't have a rom, and you can't reset to GB mode because you can't get the menu item.
2012-09-29 23:21:55 +00:00
adelikat
ff117d2c49
Add a status icon and notification system for settings that require a core reboot, status bar icon if clicked performs the reboot. Hooked up to the GB/SGB set, SMS Enable FM Chip and overclock settings. May need to flag some other settings too
2012-09-29 23:03:51 +00:00
adelikat
486d621657
Status bar icons - actually hide conditional status bar icons when not relevant
2012-09-29 22:37:34 +00:00
goyuken
a278015404
i never know where anything is in the input system
2012-09-29 20:30:27 +00:00
goyuken
7e34e7f88b
multiclient: add saveram backup feature, similar to savestate backup feature, and config\menu items. defaults to ON.
...
at the moment, there's no way in the ui to choose to load a backup saveram. not sure if this is desirable....
2012-09-29 15:32:44 +00:00
goyuken
0a0f4e86d8
MainForm.ClearSaveRam() no longer deletes a disk file.
...
From my reading of the code, this should not affect movie playback; the saveram from disk is not used when starting playback or recording of a clean movie.
If for some reason I'm wrong though, that problem should be addressed directly instead of deleting the file.
2012-09-29 14:55:11 +00:00
goyuken
6e31862d23
Support win+L \ win+R \ win+U
2012-09-29 14:43:35 +00:00
adelikat
965f0934e5
pointless commit to test bot
2012-09-27 17:53:00 +00:00