Commit Graph

74 Commits

Author SHA1 Message Date
goyuken fb133da0c5 fix some internal settings infrastructure 2014-07-14 16:10:45 +00:00
adelikat 96b36cc230 TasMovie - save and load lag log to file 2014-07-07 19:32:37 +00:00
goyuken e1d3d33307 fix text savestates in some cores, which had been completely broken due to a typo for a bit... 2014-07-03 22:20:51 +00:00
adelikat fd80c62cdb More Util methods -> extension methods 2014-07-03 19:20:34 +00:00
adelikat bf88be8c72 Convert some more util methods to extension methods 2014-07-03 19:05:56 +00:00
adelikat 1c0eca190e Remove some unused extensions, Remove Extensions.cs and move methods into better named files with their own namespaces 2014-07-03 18:54:53 +00:00
adelikat 6269e957e6 Remove some unused extension methods and move some others to CollectionExtensions 2014-07-03 18:43:49 +00:00
adelikat a726fde352 Move some more extension methods 2014-07-03 18:38:02 +00:00
adelikat 01506da244 More Util cleanup - move an extension method to a more appropriate file and remove an unused method 2014-07-03 18:32:41 +00:00
adelikat a9aa65397c Convert a Util method to an extension method 2014-07-03 18:29:51 +00:00
adelikat e058e08c35 Remove EnumHelper file and some code cleanup 2014-07-03 18:02:22 +00:00
adelikat 55c9132037 remove NamedDictionary that was only being used by a deleted mnemonics system 2014-07-03 17:47:12 +00:00
adelikat 216796c29e Remove enum helper and move the remaining method to ReflectionExtensions since that is more accurate to what it is doing 2014-07-03 17:41:55 +00:00
adelikat ebee9b9ded More extension reorg 2014-07-03 17:35:49 +00:00
adelikat 90ab7d17b1 ugh! 2014-07-03 17:33:15 +00:00
adelikat 660ef2e024 more extension reorg 2014-07-03 17:30:37 +00:00
adelikat 00ac231a2a More extension reorg 2014-07-03 17:29:01 +00:00
adelikat 6cba3568ef More extension reorg 2014-07-03 17:23:03 +00:00
adelikat 47514784eb Separate stream and writer extensions to an IOExtensions object and namespace 2014-07-03 17:13:09 +00:00
adelikat 204e331ea2 Oops, forgot to add this file 2014-07-03 17:04:54 +00:00
adelikat 393057d33a Convert a helper method into an extension method 2014-07-03 17:01:10 +00:00
adelikat 6bbd3ca80d Hex and Watch Boxes - prevent user from pasting invalid input, also if they do manage to get the textbox into an invalid state, interpret the value as 0 rather than throwing an exception 2014-07-03 16:43:39 +00:00
adelikat 1964f3754a Merge InputValidate into StringExtensions 2014-07-03 16:00:57 +00:00
adelikat 07876e0f12 slight reorg in extension file 2014-07-03 15:39:40 +00:00
adelikat f546a8080c Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
adelikat 0eb37ad36d Convert IntHelpers to NumberExtensions and change namespace appropriately, remove StringHelpers.cs 2014-07-03 15:16:47 +00:00
adelikat 467f8da2fb Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions 2014-07-03 15:05:02 +00:00
adelikat d5e2808944 Fix namespaces 2014-07-03 14:56:13 +00:00
adelikat bfb541a5a9 Move InputValidate and StringHelpers to BizHawk.Common 2014-07-03 14:51:03 +00:00
goyuken d501a1cf71 speed up overall load speed of N64 text savestates (uncommonly used) by 25% 2014-06-13 19:32:36 +00:00
adelikat 0649d1c77e Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing) 2014-06-03 02:19:13 +00:00
goyuken 58efa286df move stuff 2014-05-31 16:12:59 +00:00
goyuken 613e886796 fix build problem 2014-05-31 16:04:19 +00:00
goyuken 8f87c2e854 gameboy: tweak text savestates a bit in preparation to reuse some code for the wonderswan savestates 2014-05-31 04:01:07 +00:00
goyuken d24658888b saturn: expose skip bios and RTC options as syncsettings 2014-05-28 17:31:22 +00:00
adelikat d1743a2ce3 Atari 2600 - AR - cleanup, implement hard reset, savestates, and dispose 2014-05-26 00:55:12 +00:00
adelikat c9c2329651 Record Movie - refactor to check if Global.Emulator has a DisplayType property defined, and if so, use that to populate the PAL header, rather than a bunch of ifs on core type. Refactored ReflectionUtils to be Extension methods in their own namespace, added methods for checking and getting values from a public property 2014-05-20 15:39:43 +00:00
adelikat 3488df36c4 N64 - ability to set core type in the front end 2014-05-10 17:30:03 +00:00
adelikat 64e3ff520d N64 - Controller Settings dialog with ability to set Pak type and connected status of controllers 2014-05-10 02:03:23 +00:00
adelikat 285a7241b9 On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
zeromus 7adc15d97e work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
beirich c3e0d8824c zero warnings! 2014-04-08 02:25:46 +00:00
beirich cc8308495d dont call int.parse on a long 2014-04-08 01:08:47 +00:00
beirich d02eab8c2d add Serializer support for long, float, and ushort[] 2014-04-07 04:50:19 +00:00
adelikat af0cd39742 Atari 2600 - add in unimplemented mappers and throw not implemented exceptions. Throw these on a 4IN1 and F8SC instead of wrongly using F8. Implement heuristics for Rom detection when rom isn't found in gamedb. Heuristics logic based on Stella findings. 2014-04-04 19:46:41 +00:00
goyuken 4e70f1d6a5 util: eliminate some out of memory problems with hashing large files
gpgx: warn and abort when a too-big file tries to be loaded as a ROM (probably was actually a .bin cd image without the correct .cue)
2014-03-05 18:16:34 +00:00
adelikat e71d729626 some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
adelikat 4701b319be Lua - add a new way to do reflection to get method names, now the function list simply needs to match the method name, and the method name does not need to redundantly specificy the library name. Only the Bit library hooked up currenlty. 2014-01-25 15:05:53 +00:00
adelikat 8998e35768 Remove a few unneeded and unused extensions 2014-01-22 00:57:05 +00:00
adelikat 8d9d8ac01e Clean up the Bit struct and rename the file from Types.cs to Bit.cs 2014-01-22 00:47:22 +00:00