goyuken
1980011952
Add user interface to select compression options (level and number of threads) for JMD dumper.
2012-05-08 22:19:12 +00:00
goyuken
ab6f9b175f
Add JMDWriter.cs, dumps to JMD format. No 2G limit, and single segment even across multiple resolutions. Can use a bunch of cores, but still not terribly fast. Hasn't been hooked in to the UI yet; for testing, change MainForm.cs:2669
2012-05-07 21:45:25 +00:00
zeromus
de0cdf1c3c
add sharpziplib for gzip so we can make portable JMD dumping without relying on the native 7z.dll
2012-05-07 18:42:43 +00:00
goyuken
cdd82cbb06
Rename VideoWriter IVideoWriter per zeromus
2012-05-06 22:18:16 +00:00
goyuken
02ca0e82e9
Create new interface VideoWriter, which AviWriter inherits from. Sets up for other video dumping systems.
2012-05-06 22:08:47 +00:00
zeromus
35fbe354c1
add threaded display manager to allow heavy OSD/compositing/filtering to happen on another thread. add a lua layer accessible via GDI+ which can be automatically composited and the simplest possible demo of it. add some filtering infrastructure and a hq2x filter set ported to c# but need to work on a minimal selector gui before its usable. separate OSD from RenderPanel so that gdi+ presentation mode now gets full OSD support. the OSD is now a little uglier because its drawn entirely differently and could use some finetuning
2012-04-16 08:18:41 +00:00
zeromus
87b455b195
oops
2012-04-05 01:40:30 +00:00
zeromus
3f6127152f
build lua differently so that it has at least a prayer at interoperating with plug-in dlls. at least, it can load them. there may be other problems later due to the dlls generally being compiled against a different CRT (vc8) than our lua and luainterface (vc10). we could fix this if we needed to by compiling the CUSTOMIZED lua in vc8 and referencing it from the vc10 luainterface.
2012-04-05 01:05:08 +00:00
adelikat
59f92b4c81
TAStudio - atari virtualpads
2012-04-01 18:53:06 +00:00
zeromus
d8c0e3b27e
make GetExeDirectoryAbsolute more robust (handle # in paths)
2012-03-21 06:38:19 +00:00
adelikat
dac438ec02
Lua Console - Better dialog for lua functions list, stop and start sound on calling list
2012-03-17 02:18:09 +00:00
taotao54321
54f89fca9f
Added PCE BG Viewer (interim)
2012-03-12 05:19:59 +00:00
peter
e310e90d9f
Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows
...
This is (almost, bar some local resource hacks) enough to start the
emulator on Linux/Mono, load a ROM and watch the demo (input and
audio don't work yet).
2012-03-12 04:44:34 +00:00
peter
ccc9fdf672
Case sensitivity fixes
2012-03-12 04:44:19 +00:00
peter
0776d48b81
Add subwcrev.sh build script for non-Windows platforms
2012-03-12 04:44:10 +00:00
taotao54321
a595e367db
Added SMS specific menu: Graphics Settings
...
PCE Graphics Settings dialog bugfix
2012-03-11 17:08:25 +00:00
taotao54321
9d72bf0c7c
Added PCE specific menu: Graphics Settings
2012-03-11 15:12:48 +00:00
adelikat
40698b119c
Add an atari controller image for controller config dialog
2012-03-10 14:10:50 +00:00
zeromus
65282a366e
fix versions stuff
2012-03-10 00:21:40 +00:00
adelikat
196ce3de45
Start an animated gif config dialog
2012-03-04 19:24:10 +00:00
adelikat
5d44836c92
File -> MOvie -> Import movies menu item
2012-03-03 20:14:20 +00:00
zeromus
f801d04a46
now remove traces of psx from the current project, so it doesnt confuse any users
2012-02-24 20:45:27 +00:00
zeromus
fd6ac896fc
general cleanup.. remove a bunch of warnings.. improve log console system a bit.. add new icons for log console window.. remove old demo psx interop system and add new, simpler one, which isnt really tested yet but is way less annoying.
