Commit Graph

2576 Commits

Author SHA1 Message Date
adelikat e0cd66613f remove ApiProvider from GlobalWin, and have ToolManager own it instead, keep a copy of IEmulator in ToolManager and reference that instead of Global.Emulator 2019-12-21 18:03:13 -06:00
adelikat 84a9dec7a8 ToolManager - some cleanups 2019-12-21 17:45:11 -06:00
adelikat 1e41dbf20d LuaRegisteredFunctionsList - override Clear() so that needed clear logic can't be mistakenly not called. Fixes #1763 2019-12-21 17:16:16 -06:00
adelikat b80b367831 refactor IMovie to expose the movie mode, and make extension methods that do IsPlaying type logic. This way there can be direct checks, and more variety of methods without cluttering the interface 2019-12-21 16:34:29 -06:00
adelikat f5f22e78d8 Simplify on screen ram watch value positioining, and respect the anchor value setting 2019-12-21 15:36:37 -06:00
adelikat a565f6f299 refactor message display option settings to be an object, and simplify the message config dialog 2019-12-21 14:11:49 -06:00
adelikat 4461818d26 ToolManager - cleanups, and don't use GlobalWin.Tools 2019-12-17 13:45:55 -06:00
adelikat 6bddec01d6 cleanup 2019-12-17 12:01:43 -06:00
YoshiRulz 0fcb6cbaa7
ApiHawk refactoring and cleanup
MemApi.ReadByteRange now returns the requested number of bytes and not 1 extra,
MemApi.ReadByteRange now warns only once per call for addrs outside range,
MemApi.ReadByteRange now warns for negative addrs (once per call; previous
implementation passed negative addresses to PeekByte), MemApi.WriteByteRange now
warns only once per call for addrs outside range, MemApi.WriteByteRange now
warns for negative addrs (once per call; previous implementation passed negative
addresses to PokeByte)
2019-12-17 02:39:04 +10:00
YoshiRulz 0b43b35427
Migrate GuiLuaLibrary to ApiHawk delegation
Changed param clear of IGui.DrawNew from bool? to bool (default value remains
true), made IGui and GuiLuaLibrary inherit IDisposable, added
GetDefaultTextBackground to IGui, applied fix from 6b3071d8a to
GuiApi.DrawString, replaced background box drawn by Lua API
gui.drawString/gui.drawText with what I think is a shadow (now matches
GuiApi.DrawString)
2019-12-16 16:54:06 +10:00
YoshiRulz 8f93a954e1
Move Lua hacks to Lua libs
Changed parameter of IInputMovie.SetRerecordCount to ulong to match internal
2019-12-16 15:04:35 +10:00
adelikat ad8f321ea1 Add event.availableScopes(), fix LogWithSeparator, cleanup 2019-12-15 12:25:49 -06:00
YoshiRulz 05801dc2c5
Reduce LINQ usage in Lua subsystem 2019-12-16 04:08:22 +10:00
adelikat b6df55bbf0 fix double new line in lua console.log() 2019-12-15 10:18:58 -06:00
adelikat 5d03062c4c remove redundant console checks in console logging methods 2019-12-15 10:06:31 -06:00
adelikat d2f21f84e3 another extension method for lua table creation 2019-12-15 09:46:39 -06:00
adelikat 7ebfd42229 Simplify some lua table creation with an extension method 2019-12-15 09:22:10 -06:00
adelikat d955c468db refactor LuaHelper into an extension method class, and some nitpick cleanups 2019-12-15 09:05:33 -06:00
YoshiRulz e6cb74d314
Partially migrate EmuHawkLuaLibrary to ApiHawk delegation 2019-12-15 04:40:01 +10:00
YoshiRulz f8dc18c1bd
Migrate SavestateLuaLibrary to ApiHawk delegation
includes backwards-compatible API change
2019-12-15 04:39:16 +10:00
YoshiRulz cc8dffa769
Migrate InputLuaLibrary to ApiHawk delegation 2019-12-15 03:59:21 +10:00
YoshiRulz 104c17e77c
Prepare for EmuHawk-tied libraries to delegate to ApiHawk
Made ApiContainer inherit from APISubsetContainer, added
