YoshiRulz
d335e5cba4
Some updates to Unix section of readme
2024-12-01 04:39:33 +10:00
YoshiRulz
04c70c3ead
Only when double-clicking TAStudio frame# cell, open dialog at cursor
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fixes 128c8e621
see #3714
2024-11-29 00:41:42 +10:00
YoshiRulz
c3bd723c36
Add helper for centering dialog relative to a `Control`
2024-11-29 00:40:33 +10:00
YoshiRulz
a39689d62d
Fix duplicate `Form.Dispose` implementation
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fixes 6d2d07428
2024-11-28 07:52:14 +10:00
YoshiRulz
6d2d07428e
Make the Basic Bot fail more gracefully
2024-11-28 07:41:06 +10:00
CasualPokePlayer
bd90dc6aa6
Fix NRE when spamming right click in TAStudio
2024-11-27 12:47:38 -08:00
YoshiRulz
128c8e6218
Don't open branch/marker edit dialogs at cursor pos
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resolves #3714 and #2369
2024-11-28 04:53:47 +10:00
YoshiRulz
75e5088eed
Indicate unsaved changes to movie in window title
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see #4064
2024-11-28 04:36:28 +10:00
CasualPokePlayer
a7dd37d884
Add Skylake GPUs to GL interop blacklist
2024-11-26 16:42:16 -08:00
Morilli
24d4e89d38
fix TAStudio autohold/fire right-click logic
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- closes #4125
2024-11-26 19:49:27 +01:00
CasualPokePlayer
075247c643
mgba windows build
2024-11-24 13:56:03 -08:00
CasualPokePlayer
3d2caf8664
properly init mRumbleIntegrator
2024-11-24 13:53:28 -08:00
CasualPokePlayer
39a896b289
mGBA windows build + C# side changes
2024-11-24 13:39:18 -08:00
CasualPokePlayer
1fb23ac6ac
Use newer mRumbleIntegrator
2024-11-24 13:35:18 -08:00
feos
f0eedbce0a
update mgba
2024-11-24 23:41:02 +03:00
feos
f7b6703ad2
puae mnemonics
2024-11-24 11:40:36 +03:00
CasualPokePlayer
c9666a5647
[GPGX] Add offscreen shot control, make lightgun inputs always use the correct screen width/height
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Fixes #4120
2024-11-23 22:22:26 -08:00
YoshiRulz
2b900b6e50
Nix expr: Fix DiscoHawk launch script assuming EmuHawk has ran before
2024-11-23 23:43:06 +10:00
kalimag
2bd2aed4aa
Improve Lua REPL handling of statements (squashed PR #4026 )
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* Improve Lua REPL handling of statements
Stop printing syntax error messages when executing variable assignments etc.
* Move doc comments to interface
* Simplify pattern matching expression
* Use reference equality to test for console output
* Revert "Use reference equality to test for console output"
This reverts commit 875bc3c41e
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* Use `_messageCount` to test for console output
2024-11-23 21:41:31 +10:00
feos
7e9e2d553c
puae: fix fps
2024-11-22 17:32:37 +03:00
YoshiRulz
223a370713
Revert "POC for `[Dependency]` (eager asm loading)"
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This reverts commit d23e771a39
.
Had no effect on where in the startup a `TargetInvocationException` was thrown, so I'm guessing the attribute has no purpose anymore.
2024-11-22 09:58:12 +10:00
YoshiRulz
d23e771a39
POC for `[Dependency]` (eager asm loading)
2024-11-22 09:39:16 +10:00
feos
90ca8ea6ca
amiga icon
2024-11-21 21:18:22 +03:00
feos
1ec2a9a318
puae: keyboard image
2024-11-21 18:09:36 +03:00
feos
d3713a6cba
puae: fix crash on null settings
2024-11-21 17:30:43 +03:00
YoshiRulz
456d37a433
Link to GitHub wiki from contribution guide
2024-11-21 20:53:54 +10:00
feos
118e2876a4
puae: fix framerate and resolutions, cleanup
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todo: av dumper dies in ntsc mode on frame 11...
2024-11-20 22:10:56 +03:00
CasualPokePlayer
2a0870234e
Fix tracelogger layout
2024-11-19 23:40:05 -08:00
CasualPokePlayer
c21df56eaf
Linux mgba build
2024-11-19 23:02:57 -08:00
CasualPokePlayer
e54ea196e1
[mGBA] Fix light counter not being correctly serialized
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Resolves #4094 and resolves #4118
2024-11-19 22:57:51 -08:00
feos
0818e97fee
puae: it's unclear if mouse_deltanoreset helps with anything currently
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it seems to always be true in winuae...
also cleaned up our fork a bit
2024-11-19 21:31:26 +03:00
CasualPokePlayer
65b5d35e8e
Add in digital titles for 3DS gamedb
2024-11-19 00:35:58 -08:00
feos
5bdb3b24c6
puae: disable fastmem for a1200
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there are games that require this machine and 0 fastmem. games that require non-zero fastmem on this machine are currently not supported (HDs, CDs, and WHDs).
2024-11-18 21:47:35 +03:00
CasualPokePlayer
89d76ef6cb
Fix N3DSHasher with seed crypto
2024-11-17 16:27:51 -08:00
YoshiRulz
02094fe780
Fix enum comparison in PUAE ctor
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fixes 15af4219c
2024-11-18 04:48:59 +10:00
feos
15af4219cd
no magic
2024-11-17 19:45:47 +03:00
feos
43b1dfa4b8
close #4102 (puae floppy speed)
2024-11-17 19:43:51 +03:00
CasualPokePlayer
6d8f616dde
Add CIA hashing to N3DSHasher
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In practice this won't be used (since we can just hash the installed title executable directly), but might as well keep a reference C# impl in case we want to use it.
2024-11-16 13:51:40 -08:00
feos
ef307c1e69
puae input: fixed?
2024-11-16 22:04:52 +03:00
CasualPokePlayer
14d5f5595c
Fix gamedb
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fixes 9fd58a766a
2024-11-15 20:25:54 -08:00
CasualPokePlayer
138e4dc392
Add initial 3DS gamedb
2024-11-15 18:59:38 -08:00
Morilli
10fdfdd6dd
fix GmvImport's six button controller handling
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- closes #3797 , closes #4109
2024-11-15 17:08:10 +01:00
CasualPokePlayer
f173d0f992
Add platform framerates for Saturn
2024-11-14 21:02:26 -08:00
CasualPokePlayer
2c7245d751
Add IsSTV for Saturnus movies with ST-V, cleanup default movie header values code
2024-11-14 20:18:39 -08:00
CasualPokePlayer
8b356c50fa
Add mnemonics for ST-V
2024-11-14 20:09:57 -08:00
CasualPokePlayer
c4bd436c5c
Fixup ST-V input device selection
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No multi-tap with ST-V, and it'll get overrides for the ports anyways
2024-11-14 19:50:18 -08:00
CasualPokePlayer
7899c9ddce
Add function for getting input device overrides
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Only use case in practice for us is ST-V, which forces specific input configs (since it's an Arcade machine)
2024-11-14 19:47:44 -08:00
CasualPokePlayer
8708fc3e35
c# side changes for ST-V with Saturnus
2024-11-14 17:35:43 -08:00
CasualPokePlayer
a51c7c07d0
Add support for ST-V (with Saturnus)
2024-11-14 17:33:07 -08:00
CasualPokePlayer
9fe5b316b3
Adjust Saturnus's settings for core updates
2024-11-14 01:39:41 -08:00