2012-02-24 20:38:35 +00:00
andres.delikat
ff5c9a2799
refactor movie convert into movie import. Currently this breaks movie conversion, as the main convert function now needs implementation
2012-02-15 00:43:21 +00:00
andres.delikat
c871eedbbc
Debugger icon, add to gameboy debugger menu item, add gameboy debugger to toolbox (conditional on gb emulation)
2012-01-10 02:02:11 +00:00
zeromus
dacc65eb0d
2010 cleanup
2011-08-27 02:31:43 +00:00
beirich
21493304e6
Bizhawk bravely enters the year 2010
2011-08-27 02:17:11 +00:00
zeromus
ce4837b326
cleanup some icon related things??
2011-08-21 06:07:38 +00:00
beirich
0a5157d9a6
Extremely preliminary TurboCD support
2011-08-14 18:20:13 +00:00
beirich
c7178543c7
split gamedb up into more files
2011-08-12 03:30:23 +00:00
andres.delikat
034b2e6e68
Autofire config dialog
2011-08-09 23:27:47 +00:00
andres.delikat
fdacd090db
Ram Search - GUI fixups
2011-08-07 03:11:54 +00:00
andres.delikat
df5d27e0f3
Cheats - better icon, fix Save function to use default filename and save automatically, refactored into its own Save() function
2011-08-06 22:25:37 +00:00
andres.delikat
c3d08b3b7b
Pull the cheat list and some related functions out of the Cheats winform and into a CheatList object. Still some bugs to work out, but at least the cheat window doesn't crash when opened a 2nd time
2011-08-06 02:34:24 +00:00
beirich
b27673f26c
M-M-M-MONSTER COMMIT! change Game-load api stuff
2011-08-04 03:20:54 +00:00
beirich
a1c562259d
Client-side cheats system added, works on all cores with working PokeByte()
2011-08-03 03:00:19 +00:00
andres.delikat
04d41975d0
Implement Help menu item (links to googlecode page)
2011-07-31 23:00:19 +00:00
andres.delikat
35180dbae4
A real about box
2011-07-31 02:13:24 +00:00
andres.delikat
ccae3cc1c9
Add NullGame as an inherited class of RomGame and assign Global.Game to this instead of null whenever a ROM is not loaded. This fixes using the record dialog with no game loaded and lots of other situations during Null Emulator. Also cleaned up the record dialog a bit
2011-07-30 23:20:49 +00:00
andres.delikat
e4ba668d31
NES & SMS controls VirtualPads (Reset/Pause/Power/Etc)
2011-07-30 13:48:13 +00:00
andres.delikat
d6897ad328
Tastudio - PCE virtualpad done, 4 pce controllers added to controller box
2011-07-30 01:09:44 +00:00
zeromus
5580295085
movie input refactoring
2011-07-24 23:14:16 +00:00
andres.delikat
813e0d0d97
SMS virtual pad, but pressing the buttons crashes currently
2011-07-24 19:31:58 +00:00
zeromus
8a1e0c2b09
unmanaged core experiment
2011-07-24 06:45:05 +00:00
andres.delikat
c383319082
Play Movie - rescan button
2011-07-23 21:14:20 +00:00
andres.delikat
f4d02ff49e
Some code cleanup on Mainform, also moved all the mainform movie functions to their own file
2011-07-22 01:14:13 +00:00
andres.delikat
b1abe27bfc
a couple of icons
2011-07-16 13:48:05 +00:00
andres.delikat
1b4258947b
AVI - status bar icon when avi is capturing
2011-07-12 00:37:24 +00:00
zeromus
52f27634eb
first draft of avi-writing: it works, unless you abuse it.
2011-07-11 07:35:14 +00:00
zeromus
9628ab3506
hook up nes dump status stuff, and also add a log window that we could use for console output in the near future but for now is just used to show you a detailed rom analysis report
2011-07-10 21:00:28 +00:00