DelegatingLuaLibraryEmu, and reworked init logic in EmuLuaLibrary
2019-12-15 03:52:48 +10:00
adelikat 51df281d38 Tastudio - fix NRE when running a .tasproj through the normal movie system, making changes, then opening tastudio 2019-12-14 09:58:10 -06:00
adelikat 03dbcc3607 Tastudio - tweak follow cursor logic in horizontal orientation 2019-12-13 18:29:30 -06:00
adelikat 858aef59db TAStudio - fix erroenous use of RefreshTasView when hiding/showing columns 2019-12-13 17:49:11 -06:00
adelikat 5e40305d1c fix recent regression if auto-load is set, and default.tasproj is the most recent movie 2019-12-13 17:40:39 -06:00
adelikat a77b7ce2fc TAstudio - fix NRE that can happen from a sloppy right-click that causes a sloppy right-click context menu to open 2019-12-13 17:33:54 -06:00
adelikat 2c66e3043c a bit more cleanup 2019-12-13 15:44:50 -06:00
adelikat 24d84f3f08 Tastudio - don't setup columns when loading a file, the file has the column settings 2019-12-11 11:43:05 -06:00
adelikat 515f409246 Tastudio - Make mainform hotkeys out of a bunch of built in hotkeys 2019-12-10 19:26:23 -06:00
YoshiRulz f309c831b3
Move icons out of InitializeComponent
cc9ff8022
2019-12-11 06:58:53 +10:00
adelikat f900a1ba69 Tastudio - fix another usage of ShortCut instead of ShortCutDisplayStr in the context menu 2019-12-10 14:28:48 -06:00
adelikat a05fdfe18c Tastudio - show binded hotkey in context menu for Clear/Insert/Delete/Clone instead of the hard-coded path. Also use ShortcutDisplayStr instead of ShortCut for Insert # Frames context menu item 2019-12-10 14:17:05 -06:00
adelikat 373979395d Tastudio - reset branch and marker columns when switching movies 2019-12-08 14:46:58 -06:00
adelikat 35fdb5dbdd Tastudio - Integrate branches with the statusbar slot icons 2019-12-08 13:53:36 -06:00
adelikat fff85d917a Fix typo 2019-12-08 13:41:52 -06:00
adelikat 8802d75527 Game Game.IsNullInstance a null-safe extension method, and a few other cleanups 2019-12-08 13:36:15 -06:00
adelikat 6ae1eac464 better handling of tastudio interaction with select slot, previous slot, and next slot functions 2019-12-08 13:01:55 -06:00
adelikat 1a88bfa93d cleanup Nametable and PPU viewer code 2019-12-07 13:23:55 -06:00
adelikat b33829c3a1 Hex Editor - don't draw address column on UpdateValues 2019-12-07 12:59:01 -06:00
adelikat 6107bc4553 TasMovie - rip out input caching attempt that wasn't even working 2019-12-07 12:21:42 -06:00
adelikat f3b49648cc Ram Search/Watch - refresh in UpdateValues with RowCount instead of Invalidate() now that RowCount has optimized redraw logic 2019-12-07 10:31:00 -06:00
adelikat 891df3512a MarkerControl - do full refresh on restart 2019-12-07 10:31:00 -06:00
adelikat 21a0b65305 Tastudio - fix mouse up logic, only navigate if in bool painting mode 2019-12-06 21:19:35 -06:00
adelikat 70840c1b54 remove some unused code, and a few other misc cleanups 2019-12-06 19:22:54 -06:00
adelikat f944cd65a7 Tastudio - LoadState() - properly dispose of IDisposables, avoid unnecessary .ToArray() call 2019-12-06 17:20:01 -06:00
adelikat 7ac720d931 Tastudio - use global references less in favor of internal properties 2019-12-06 17:14:27 -06:00
adelikat 0c3cb5b053 Tastudio - simplify PoitnCellChanged handler, lot's of if checks that were always true 2019-12-06 17:01:40 -06:00
adelikat 2b3a114e1e Tastudio - fix improper invalidation caused by waiting until mouse up to invoke navigation 2019-12-06 15:19:34 -06:00
YoshiRulz 7f07949816
Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00